Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 10670584676721827486 11 Mamuka the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on Aug 28, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:33 (506 turns). Mamuka the Grave Robber (Mummy Necromancer) Turns: 506, Time: 00:03:33 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 2/5 EV: 11 Int: 14 God: Gold: 28 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . (150%) a - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.9 Spellcasting + Level 4.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Magic Dart Conj 8% 1d3 22% 1 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 67% 5 Iskenderun's Mystic Bla Conj/Tloc 2% 2d3 (+2d1 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Found 8 gold pieces. Found 12 gold pieces. The jackal attacks as it pursues you! The jackal closely misses you. A bat comes into view. Found a pair of boots and 16 gold pieces. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal misses you. The bat closely misses you. Your soul wisp closely misses the jackal. The bat hits you but does no damage. The jackal bites you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, weak, ally target, soul-splintered, not susceptible) You feel a surge of power! The jackal is unaffected. The jackal is no longer weakened. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your soul wisp closely misses the jackal. The bat attacks as it pursues you! The bat barely misses you. The bat hits you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. Your soul wisp returns to where it belongs. The bat closely misses you. The bat barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal misses you. The jackal bites you. You die... ......#..........#.# #.# # ......#.###+####.#.#####.# ##.####.# #..............# #.# #.# ######.##.###### #.# #+########.##.# #.# .........#.##.# #.# .........#.##.# #.# .........#....## #.# ........bh@....# #.# .........h.....# #.# ...............# #.# .....$..#+###### #.# ........#.####### #.# ........#...$.... #.# ........#........ #.# ...)....#...$.... #.# ........#........ You could see 2 jackals and a bat. Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 3 hobgoblins (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mamuka the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 274 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 506 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 22 Cast: Soul Splinter || 19 Armour: Robe || 33 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 506 | 492 | 14 | 162 | 181 | 1 | 506.0 | Dungeon | 506 | 492 | 14 | 162 | 181 | 1 | 506.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 506 daAuts