Malachi Level 1 of the Dungeon (2, 7, D:1) a stone (9, 17, D:1) a large rock (28, 7, D:1) a +0 leather armour (28, 8, D:1) a +0 short sword (46, 11, D:1) 2 large rocks (51, 45, D:1) a +0 scale mail (52, 47, D:1) a +0 mace (53, 37, D:1) a +0 whip Level 2 of the Dungeon (1, 7, D:2) 5 stones (2, -4, D:2) a +0 dagger (7, 43, D:2) a +0 falchion (11, 12, D:2) a +0 dagger (12, 43, D:2) a +0 sling (28, -4, D:2) a +0 ring mail (45, 46, D:2) a +2 dagger of electrocution (46, 35, D:2) a +0 dagger a +0 ring mail (52, 22, D:2) a +2 cloak (56, 1, D:2) a +0 club Level 3 of the Dungeon [Shop] Mig Zokk's Weapon Shoppe a +0 short sword (42 gold) a +0 dagger (28 gold) a +0 mace (42 gold) a +0 hand axe (42 gold) a +0 falchion (42 gold) 5 stones (7 gold) [Shop] Qelliteh's Book Shoppe a book of Cantrips (168 gold) a book of Callings (280 gold) a book of Weapons (392 gold) a book of Vapours (224 gold) a book of Ice (644 gold) a book of Minor Magic (252 gold) [Shop] Fuzoolim's Armour Shoppe a +1 scale mail of willpower (176 gold) a +0 robe (7 gold) a +2 scale mail of willpower (231 gold) a +0 helmet of intelligence (126 gold) a +0 chain mail of poison resistance (93 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +2 robe of cold resistance (194 gold) a +0 scale mail (44 gold) a +2 hat (176 gold) [Shop] Gamenoh's Weapon Shop a +0 whip (25 gold) a +0 sling (15 gold) a +0 falchion (30 gold) a +0 dagger (20 gold) a +0 war axe (35 gold) a +0 club (10 gold) a +0 mace (30 gold) a +0 sling (15 gold) (0, 0, D:3) a +0 robe (20, 0, D:3) a +0 spear (27, 0, D:3) a +0 dagger of venom (36, 32, D:3) a +0 club (39, 6, D:3) a +0 club (39, 7, D:3) 3 stones a +0 club a +0 club a +0 halberd (46, 21, D:3) 5 stones (47, 18, D:3) a +0 long sword (50, 13, D:3) a +0 sling Level 4 of the Dungeon [Shop] Wounnek's Assorted Antiques a +0 club (33 gold) a +0 leather armour (66 gold) a scroll of amnesia (132 gold) the +2 robe of the Butterfly {Drain Fly rCorr Dex+9} (1277 gold) Dex: It affects your dexterity (+9). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a potion of mutation (264 gold) a potion of ambrosia (264 gold) 2 potions of might (264 gold) a +0 leather armour (66 gold) a +1 dire flail of protection (389 gold) a potion of curing (99 gold) (0, 0, D:4) a +0 dagger 6 poisoned darts (0, 4, D:4) 3 poisoned darts (1, -24, D:4) a +0 quarterstaff (1, -17, D:4) a ball python corpse (skeletalised by now) (2, -21, D:4) an adder corpse (skeletalised by now) (6, 12, D:4) a +1 dagger of speed a +0 sling of freezing (9, 15, D:4) a +0 dagger a +0 sling (11, -31, D:4) a +0 robe (11, -10, D:4) a +0 hand axe (11, -7, D:4) a +0 hand axe a +0 dagger an orc corpse (12, -7, D:4) a +0 flail an orc corpse (14, 6, D:4) a +0 club (16, -21, D:4) a +0 ring mail (16, -14, D:4) a quokka corpse (16, 6, D:4) a +0 club (19, -35, D:4) a +0 glaive (23, -26, D:4) a ball python corpse (skeletalised by now) (30, -4, D:4) 7 stones (35, -17, D:4) a +0 club (38, -17, D:4) the +5 mace of the Fray {pain, Dex+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (44, -14, D:4) a +0 club 3 stones Level 6 of the Dungeon [Shop] Pozum's Book Shoppe (Shop contents are unknown) (0, 0, D:6) a potion of heal wounds (11, 26, D:6) a +0 club (11, 27, D:6) an iguana corpse (14, 27, D:6) 3 stones (15, 19, D:6) a +0 ring mail (15, 27, D:6) a +0 whip a scroll of enchant armour an orc corpse (21, 17, D:6) a scroll of teleportation