Malachi Level 1 of the Dungeon (11, -40, D:1) a +0 club (12, -20, D:1) a +0 whip (38, -14, D:1) a +0 dagger (38, -5, D:1) a +0 robe (44, -24, D:1) a +0 barding of flying (47, -45, D:1) a +0 club Level 2 of the Dungeon [Shop] Inutigome's Weapon Boutique a +0 mace (33 gold) a +3 demon trident of venom (385 gold) a +0 sling (16 gold) a +0 hand axe (33 gold) 4 stones (4 gold) a +0 club (11 gold) a +0 falchion (33 gold) 4 stones (4 gold) a +0 sling (16 gold) the +12 pair of quick blades "Gyre" and "Gimble" {protect} (935 gold) It grants its wielder temporary protection when it strikes (+7 to AC). [Shop] Ejinout's Antique Weapon Emporium a +0 whip (50 gold) a +1 vorpal scimitar (260 gold) a +0 whip (50 gold) a +2 trident (310 gold) a +0 long sword (70 gold) a +0 long sword (70 gold) the +6 whip "Mooc" {venom, rElec Will- Str+7} (1150 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+7). rElec: It insulates you from electricity. Will: It decreases your willpower. [Shop] Vehaeff's Weapon Boutique a +0 spear (42 gold) 5 stones (7 gold) a +0 whip (35 gold) a +0 club (14 gold) a +0 rapier (56 gold) 2 boomerangs (14 gold) 2 stones (2 gold) a +1 dire flail of protection (165 gold) 3 stones (4 gold) [Shop] Sogymy's Weapon Shop a +0 mace (39 gold) the +7 great mace of Suicidal Tendencies {drain, Str+2 Dex+3} (834 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). Dex: It affects your dexterity (+3). 4 javelins (41 gold) a +1 sling of freezing (126 gold) a +0 dagger (26 gold) a +0 whip (32 gold) a +2 arbalest of freezing (261 gold) 4 poisoned darts (20 gold) a +0 war axe (45 gold) [Shop] Seycahi's Magic Scroll Shop a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of silence (123 gold) a scroll of poison (52 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of enchant armour (97 gold) 2 scrolls of enchant weapon (195 gold) (0, 0, D:2) a ball python corpse (2, 8, D:2) a +0 ring mail (7, 13, D:2) a +0 dagger (15, 21, D:2) a +0 ring mail (16, -1, D:2) 7 stones (17, 2, D:2) a +0 club (21, 14, D:2) a +0 robe (32, 28, D:2) an adder corpse (skeletalised by now) (33, 29, D:2) a +0 robe (38, 16, D:2) a +0 robe (39, 18, D:2) a bat corpse (skeletalised by now)