Malachi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 52, D:1) a +0 mace (7, 43, D:1) a +0 robe (18, 17, D:1) a +0 dagger (18, 59, D:1) a +0 whip a stone (22, 48, D:1) a +0 plate armour (27, 10, D:1) a +0 ring mail (35, 9, D:1) a +0 scale mail (49, 2, D:1) a +0 dagger (57, 51, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 12, D:2) a +0 club (18, 0, D:2) a +0 dagger (31, 1, D:2) 5 stones (41, 42, D:2) a +0 whip 5 stones Level 3 of the Dungeon [Shop] Uttov's Antique Weapon Shop a +0 hand axe (81 gold) a +0 quarterstaff (108 gold) a +0 spear (81 gold) a +0 rapier (108 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1998 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. a +0 sling (40 gold) a +0 lajatang of pain (1066 gold) a +0 club (27 gold) a +2 longbow of flaming (639 gold) the +3 rapier of Qianimp {protect, Dex+4} (950 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). (0, 0, D:3) a +0 dagger (10, -18, D:3) a +0 war axe (14, 15, D:3) a +0 club (14, 16, D:3) a +0 club a +0 club a +0 scale mail (14, 17, D:3) a +0 dagger a +0 robe a +0 whip (19, 7, D:3) a +0 spear (19, 8, D:3) a +0 club (22, -25, D:3) a +0 short sword (22, -12, D:3) a +1 dagger of draining a +2 dagger (22, -10, D:3) a staff of death (22, 1, D:3) 6 stones (22, 7, D:3) a +2 dagger of draining (27, -35, D:3) a +0 short sword (29, -14, D:3) a +0 pair of boots (33, 8, D:3) a +0 hand axe (36, -39, D:3) a +0 spear (38, -16, D:3) a +0 club a kobold corpse (38, -15, D:3) a +1 dagger of draining a +0 dagger 4 poisoned darts (38, -14, D:3) a +0 club a +1 rapier of draining 5 curare-tipped darts a kobold corpse (43, -28, D:3) a +0 spear (44, -28, D:3) a +0 flail (45, -28, D:3) a +0 spear (45, -17, D:3) 4 stones (47, 2, D:3) a +0 plate armour