Mame Level 1 of the Dungeon (0, 0, D:1) 19 bolts (2, -13, D:1) a +0 dagger (2, -12, D:1) a +0 dagger (4, -22, D:1) a +0 robe (5, 8, D:1) a +0 whip (9, -1, D:1) 24 arrows (17, -4, D:1) 22 sling bullets (18, -23, D:1) a +0 club (20, 9, D:1) 27 sling bullets (21, -6, D:1) a +0 leather armour (27, 17, D:1) a +0 club (42, 20, D:1) a +0 leather armour (45, 13, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -2, D:2) 17 bolts (8, 12, D:2) a +0 hunting sling (16, -11, D:2) a +0 short sword (22, 26, D:2) a +0 whip (26, 20, D:2) 20 sling bullets (30, 3, D:2) a +0 club (41, 0, D:2) 31 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 ring mail (0, 1, D:3) a +0 great sword a +0 robe (27, 26, D:3) a +0 club (32, 34, D:3) a +0 robe (33, 33, D:3) a cursed -2 dagger a +0 robe (43, 16, D:3) a +0 war axe (43, 34, D:3) a +0 club a +0 hunting sling (44, 12, D:3) a +0 robe a +0 dagger (44, 15, D:3) a +0 club (44, 16, D:3) a +0 scale mail a +0 short sword (51, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -1, D:4) a +0 robe a +2 dagger of freezing (7, -1, D:4) a +0 robe (7, 0, D:4) a +0 dagger a cursed +0 robe (8, 0, D:4) a +0 giant club (10, -1, D:4) a +0 leather armour (11, -2, D:4) a +0 ring mail (17, -2, D:4) a +0 hand axe (18, -1, D:4) a +0 club a +0 club a +0 spear a +0 mace a +0 robe (19, -2, D:4) a +0 short sword (23, 4, D:4) a +2 shortbow of flaming (25, 0, D:4) a +0 scimitar a +0 robe (27, -20, D:4) a +0 mace (32, -27, D:4) 27 arrows (33, -12, D:4) 19 bolts (36, -18, D:4) a +1 hand axe of freezing (36, -7, D:4) a +0 robe a +0 dagger (37, -6, D:4) a +0 mace (38, -6, D:4) a +0 robe a +0 dagger (46, -17, D:4) 14 arrows (52, -20, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -2, D:5) a +0 spear of piercing a +0 pair of boots (4, 32, D:5) a +0 quarterstaff (5, 25, D:5) a +0 trident (10, 20, D:5) a +0 rapier (16, 1, D:5) a +0 hand axe (26, 29, D:5) a +0 leather armour (29, 32, D:5) a +0 whip (33, 34, D:5) a +0 spear (33, 35, D:5) a +0 halberd (38, 11, D:5) a +0 whip of draining (40, 3, D:5) a +0 chain mail (54, -9, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 hunting sling (2, -12, D:6) a +2 short sword of electrocution a +2 war axe of chopping (16, 20, D:6) a +0 dagger (16, 22, D:6) an arrow (17, 21, D:6) an arrow (18, 19, D:6) 14 arrows a +0 shortbow (19, 19, D:6) an arrow (20, 9, D:6) a +0 chain mail a +0 dagger (21, 10, D:6) a throwing net a +0 halberd a +0 ring mail a +2 spear of piercing (21, 11, D:6) a +0 leather armour a +0 flail a +0 flail (24, 14, D:6) a +0 club a +0 robe (30, 17, D:6) a +0 dagger a +0 robe (36, -8, D:6) a +0 falchion (41, 18, D:6) 7 atropa-tipped darts (48, 22, D:6) a +0 ring mail a +0 mace (49, 23, D:6) a +0 ring mail a +0 dagger (50, 23, D:6) a +0 flail a +0 ring mail (51, 33, D:6) a +0 war axe (52, 3, D:6) a +0 mace (52, 5, D:6) a +0 mace (53, -4, D:6) a +0 mace (53, -2, D:6) a +0 mace (53, 1, D:6) a +0 mace (53, 2, D:6) a +0 mace (53, 4, D:6) a +0 mace (54, -3, D:6) a +0 mace (54, -2, D:6) a +0 mace (54, -1, D:6) a cursed amulet of faith (54, 0, D:6) a +0 mace (55, -4, D:6) a +0 mace (55, -2, D:6) a +0 mace Level 7 of the Dungeon [Shop] Palu's Antique Armour Emporium a +0 helmet (130 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 buckler (130 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) a +0 plate armour (667 gold) (0, 0, D:7) a +0 flail (12, -7, D:7) a +0 giant spiked club (12, -5, D:7) a +0 short sword (12, -3, D:7) a +0 robe a +0 dagger (13, -19, D:7) a +0 dagger a cursed +0 robe (13, -5, D:7) a +0 falchion (15, -19, D:7) a +0 dagger a +0 robe (15, -18, D:7) a +0 dagger a +0 robe (22, -2, D:7) a +0 scimitar of electrocution a +0 chain mail (24, -27, D:7) a +0 robe a +0 dagger a +0 giant club a +0 whip 2 boomerangs a +0 ring mail (25, -35, D:7) a +0 long sword (25, -26, D:7) a +0 robe a +0 dagger (26, -22, D:7) a +0 giant club (27, -25, D:7) a +0 robe a +0 dagger (28, -10, D:7) 19 arrows (34, -27, D:7) a +0 whip (41, -30, D:7) 13 bolts (49, -11, D:7) a +0 hand axe (57, -7, D:7) 24 sling bullets (60, -15, D:7) a +0 mace Level 8 of the Dungeon (2, 2, D:8) a +0 flail a +0 chain mail (4, 6, D:8) a +0 giant spiked club a +0 ring mail a +0 short sword a +0 spear of flaming a +0 animal skin a +0 dire flail of crushing a +0 war axe (4, 7, D:8) a +0 chain mail a +0 scimitar (4, 8, D:8) a +1 flail of protection (8, -14, D:8) a cursed +0 robe (15, 17, D:8) 7 arrows a +0 shortbow (16, 17, D:8) a +0 robe a +0 dagger of draining (17, 17, D:8) an arrow (20, 18, D:8) 2 arrows (20, 34, D:8) a +0 flail a +0 robe a +0 hand axe a +0 chain mail a +0 dagger (20, 35, D:8) a +0 ring mail a +0 club (21, 34, D:8) a cursed -2 club (22, 6, D:8) a +2 demon trident of draining a +0 chain mail (22, 12, D:8) a cursed -3 whip a +0 leather armour (22, 28, D:8) a book of Geomancy (22, 35, D:8) a +0 scale mail (23, 12, D:8) a +0 hand axe (24, 10, D:8) a +0 dagger (25, 9, D:8) a +0 great mace (28, 4, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (14, -27, D:9) a +0 dagger a +0 animal skin (15, 0, D:9) the +5 falchion of Xom {flame, *Drain rPois rC++ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It protects you from poison. It protects you from negative energy. It causes draining when unequipped. (22, -11, D:9) a +0 flail a +0 leather armour (25, -10, D:9) a cursed -3 flail (31, -3, D:9) a +0 chain mail a +2 hand axe of freezing (34, -3, D:9) a +0 ring mail a +0 dagger (36, -19, D:9) a +1 leather armour of poison resistance a +0 dagger (36, -18, D:9) a +0 helmet (36, -5, D:9) a +0 plate armour a +0 mace (36, -3, D:9) a +0 leather armour a +0 flail (37, -3, D:9) a +0 robe a +0 dagger (37, 0, D:9) a +0 trident (40, -20, D:9) 3 boomerangs a +0 club (40, -19, D:9) a +0 leather armour (44, -4, D:9) a +0 chain mail a +0 dagger (47, -8, D:9) 2 boomerangs of dispersal (48, -12, D:9) a +0 ring mail (still there?) a +0 club (still there?) a +0 mace (still there?) a +0 plate armour (still there?) 6 boomerangs (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) (48, -11, D:9) a +0 giant club a +0 giant club (48, -10, D:9) a +0 plate armour a +0 scimitar a +0 leather armour a +0 club a +0 chain mail a +0 battleaxe a +0 chain mail a +0 hand axe (55, -5, D:9) 15 poisoned darts Level 10 of the Dungeon (0, 0, D:10) 17 sling bullets (3, 0, D:10) a +0 robe (9, 8, D:10) a +0 dagger (11, 2, D:10) 28 arrows (11, 7, D:10) a +0 dagger (19, 13, D:10) a +0 mace (24, 18, D:10) a +0 scale mail (26, 18, D:10) a +0 flail (27, 11, D:10) 20 sling bullets (27, 13, D:10) a +0 pair of gloves (27, 19, D:10) a +0 troll leather armour a +0 war axe (27, 20, D:10) a +0 war axe (48, 10, D:10) a box of beasts a potion of might a potion of flight 2 scrolls of immolation a scroll of random uselessness a wand of enslavement (9) a +1 ring of protection a +4 ring of strength the +6 quarterstaff "Aziungo" {pain, rElec Dex+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. a +4 quarterstaff of chaos a +2 mace of protection the -5 pair of boots of Syndicalism {+Fly MR+ Dex+7 Stlth-} It affects your dexterity (+7). It affects your resistance to hostile enchantments. It lets you fly. It makes you less stealthy. a +0 helmet 3 scrolls of fog (49, 17, D:10) a +0 troll leather armour (50, 17, D:10) an uncursed ring of poison resistance Level 11 of the Dungeon (0, 0, D:11) a cursed -3 club 3 boomerangs (10, -8, D:11) a +0 dire flail a +0 giant club (17, 5, D:11) a +0 battleaxe a +0 chain mail (17, 9, D:11) a +0 dagger a +0 robe (18, 10, D:11) a +0 dagger a +0 robe (22, 19, D:11) a +0 robe (38, -25, D:11) a throwing net (38, 7, D:11) a cursed -3 dagger (38, 8, D:11) a +0 dagger a +0 robe (42, 4, D:11) a +0 club (44, 4, D:11) a +0 dagger a +0 robe (47, 10, D:11) a +0 giant club (47, 23, D:11) 15 bolts (48, 0, D:11) 27 bolts (55, -26, D:11) a +0 dire flail (56, -19, D:11) a +0 mace (59, -15, D:11) a +0 dagger a +0 robe a +0 pair of gloves (59, 20, D:11) 10 sling bullets (60, 22, D:11) a +0 robe (62, -10, D:11) a +0 trident a cursed -2 chain mail (62, -9, D:11) a +2 hand axe of pain a cursed +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 13 stones (5, -11, D:12) a scroll of enchant weapon the Ecumenical Temple (10, 0, Temple) a +0 dagger a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe an orc corpse (4, 4, Orc:1) a +0 short sword a +0 trident an orc corpse (4, 5, Orc:1) a +0 short sword of electrocution (5, 4, Orc:1) a +0 chain mail a +0 trident (5, 5, Orc:1) a +0 falchion a +0 war axe a cursed +0 robe a +0 dagger (6, 2, Orc:1) a +0 hand axe an orc skeleton (6, 4, Orc:1) a +0 robe a +0 dagger a +0 flail (6, 5, Orc:1) a +0 scale mail a +0 dagger a +0 hand axe a +0 plate armour a +0 dire flail a +0 robe a +0 dagger an orc skeleton an orc skeleton (6, 6, Orc:1) 2 large rocks (7, 0, Orc:1) a +0 giant club (7, 3, Orc:1) a +0 mace an orc corpse (7, 4, Orc:1) a +0 leather armour a +0 whip (7, 5, Orc:1) a cursed -1 dire flail an orc corpse (8, 2, Orc:1) a +0 robe a cursed -2 dagger a +0 vampiric war axe a +0 robe a +0 dagger an orc skeleton (9, 1, Orc:1) a +0 club Level 2 of the Orcish Mines (5, 31, Orc:2) 19 gold pieces (8, 31, Orc:2) 20 gold pieces (9, 32, Orc:2) 27 gold pieces (13, 22, Orc:2) 14 gold pieces (16, 27, Orc:2) a curare-tipped dart (17, 26, Orc:2) 2 curare-tipped darts (18, 27, Orc:2) 19 gold pieces (18, 30, Orc:2) 24 gold pieces (20, 19, Orc:2) 16 gold pieces (21, 23, Orc:2) 16 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, -7, Lair:1) a +0 mace (14, -14, Lair:1) a +0 leather armour (23, -2, Lair:1) a +0 chain mail (31, 22, Lair:1) a +0 hand crossbow (32, 8, Lair:1) a +0 ring mail (36, 6, Lair:1) 19 sling bullets (54, 11, Lair:1) a +0 club (56, 3, Lair:1) a +0 plate armour (60, -14, Lair:1) a +0 helmet (67, 7, Lair:1) a +0 ring mail (68, 19, Lair:1) an uncursed staff of poison Level 2 of the Lair of Beasts (0, 0, Lair:2) a throwing net (1, -45, Lair:2) a cursed -1 trident (4, 1, Lair:2) a +0 war axe (6, -11, Lair:2) a +0 quarterstaff (7, 1, Lair:2) a +0 leather armour (10, -20, Lair:2) a +0 quarterstaff (42, -4, Lair:2) a +0 leather armour (54, -43, Lair:2) a +0 scale mail (55, -38, Lair:2) 25 sling bullets