Mame Level 1 of the Dungeon (1, 0, D:1) a +0 club (6, -1, D:1) a +0 club (10, 25, D:1) a +0 club (12, -13, D:1) a +0 club (20, -12, D:1) 19 stones (33, -19, D:1) 19 stones (38, -6, D:1) 18 stones (38, 8, D:1) a +0 club Level 2 of the Dungeon (17, -7, D:2) 25 bolts (19, 1, D:2) a +0 robe 12 stones a +0 dagger a +0 whip a +0 halberd a +0 rapier a +0 club (22, -17, D:2) a +0 club (24, -20, D:2) a +0 short sword (28, -19, D:2) a +0 ring mail (28, -18, D:2) a +0 dagger (40, -17, D:2) 20 stones Level 3 of the Dungeon (1, 16, D:3) a +0 whip (5, 25, D:3) 19 stones (7, 11, D:3) a +0 club (13, 11, D:3) a +0 dagger (20, 12, D:3) a +0 club (24, -5, D:3) a +0 hand axe Level 4 of the Dungeon (5, 23, D:4) a +0 leather armour (6, 25, D:4) 18 stones (13, 25, D:4) a +0 whip (13, 26, D:4) a +0 leather armour a +0 whip (18, 19, D:4) a +0 war axe (24, 8, D:4) a +0 club a +0 flail (25, 7, D:4) a stone a +0 club a +0 club (25, 8, D:4) a +0 mace of protection a +0 animal skin a +0 helmet (26, 6, D:4) a +0 hunting sling 29 stones (30, 43, D:4) a +0 flail (33, 6, D:4) a +2 giant spiked club of chaos (36, 2, D:4) a +0 giant spiked club (38, 39, D:4) a stone (41, 23, D:4) 2 stones (41, 27, D:4) a stone (41, 29, D:4) a +0 giant spiked club (41, 30, D:4) a +0 spear 14 stones (45, 29, D:4) a cursed +0 spear (50, 43, D:4) a +0 giant club (51, 21, D:4) a +0 club Level 5 of the Dungeon [Shop] Heysoats's Weapon Boutique a +0 quarterstaff (52 gold) a +0 club (13 gold) 20 stones (26 gold) the cursed +1 lajatang of Autumn {flame, +Inv rPois} (613 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. a +0 war axe (45 gold) a cursed -1 long sword (1 gold) a +0 dagger (26 gold) a cursed +0 falchion (1 gold) 24 stones (31 gold) (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 hand axe (1, -2, D:5) a cursed -3 trident (2, -2, D:5) a +0 flail (3, 9, D:5) 19 stones (5, 5, D:5) a +0 falchion (5, 29, D:5) an uncursed ring of fire a +0 scale mail a +0 robe (13, 0, D:5) a +0 hunting sling (14, -2, D:5) 15 poisoned darts (15, -10, D:5) a +0 robe (18, 4, D:5) a +0 war axe (25, 16, D:5) a +0 club (32, 22, D:5) 5 stones (36, 1, D:5) 19 bolts (40, -3, D:5) 26 stones (48, 7, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (1, -17, D:6) 21 stones (6, -14, D:6) a +0 leather armour (9, -13, D:6) 20 stones (14, -43, D:6) 19 bolts (25, -49, D:6) a +0 whip (29, -18, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) the +0 large shield of Dagir {*Corrode *Slow MP+9 Int+9} It affects your intelligence (+9). It affects your magic capacity (+9). It may corrode you when you take damage. It may slow you when you take damage. a +0 leather armour (4, -8, D:7) a +0 rapier (5, 22, D:7) 14 poisoned darts (5, 25, D:7) a +0 plate armour (10, -5, D:7) a +0 spear (14, -5, D:7) a +0 spear (unseen) (20, 6, D:7) a +0 chain mail (21, 26, D:7) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (33, -11, D:7) a book of Misfortune (33, 4, D:7) 13 poisoned darts (34, 9, D:7) a +0 giant club (41, 0, D:7) a +0 scale mail (43, -4, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (7, -16, D:8) a +0 hand axe an orc corpse (8, -16, D:8) a +0 leather armour (9, -16, D:8) a +0 club a +0 leather armour (14, -13, D:8) a cursed +0 ring mail (21, -10, D:8) 22 arrows (22, -11, D:8) a +0 helmet of see invisible (22, -10, D:8) 29 gold pieces (23, -10, D:8) a scroll of magic mapping (28, -7, D:8) a sling bullet (28, -6, D:8) a sling bullet (29, -5, D:8) a sling bullet (29, -2, D:8) a sling bullet (31, -5, D:8) a +0 robe (42, -2, D:8) a ration