Malachi Level 1 of the Dungeon (8, 15, D:1) a +0 leather armour (11, 3, D:1) a +0 club (13, 19, D:1) a +0 dagger (31, -3, D:1) a +0 mace (31, 38, D:1) a +0 ring mail (41, 0, D:1) a +0 spear Level 2 of the Dungeon (5, -13, D:2) a +0 short sword (5, 4, D:2) a +0 short sword (10, 8, D:2) 4 stones (11, -11, D:2) 2 stones (32, -23, D:2) a -3 dagger of speed (34, -2, D:2) a +0 dagger (37, -6, D:2) a +0 ring mail (46, 0, D:2) a +0 ring mail (49, -19, D:2) a +0 robe (50, -20, D:2) a +0 flail (59, -10, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -36, D:3) a +0 dagger (6, -7, D:3) a +0 scimitar (11, -24, D:3) a +0 robe a +0 dagger (12, 2, D:3) a +0 short sword (16, -14, D:3) a +0 robe (20, -15, D:3) a +0 club (21, 14, D:3) 5 stones (26, -27, D:3) the +2 dagger "Gram" {drain, Fly rF++} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It greatly protects you from fire. Fly: It grants you flight. (29, 8, D:3) 5 stones (30, 9, D:3) 4 stones (38, -26, D:3) a +0 ring mail 12 stones a +0 club Level 4 of the Dungeon (0, 0, D:4) 4 stones (6, -6, D:4) 4 stones (10, -16, D:4) a +0 ring mail (10, -13, D:4) a +0 pair of gloves (13, -14, D:4) a +0 leather armour (14, 13, D:4) a +0 dagger (15, -14, D:4) a +0 club (15, 0, D:4) a +0 quarterstaff (16, -15, D:4) a +0 club (18, 12, D:4) a +0 leather armour (19, 11, D:4) a +0 robe (22, 14, D:4) a +0 short sword (24, 13, D:4) a +0 leather armour a +0 pair of boots (47, -15, D:4) a potion of heal wounds a scroll of identify 16 gold pieces a hobgoblin corpse (49, -12, D:4) a quokka corpse (53, -21, D:4) a +0 ring mail a +0 dagger a jackal corpse (skeletalised by now) the Ecumenical Temple