MalarOregon Level 1 of the Dungeon (16, 1, D:1) 9 arrows (16, 17, D:1) a +0 robe (17, 26, D:1) 31 stones (18, 27, D:1) a +0 dagger (19, 21, D:1) a +0 hunting sling (42, 21, D:1) a +0 dagger (44, 20, D:1) a stone (45, 24, D:1) a +0 whip (48, 3, D:1) a +0 short sword (49, 3, D:1) a stone (50, 2, D:1) a stone (50, 3, D:1) a stone (51, 27, D:1) a +0 whip (53, 2, D:1) a stone (53, 34, D:1) 18 stones (58, -10, D:1) a +0 dagger (62, 31, D:1) 11 stones Level 2 of the Dungeon (1, -4, D:2) 8 silver javelins (15, -16, D:2) 3 large rocks (19, -16, D:2) a +0 club (40, 10, D:2) a stone (40, 12, D:2) a stone (41, 12, D:2) 2 stones (41, 13, D:2) a +0 dagger (41, 16, D:2) 7 stones (43, 4, D:2) a +0 mace a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 5, D:3) a +0 leather armour (7, -4, D:3) a +0 spear (10, -23, D:3) a +0 club (18, -9, D:3) a +0 trident (28, -3, D:3) a +0 mace (28, -1, D:3) a +0 club (28, 2, D:3) a cursed +0 leather armour a +0 leather armour a +0 flail a +0 war axe (29, -13, D:3) a +0 club (32, 6, D:3) a +0 morningstar a +0 scale mail (35, 15, D:3) 6 large rocks (37, 9, D:3) a +0 club (39, -25, D:3) a +1 whip of freezing a +0 robe Level 4 of the Dungeon [Shop] Feineeh's Book Shop a book of Minor Magic (240 gold) a book of Transfigurations (660 gold) a book of Battle (480 gold) a book of Callings (360 gold) a book of Callings (360 gold) a book of Misfortune (240 gold) a book of Changes (300 gold) a book of Annihilations (1324 gold) a book of Maledictions (300 gold) a book of the Sky (780 gold) a book of Flames (420 gold) a book of Debilitation (480 gold) the Disquisition on Damaging Self-Improvement (496 gold) Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Magic Dart Conjuration 1 d - Throw Frost Conjuration/Ice 2 e - Static Discharge Conjuration/Air 3 f - Spectral Weapon Hexes/Charms 3 g - Lightning Bolt Conjuration/Air 5 a book of Frost (420 gold) (0, 0, D:4) a +0 helmet (10, 20, D:4) a +0 hunting sling (13, 2, D:4) a +0 club a +0 club a +0 club (14, 3, D:4) a +0 club a cursed +0 helmet a +0 animal skin a +0 mace (15, 43, D:4) a +0 dagger (16, 3, D:4) a cursed -3 club (18, -10, D:4) a +0 great sword (19, -10, D:4) 21 sling bullets (19, 19, D:4) 14 stones (20, 10, D:4) a wand of random effects (15) (21, 37, D:4) a +0 giant club (22, 6, D:4) a +0 club (25, 10, D:4) a +0 scythe a +0 robe (25, 34, D:4) a +0 scale mail a +1 dagger of venom (31, 14, D:4) 12 stones a +0 mace (47, 14, D:4) a +1 short sword of speed (49, 41, D:4) 22 stones (52, 47, D:4) 17 stones (54, 31, D:4) a +0 spear (58, 29, D:4) a +0 dagger a cursed -1 robe (60, 23, D:4) a +0 dagger (60, 26, D:4) a +0 dagger a +0 robe (62, 22, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 14 arrows (1, -3, D:5) an arrow (2, 9, D:5) a +0 mace of crushing (15, -28, D:5) the cursed +0 robe of Bucsisch {-Tele Regen+ Dex+2} It affects your dexterity (+2). It prevents most forms of teleportation. It increases your rate of regeneration. It has a curse placed upon it. a +0 hand axe (32, -26, D:5) a +0 robe (37, -15, D:5) a +0 hand axe a +3 whip (38, -14, D:5) a +0 falchion (39, -15, D:5) a +0 dagger a +0 robe (52, -37, D:5) a +1 rapier of draining (54, 13, D:5) 16 arrows (57, 5, D:5) a +0 giant spiked club (64, 3, D:5) a +0 hand crossbow Level 6 of the Dungeon [Shop] Hoirghamn's Assorted Antiques a +0 robe of positive energy (131 gold) a +0 naga barding (644 gold) a +0 hand axe (84 gold) a cursed -1 trident (2 gold) a +0 club (28 gold) a +0 short sword of draining (207 gold) [Shop] Zuco's Assorted Antiques a +0 leather armour (46 gold) a book of Death (1610 gold) a wand of clouds (5) (621 gold) a box of beasts (460 gold) a +5 ring of strength (947 gold) a +0 long sword (80 gold) (4, 1, D:6) a +0 falchion (5, -12, D:6) 14 arrows (6, 6, D:6) a +0 long sword (8, -3, D:6) a +0 falchion (10, -20, D:6) a +5 hand axe (unseen) (16, -34, D:6) 19 stones (18, -29, D:6) 15 stones (31, 7, D:6) a +0 shortbow (unseen) (31, 9, D:6) 13 gold pieces (34, 3, D:6) an arrow (35, 2, D:6) an arrow