Malachi Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, 0, D:1) a +0 dagger (2, 1, D:1) 3 stones a +0 dagger (5, -32, D:1) 4 stones (5, -23, D:1) a +0 club (6, -23, D:1) a +0 dagger (18, -1, D:1) a +0 dagger 5 stones (21, -33, D:1) a stone a +0 dagger (23, -27, D:1) a +0 animal skin (24, -15, D:1) a +0 hand axe (29, -16, D:1) 3 stones (31, -21, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 4, D:2) a +0 club (6, 28, D:2) 5 stones (8, 41, D:2) a +0 scale mail (15, 11, D:2) a +0 leather armour (19, 3, D:2) 5 stones (19, 9, D:2) a +0 short sword 3 stones (21, 36, D:2) a +0 club (31, 23, D:2) a +0 sling (35, 16, D:2) a +0 dagger (36, 34, D:2) a +0 club 4 stones Level 3 of the Dungeon [Shop] Cidepret's One-of-a-Kind Rings a +4 ring of dexterity (195 gold) a +9 ring of intelligence (1014 gold) a +9 ring of strength (1014 gold) the ring "Qem Banoza" {Contam rN+++ Str+6} (759 gold) [ring of strength] Str+6: It affects your strength (+6). rN+++: It renders you almost immune to negative energy. Contam: It causes magical contamination when unequipped. the ring of the Living God {Wiz rElec rN++ Will- Int+3} (735 gold) [ring of wizardry] Wiz: It improves your spell success rate. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. (0, 0, D:3) 2 boomerangs (7, -16, D:3) a +0 club a +0 ring mail (7, -15, D:3) a +0 trident (8, -15, D:3) a +0 club 3 boomerangs (11, -20, D:3) a +0 whip (11, 20, D:3) a +0 chain mail (19, -8, D:3) a +0 short sword (19, -5, D:3) a +0 dagger a +0 robe (19, -2, D:3) a +0 whip (20, -4, D:3) a +0 dagger (20, -2, D:3) a +0 flail (21, -2, D:3) a +0 short sword (23, 20, D:3) a +0 robe (24, 9, D:3) a +0 whip (29, 0, D:3) a +0 ring mail (29, 4, D:3) a +0 hand axe (45, 17, D:3) a +0 dagger (45, 22, D:3) a +0 chain mail (50, 8, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, -22, D:4) a +0 club (14, -23, D:4) a +0 flail a +0 halberd (14, -22, D:4) a +0 spear (24, -21, D:4) 7 stones (32, -4, D:4) a +1 flail of protection a +0 leather armour (35, -4, D:4) a +0 robe (36, -16, D:4) a +0 trident (41, 4, D:4) a stone (41, 5, D:4) a +0 club (43, -6, D:4) a +0 ring mail a +0 scythe (45, -2, D:4) a +0 flail (47, 15, D:4) a +0 club (51, -35, D:4) a +0 club 3 stones (60, -12, D:4) a +0 orcbow Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (8, -5, D:5) 6 stones (23, 30, D:5) a +0 whip (24, 4, D:5) a +0 hand axe (35, 8, D:5) a scarf of harm (35, 23, D:5) 7 stones (39, -4, D:5) a +0 club 3 boomerangs (41, -5, D:5) a +0 flail a +0 ring mail (41, -4, D:5) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (41, -3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, 22, D:6) 5 stones (10, 24, D:6) 6 stones (13, 38, D:6) a +0 spear (13, 39, D:6) a +0 spear (14, 40, D:6) a +0 leather armour a +0 whip (16, 37, D:6) a +0 ring mail a +0 flail (16, 39, D:6) a +0 spear (18, 54, D:6) a +0 leather armour (21, 53, D:6) a +0 giant club (29, 8, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (21, -18, D:7) 4 stones (22, 1, D:7) a +0 whip (23, -16, D:7) a +0 leather armour a +0 club (23, -14, D:7) a +3 short sword (30, -11, D:7) a +0 dagger (32, -21, D:7) a +0 robe a +1 trident (32, -20, D:7) a +0 robe a +4 spear (33, -21, D:7) a +0 robe a +0 long sword (33, -20, D:7) a +0 robe a +2 short sword of freezing (34, -20, D:7) a +0 robe a +3 flail (34, 20, D:7) a +0 scale mail (36, 22, D:7) a +1 scale mail of poison resistance (42, 8, D:7) a +0 club Level 8 of the Dungeon (0, 9, D:8) a +0 short sword (5, -5, D:8) a beast talisman (10, 2, D:8) a +0 orcbow (10, 6, D:8) a +0 robe (17, -2, D:8) a +0 spear (18, -2, D:8) a +0 spear (20, -5, D:8) a +0 troll leather armour (20, -3, D:8) 5 stones a +0 short sword (20, 0, D:8) a +0 spear (21, -11, D:8) the +5 ring mail "Sietuwua" {rF+ Str+4 Dex-4 SInv} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. SInv: It lets you see invisible. (21, -2, D:8) a +0 spear (21, -1, D:8) a +0 club (22, -1, D:8) 4 poisoned darts a +0 dagger (28, -12, D:8) a +0 sling (37, 7, D:8) an orb of guile (38, 7, D:8) a +0 robe a +3 trident of draining Level 9 of the Dungeon (0, 0, D:9) 2 stones (1, 15, D:9) 5 stones (6, 6, D:9) 4 large rocks (7, -8, D:9) a +4 battleaxe (10, -7, D:9) a +0 scale mail (12, -5, D:9) 8 stones (13, -12, D:9) a +0 arbalest a +0 war axe a +0 chain mail of willpower a +0 giant spiked club a +0 giant spiked club (14, 4, D:9) a +0 battleaxe (14, 6, D:9) a +1 rapier of venom (15, 4, D:9) a +0 leather armour (20, -7, D:9) a +3 dire flail of draining a +0 giant club (24, -4, D:9) 4 stones (26, -11, D:9) a +0 quarterstaff (26, 26, D:9) a +0 club (32, -21, D:9) a +0 flail (32, -20, D:9) a +0 club a +0 ring mail (33, -20, D:9) a +0 short sword (36, -21, D:9) a +0 ring mail (36, -11, D:9) a +0 leather armour (37, 21, D:9) a +0 falchion of protection a +0 shortbow (43, -14, D:9) a +0 rapier (44, 15, D:9) a +0 chain mail (47, 14, D:9) a +0 war axe a +0 ring mail (47, 18, D:9) a +0 short sword a +0 ring mail (48, 16, D:9) a +0 short sword a +0 leather armour (48, 17, D:9) a +0 dagger a +0 robe (50, 14, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Tepyfacs's Tremendous Tomes Sif Muna's Octavo of Ensorcelling and Rime (1232 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Confusing Touch Hexes 3 c - Ozocubu's Armour Ice 3 d - Dimensional Bullseye Hexes/Translocation 4 e - Silence Hexes/Air 5 f - Metabolic Englaciation Hexes/Ice 5 g - Yara's Violent Unravelling Hexes/Transmutation 5 h - Discord Hexes 8 the Guidebook on the Chilled Volcano (1092 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Freeze Ice 1 c - Inner Flame Hexes/Fire 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Metabolic Englaciation Hexes/Ice 5 g - Starburst Conjuration/Fire 6 h - Ozocubu's Refrigeration Ice 7 Iwoitt's Compilation of Chilly Invitation (1400 gold) Spells Type Level a - Freeze Ice 1 b - Summon Lightning Spire Summoning/Air 4 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 f - Spellforged Servitor Conjuration/Summoning 7 g - Haunt Necromancy/Summoning 7 h - Malign Gateway Summoning/Translocation 7 the Compilation of Phantasmal Malignant Words (1260 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Animate Armour Summoning/Earth 4 f - Death Channel Necromancy 6 g - Summon Cactus Giant Summoning 6 h - Death's Door Necromancy 9 Sif Muna's Quarto of Spellbinding and Rallying (1148 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Confusing Touch Hexes 3 c - Call Canine Familiar Summoning 3 d - Fulminant Prism Conjuration/Hexes 4 e - Leda's Liquefaction Hexes/Earth 4 f - Dimensional Bullseye Hexes/Translocation 4 g - Summon Ice Beast Ice/Summoning 4 h - Discord Hexes 8 Pibuquw's Elucidation of Frozen Contaminants (1092 gold) Spells Type Level a - Freeze Ice 1 b - Sting Transmutation/Poison 1 c - Poisonous Vapours Poison/Air 2 d - Frozen Ramparts Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Simulacrum Ice/Necromancy 6 g - Eringya's Noxious Bog Transmutation/Poison 6 h - Ozocubu's Refrigeration Ice 7 Gopn's Codex of Gaseous Iniquitous Secrets (924 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Necrotise Necromancy 1 c - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 d - Anguish Hexes/Necromancy 4 e - Dispel Undead Necromancy 4 f - Summon Lightning Spire Summoning/Air 4 g - Vhi's Electric Charge Translocation/Air 4 h - Arcjolt Conjuration/Air 5 the Spellbook of Bloody Assembling (1260 gold) Spells Type Level a - Call Imp Summoning 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Anguish Hexes/Necromancy 4 d - Summon Lightning Spire Summoning/Air 4 e - Summon Mana Viper Hexes/Summoning 5 f - Death Channel Necromancy 6 g - Summon Cactus Giant Summoning 6 h - Summon Hydra Summoning 7 (0, 0, D:10) a +0 giant club a +0 giant club (1, 10, D:10) a +0 leather armour (14, -2, D:10) 4 stones (26, -21, D:10) a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (26, -20, D:10) a +0 dagger a +0 robe (27, -19, D:10) a +0 dagger a +0 robe (27, 2, D:10) a stone (41, 4, D:10) 8 stones (51, -15, D:10) a +0 giant club a +2 robe of willpower (52, -8, D:10) a +0 dagger a +0 robe (53, -7, D:10) a +0 club a +0 leather armour a +0 club a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (15, 11, D:11) a +2 heavy great sword (16, 11, D:11) a +1 war axe of chaos (16, 20, D:11) a +0 club a +0 leather armour (16, 21, D:11) a +0 whip (17, 19, D:11) a +0 club the Ecumenical Temple a Gauntlet (3, 2, Gauntlet) a scarf of invisibility (unseen) (4, 2, Gauntlet) a +0 orcbow (5, 2, Gauntlet) a scroll of fear (11, -22, Gauntlet) an amulet of regeneration (11, 1, Gauntlet) a ring of see invisible (13, -22, Gauntlet) a scroll of enchant armour (19, 1, Gauntlet) the +0 cloak "Jeihoegh" {Rampage} Rampage: It bestows one free step when moving towards enemies. (unseen) (20, -22, Gauntlet) a scroll of blinking (23, -22, Gauntlet) a +4 vampiric hand axe (unseen) (25, 1, Gauntlet) a scroll of torment (25, 2, Gauntlet) a potion of might