Malachi Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 7, D:1) a +0 robe (2, 26, D:1) a +0 short sword a stone (3, 16, D:1) a +0 dagger (10, 28, D:1) a +0 sling (16, 7, D:1) a flux talisman (23, 25, D:1) a +0 dagger (27, -1, D:1) a +0 dagger (28, 15, D:1) a +0 club (29, 9, D:1) a +0 short sword (29, 26, D:1) a +0 club (40, -1, D:1) a +0 dagger (40, 0, D:1) a +0 whip (40, 1, D:1) a +0 club (41, -1, D:1) a +0 club (49, 14, D:1) 3 stones (55, 15, D:1) a +0 whip Level 2 of the Dungeon (2, -19, D:2) 4 stones (26, -52, D:2) 5 stones (29, -48, D:2) a +0 dagger (38, -16, D:2) a +0 dagger 3 stones (59, -27, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -24, D:3) a +0 hand axe (9, 3, D:3) a +0 club (10, -8, D:3) a +0 ring mail a +0 flail a +0 club a +0 hand axe (10, -6, D:3) a +0 club (16, -11, D:3) a +1 mace of holy wrath (17, -2, D:3) 8 stones (23, -21, D:3) 4 stones (28, -22, D:3) 5 stones (28, -21, D:3) a +0 dagger (28, -17, D:3) a +0 dagger (35, 12, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Otill's Book Shoppe a book of Dangerous Friends (480 gold) a book of Touch (264 gold) an Everburning Encyclopedia (432 gold) a book of the Dragon (504 gold) Qurhic's Guide on the Reformed Tundra (552 gold) Spells Type Level a - Alistair's Intoxication Transmutation/Poison 5 b - Simulacrum Ice/Necromancy 6 c - Polar Vortex Ice 9 a manual of Staves (960 gold) (0, 0, D:4) 5 stones (2, -3, D:4) 6 stones (5, -1, D:4) 5 stones (15, -35, D:4) a +0 dagger (18, -34, D:4) a +0 club (23, 6, D:4) a +0 chain mail (26, -33, D:4) a +0 whip (28, -32, D:4) a +0 dagger (36, -24, D:4) a +0 flail (37, -17, D:4) a +0 short sword of venom (55, -26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 20 gold pieces (4, 16, D:5) a +0 quarterstaff (11, 16, D:5) a +1 hand axe of freezing a +0 chain mail (14, 38, D:5) a +0 ring mail of positive energy (23, 3, D:5) a +0 leather armour (24, 2, D:5) a +0 club (24, 3, D:5) a +0 club (24, 4, D:5) a +0 short sword (25, 10, D:5) a +0 robe (27, 30, D:5) a +0 flail (29, 47, D:5) a +0 quarterstaff (37, 4, D:5) a +0 hand axe a +0 leather armour a +1 leather armour of poison resistance a +0 club (37, 30, D:5) a +0 leather armour a +0 hand axe (38, 5, D:5) a +0 hand axe a +0 leather armour (38, 29, D:5) a +0 club a +0 flail (38, 30, D:5) a +0 robe a +0 dagger (39, 4, D:5) a +0 short sword (50, 6, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 11, D:6) a +0 whip (1, -2, D:6) a +0 dagger a +0 robe (2, 0, D:6) a +0 short sword a +0 leather armour (2, 3, D:6) a +0 club (3, 1, D:6) a +0 club (4, 0, D:6) a +0 falchion (5, 22, D:6) a +0 long sword (10, 8, D:6) 5 stones Level 7 of the Dungeon (3, -10, D:7) the +1 flail of Sunlight {freeze, rPois} rPois: It protects you from poison (3, 12, D:7) a +0 hammer (7, -3, D:7) a +0 hand axe a +0 leather armour (8, -2, D:7) a +0 hand axe (8, 18, D:7) a +0 dagger (19, 15, D:7) a +0 shortbow (26, 19, D:7) 16 gold pieces a +0 flail (26, 21, D:7) 13 gold pieces (26, 25, D:7) a scroll of butterflies (27, 14, D:7) a +0 leather armour (27, 20, D:7) 103 gold pieces a +0 war axe a +0 plate armour the +3 shortbow "Oqacwy" {flame, rElec Str+4 Int-3 Dex+3} Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 shortbow a wand of flame (13) a ring of wizardry (27, 22, D:7) 4 gold pieces (32, 16, D:7) a +0 flail a +0 chain mail