Dungeon Crawl Stone Soup version 0.29-a0-824-gd827844252 (webtiles) character file. Game seed: 11927395346962509728 9 Malachi the Ducker (level 2, 19/21 HPs) Began as an Octopode Berserker on July 10, 2022. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:00:11 (123 turns). Malachi the Ducker (Octopode Berserker) Turns: 123, Time: 00:00:12 Health: 19/21 AC: 1 Str: 16 XL: 2 Next: 12% Magic: 2/2 EV: 13 Int: 9 God: Trog [*.....] Gold: 13 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Berserk You escaped. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Skills: + Level 3.0 Fighting + Level 3.2 Long Blades + Level 3.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! No target in view! HP restored. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! The jackal barks! A jackal comes into view. The jackal moves out of view. You closely miss the jackal. The jackal barks! Your grab misses the jackal. The jackal barely misses you. x2 The jackal closely misses you. You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! Trog accepts your kill. The jackal bites you. You have reached level 2! You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! Trog accepts your kill. No target in view! You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #.......# #.##+##.# #.#...#.# #########.#.@.#.# #.......#.##'##.# ##.####.'.'.....# #.......#'####### #......#.......# ..........####.# ######.......# ..........>#.# # .#####....##.## .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Malachi the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 123 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic Action || total -------------------------++------- Melee: Falchion || 14 Constrict || 5 Tentacles || 1 Stab: Sleeping || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 101 | 24 | 0 | 63 | 1 | 125.0 | Dungeon | 125 | 101 | 24 | 0 | 63 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts