Malachi Level 1 of the Dungeon (8, 14, D:1) 4 stones (9, 17, D:1) a +0 ring mail (10, 40, D:1) a +0 club a +0 dagger (15, 23, D:1) 7 stones (26, 8, D:1) a +0 short sword (29, 15, D:1) a +0 club (30, 19, D:1) a stone (32, 28, D:1) 7 stones (41, -4, D:1) a +0 dagger a +0 dagger (52, 17, D:1) 2 stones (55, 28, D:1) a +0 scale mail Level 2 of the Dungeon (16, -46, D:2) a +0 quarterstaff (17, -4, D:2) a +0 trident (21, -22, D:2) a +0 war axe (21, -12, D:2) a +0 club (22, -37, D:2) a +0 mace (25, -5, D:2) 6 stones (25, -4, D:2) 4 poisoned darts (29, -12, D:2) a scroll of noise (32, -27, D:2) a +0 dagger (34, -30, D:2) a +0 scale mail (51, -6, D:2) 2 poisoned darts (52, -21, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 2 stones a +0 vampiric whip (4, 2, D:3) a +0 bardiche (14, 16, D:3) a +0 club (17, 2, D:3) a +0 robe (24, 5, D:3) a +0 dagger (29, -3, D:3) a +0 dagger (37, 5, D:3) a +0 chain mail (41, 7, D:3) a +0 flail (41, 11, D:3) a +0 flail of protection (45, -19, D:3) a +0 rapier (53, -2, D:3) a +0 robe Level 4 of the Dungeon [Shop] Doirgh's Antique Weapon Boutique the +5 sword of Power {vorpal} (2000 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. a +0 whip (62 gold) a +1 mace of protection (265 gold) a +0 sling (37 gold) the +11 war axe "Kuyk" {vorpal, rN+ rCorr} (1925 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +1 dire flail of draining (355 gold) a +2 flail of protection (405 gold) a +1 great sword of electrocution (580 gold) (0, 0, D:4) a +0 robe (1, 16, D:4) a +0 scale mail (6, -1, D:4) a +0 scale mail (12, 36, D:4) 3 stones (15, 31, D:4) a +0 short sword (16, 3, D:4) a +0 short sword (25, 18, D:4) 2 stones (26, 0, D:4) a +0 shortbow (27, 13, D:4) a +3 mace (37, 13, D:4) a +0 dagger (41, 33, D:4) a book of Conjurations (48, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +2 dagger of pain a +0 leather armour a +0 club a +0 hand axe (1, 0, D:5) a +0 hand axe (6, -7, D:5) a +0 flail (7, -9, D:5) a +0 spear (8, -29, D:5) 6 poisoned darts (19, -25, D:5) a +0 short sword (27, -25, D:5) a +0 scale mail a +0 short sword (28, -27, D:5) a +0 chain mail 2 boomerangs a +0 war axe a +0 leather armour a +0 mace (29, -26, D:5) a +0 robe a +0 dagger (30, -17, D:5) a +0 mace (39, -49, D:5) 6 poisoned darts (40, -41, D:5) a +0 kite shield (40, -16, D:5) a +2 long sword of holy wrath (40, -15, D:5) a +0 ring mail (46, -12, D:5) a +0 dagger (50, -51, D:5) a +0 dagger a +0 robe (64, -49, D:5) a +0 chain mail (64, -18, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 short sword 7 stones (0, 1, D:6) a +0 whip 5 poisoned darts (0, 2, D:6) a +0 dagger (1, 4, D:6) a +0 dagger a stone (2, 12, D:6) +0 steam dragon scales a +0 halberd (3, 3, D:6) 6 stones (25, -4, D:6) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (29, -11, D:6) a +0 robe a +2 whip of freezing (30, 15, D:6) a +0 dagger a +0 scale mail a +0 hand axe a +0 scale mail (32, -24, D:6) a +0 falchion (32, -15, D:6) a +0 leather armour a +0 club (32, 17, D:6) a +0 dagger a +0 robe (34, -16, D:6) a +0 mace (41, -6, D:6) a +0 falchion (45, -18, D:6) a +0 buckler (45, -16, D:6) a +0 halberd (45, -15, D:6) a +0 halberd (47, -16, D:6) a +2 spear of freezing a +0 ring mail (49, 15, D:6) a +0 giant club (57, -10, D:6) a +0 giant club (63, 20, D:6) 2 stones (67, 7, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (3, 9, D:7) a +0 shortbow (3, 48, D:7) a +0 club a +0 club a +0 leather armour a +0 morningstar a +0 morningstar a +0 ring mail (6, 40, D:7) a +0 dagger (6, 51, D:7) a +0 ring mail (7, 49, D:7) a +0 shortbow (20, 21, D:7) 7 stones (21, 47, D:7) a +4 dagger (22, 13, D:7) a +0 shortbow (22, 48, D:7) a +2 whip of freezing a +0 short sword a +2 dagger of draining 4 poisoned darts a +0 short sword a +0 club 5 stones a +0 short sword (28, 10, D:7) a +0 robe (37, 20, D:7) 6 stones (48, 39, D:7) a +0 dagger a +0 ring mail (48, 42, D:7) a +2 vorpal flail (49, 42, D:7) a +0 trident (51, 36, D:7) a +3 flail a +0 robe (52, 21, D:7) a +0 leather armour a +0 dagger (55, 36, D:7) a +0 great sword a +0 robe a +2 spear of venom a +0 robe (55, 37, D:7) a +4 scimitar a +0 robe (58, 36, D:7) a +0 short sword a +0 robe (62, 16, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Gutol's Armour Emporium a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +4 ring mail of fire resistance (310 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) the +0 barding of Itwoh {*Slow rN+ Str+6} (412 gold) Str: It affects your strength (+6). rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (0, 0, D:8) a +0 dagger a +0 robe a +0 hand axe (14, 29, D:8) 3 stones (27, 1, D:8) a +2 vorpal spear (37, 32, D:8) 4 stones (39, 22, D:8) 6 stones (40, 35, D:8) a +0 short sword (51, 15, D:8) a +0 mace a +0 leather armour (51, 18, D:8) a +0 short sword a stone (51, 19, D:8) a +3 whip (51, 20, D:8) a +2 dagger of venom (55, 21, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (6, -16, D:9) 7 stones (10, -1, D:9) a +0 buckler (11, -11, D:9) 6 stones (11, -10, D:9) 4 boomerangs (11, 12, D:9) a +0 dagger a +0 robe a +0 dagger (12, -12, D:9) a +0 pair of gloves (12, -10, D:9) 5 stones (12, 13, D:9) a +0 dagger a +0 robe (13, -13, D:9) a +1 spear of flaming (13, 11, D:9) a +0 mace a +3 leather armour (14, 11, D:9) a +0 dagger a +0 robe (14, 15, D:9) a +0 short sword a +0 leather armour (26, -18, D:9) 3 datura-tipped darts (29, -34, D:9) a +0 ring mail (31, -13, D:9) 2 stones (33, -34, D:9) a potion of degeneration (38, -6, D:9) a +0 leather armour a +0 flail (40, -8, D:9) 7 stones (41, -8, D:9) a +0 halberd (43, -6, D:9) a +0 leather armour a +0 whip of venom (48, -34, D:9) a scroll of torment (49, -26, D:9) a +0 club (54, 21, D:9) 3 stones (56, 0, D:9) 3 atropa-tipped darts (57, -10, D:9) a +0 whip (60, -11, D:9) a +0 plate armour a boomerang of dispersal a +0 glaive (61, -11, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +2 scale mail of poison resistance (5, 14, D:10) +0 steam dragon scales (9, 6, D:10) a +0 leather armour (12, 16, D:10) 6 javelins (29, 15, D:10) 4 javelins (35, -10, D:10) a +0 shortbow (39, 3, D:10) 3 stones (44, 35, D:10) a +0 giant spiked club a +0 giant club (45, 34, D:10) a +0 trident (46, 28, D:10) a +0 hand axe (46, 30, D:10) a +0 dagger of electrocution (46, 41, D:10) a scroll of noise (47, 28, D:10) a +0 dagger (50, 3, D:10) a +0 ring mail (54, 12, D:10) a +0 short sword a +0 ring mail (57, 10, D:10) a +0 robe (70, 38, D:10) the +0 ring mail of the Sun {Contam +Inv rC++ Int+3} Int: It affects your intelligence (+3). rC: It greatly protects you from cold. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. (70, 46, D:10) 5 stones Level 11 of the Dungeon (1, 0, D:11) a +0 long sword a +0 scale mail (4, 11, D:11) a +0 kite shield (5, -11, D:11) a +0 dagger a +0 robe a scroll of torment a +0 hand axe a +0 chain mail (6, -8, D:11) 2 poisoned darts a +0 shortbow (6, -6, D:11) a +0 robe a +0 dagger (6, 10, D:11) 4 stones (6, 12, D:11) a +0 dagger a +0 robe (7, 12, D:11) a +0 flail (11, 10, D:11) 2 potions of degeneration (14, 4, D:11) 3 boomerangs (25, -5, D:11) a +0 long sword (28, -3, D:11) 8 stones Level 12 of the Dungeon (0, 0, D:12) 5 stones (11, -19, D:12) 3 stones (19, 23, D:12) a +0 falchion (25, 9, D:12) a +0 short sword (30, -22, D:12) a +0 robe a +0 dagger (31, -18, D:12) a +0 troll leather armour (34, -30, D:12) a +0 dagger a +0 robe (36, 23, D:12) a +0 flail (45, -23, D:12) a +0 ring mail (45, 8, D:12) a +0 whip (47, 8, D:12) a +0 dagger (53, -15, D:12) a +0 flail (54, -16, D:12) a +0 short sword a +0 chain mail (59, 9, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 troll leather armour (3, -2, D:13) a +2 buckler (10, -9, D:13) 6 stones (13, 4, D:13) a +0 dagger a +0 robe (17, 2, D:13) 3 stones (20, -5, D:13) a +0 morningstar (21, 15, D:13) a +0 long sword a +0 troll leather armour (22, 13, D:13) a +0 scale mail (28, -3, D:13) a +0 pair of gloves (30, 20, D:13) a potion of mutation (31, -3, D:13) a +0 club a +0 chain mail (31, 20, D:13) a +0 hat of intelligence (unseen) (32, -3, D:13) a +0 hand axe (32, 18, D:13) 5 poisoned darts (32, 20, D:13) a potion of mutation (33, -3, D:13) a +0 shortbow (33, 20, D:13) 2 potions of cancellation (35, 20, D:13) a potion of resistance (36, 20, D:13) a potion of mutation (41, -14, D:13) a +0 dagger (46, -18, D:13) a +0 dagger of venom a +0 robe (51, -26, D:13) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (12, -18, Lair:1) 5 stones (12, -10, Lair:1) a +0 chain mail (13, 27, Lair:1) a +0 hand axe (52, -14, Lair:1) a potion of degeneration (58, -2, Lair:1) 8 stones (60, 20, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, 20, Lair:2) a +0 robe (11, 19, Lair:2) 6 stones (19, 21, Lair:2) a +0 pair of gloves (31, 18, Lair:2) a +0 robe Level 3 of the Lair of Beasts (5, 8, Lair:3) 5 stones (5, 16, Lair:3) a scroll of torment (6, 3, Lair:3) a staff of fire (6, 9, Lair:3) 5 stones (8, 17, Lair:3) a -2 demon whip of venom (14, 29, Lair:3) the +1 chain mail of the Final Ultimatums {Fly Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. (14, 36, Lair:3) a +0 club (21, 36, Lair:3) a +0 rapier (22, 16, Lair:3) a +0 quarterstaff (25, -5, Lair:3) 6 stones (27, 38, Lair:3) a stone (31, 0, Lair:3) a +0 pair of boots (31, 42, Lair:3) a +0 whip (46, 16, Lair:3) a +0 dire flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (22, -20, Lair:4) 5 stones (23, -7, Lair:4) a +0 morningstar (27, -32, Lair:4) 2 stones (53, -23, Lair:4) a scroll of immolation a +0 giant spiked club Level 5 of the Lair of Beasts (0, 0, Lair:5) a yak corpse (2, 0, Lair:5) a yak corpse (3, 0, Lair:5) a yak corpse (3, 38, Lair:5) 6 poisoned darts (5, -14, Lair:5) a +0 barding (19, 25, Lair:5) a +0 pair of boots (25, 37, Lair:5) 4 boomerangs (27, 18, Lair:5) 5 javelins (33, 39, Lair:5) a +0 chain mail (39, -8, Lair:5) a +2 sling of flaming (41, 12, Lair:5) a +2 whip of electrocution (45, 13, Lair:5) a potion of degeneration (50, 42, Lair:5) the +8 short sword "Has Isomp" {vorpal, Will+ Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). Will: It increases your willpower. (53, 40, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) a cane toad corpse a yak corpse (1, -9, Lair:6) 10 gold pieces (1, -4, Lair:6) a komodo dragon corpse a yak corpse a bat corpse a bat corpse a yak corpse (1, -3, Lair:6) a bat corpse a bat corpse a bat corpse a black mamba corpse a water moccasin corpse (2, -3, Lair:6) a bat corpse (3, -4, Lair:6) a water moccasin corpse a yak corpse (3, -3, Lair:6) a yak corpse a bat corpse (4, -3, Lair:6) a blink frog corpse a blink frog corpse (9, 1, Lair:6) 10 gold pieces