Dungeon Crawl Stone Soup version 0.29-a0-791-ga0f254aafb (webtiles) character file. Game seed: 12081934234653235104 30 Malachi the Vexing (level 3, 0/28 HPs) Began as a Gnoll Arcane Marksman on July 3, 2022. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:01:39 (1179 turns). Malachi the Vexing (Gnoll Arcane Marksman) Turns: 1179, Time: 00:01:39 Health: 0/28 AC: 3 Str: 9 XL: 3 Next: 18% Magic: 7/7 EV: 13 Int: 12 God: Gold: 69 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis + a - +0 sling rCold . . . Faith . (no shield) rNeg + . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... m - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.09/turn d - ring of see invisible MPRegen 0.10/turn h - ring of positive energy @: lethally poisoned (0 -> -1), invisible A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) o - a +2 dagger of venom Armour c - a +0 robe (worn) m - a +0 pair of boots (worn) Jewellery d - a ring of see invisible (left hand) e - a ring of ice h - a ring of positive energy (right hand) k - a ring of fire l - a ring of protection from fire Scrolls b - a scroll of vulnerability f - 2 scrolls of fog {unknown} g - 3 scrolls of teleportation {unknown} j - a scroll of enchant weapon {unknown} n - a scroll of magic mapping {unknown} Skills: + Level 2.6 Fighting + Level 0.7 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 4.5 Ranged Weapons + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 0.7 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 2.8 Spellcasting + Level 0.5 Conjurations + Level 5.4 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 56% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 21% 1 Inner Flame Hex/Fire 8% N/A 22% 3 Portal Projectile Hex/Tloc 16% N/A 22% 3 Summon Guardian Golem Hex/Summ 8% N/A 22% 3 Cause Fear Hex 7% N/A 26% 4 Call Canine Familiar Summ 2% N/A 52% 3 Passage of Golubria Tloc 2% N/A 90% 4 Silence Hex/Air 4% N/A 90% 5 Lehudib's Crystal Spear Conj/Erth 1% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot a sling bullet. The sling bullet closely misses the goblin. You feel sick. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the goblin. You feel sick. The goblin hits you but does no damage. You are more poisoned. You shoot a sling bullet. The sling bullet barely misses the goblin. You feel very sick. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You feel very sick. No target in view! No target in view! You feel very sick. Things that are here: a +2 dagger of venom; a goblin corpse o - a +2 dagger of venom You feel sick. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a scarf of invisibility. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #### ### ... ... ##.###+###.# #..........# .##....[..@..# .........$...# ##...........# #.....†.(...### #.............. #...###.###.### #.#####†###.## #.............# ...#.....###.## There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:1) 5 ball pythons (D:1) An endoplasm (D:1) 3 goblins 5 hobgoblins 2 quokkas 2 bats A frilled lizard (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Malachi the Gnoll Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 149 | D:1 | Reached XP level 2. HP: 19/23 MP: 5/5 951 | D:2 | Reached XP level 3. HP: 25/28 MP: 7/7 1177 | D:2 | HP: 1/28 [poisoned by a goblin] 1179 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, hangedman_decor_growths, minmay_fountain_box D:2: layout_basic, chequers_garden, serial_bayou_lake_a Action || total -------------------------++------- Fire: Sling || 82 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1166 | 28 | 0 | 962 | 2 | 597.0 | Dungeon | 1194 | 1166 | 28 | 0 | 962 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 909 daAuts D:2: 285 daAuts