Dungeon Crawl Stone Soup version 0.34-a0-725-gf7730aa224 (webtiles) character file. Game seed: 6819621069415954420 37 Mamuka the Magician (level 3, -2/25 HPs) Began as a Djinni Fire Elementalist on Sept 1, 2025. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon on Sept 3, 2025. The game lasted 00:07:10 (858 turns). Mamuka the Magician (Djinni Fire Elementalist) Turns: 858, Time: 00:07:11 Health: -2/25 AC: 4 Str: 4 XL: 3 Next: 60% Gold: 30 EV: 15 Int: 30 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) g - +1 leather armour of the Kangaroo {+Blink Str-3 Int+6} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +6 ring of intelligence Stlth ++ b - +5 ring of evasion HPRegen 0.24/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe e - an orb of energy g - the +1 leather armour of the Kangaroo (worn) {+Blink Str-3 Int+6} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Jewellery b - a +5 ring of evasion (worn) c - a +6 ring of intelligence (worn) d - a +4 ring of slaying Talismans f - a rimehorn talisman Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of immolation {unknown} l - a scroll of butterflies {unknown} Potions d - a potion of ambrosia {unknown} f - 2 potions of mutation {unknown} j - a potion of lignification {unknown} k - 2 potions of curing {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 0.1 Unarmed Combat + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Forgecraft + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Scorch Fire 54% 2d7 4% 2 c - Volatile Blastmotes Fire/Tloc 54% 2d14 9% 3 d - Inner Flame Hex/Fire 27% N/A 9% 3 e - Flame Wave Conj/Fire 27% 2d9 26% 4 f - Kinetic Grapnel Frge 100% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder bites you but does no damage. Your foxfire dissipates! The foxfire burns the adder. The adder is almost dead. You conjure some foxfire! The adder completely misses you. The foxfire burns the adder. You kill the adder! The foxfire burns the goblin. You kill the goblin! You conjure some foxfire! The adder bites you but does no damage. Your foxfire dissipates! The foxfire burns the adder. The adder is moderately wounded. The endoplasm enters a dispersal trap! The goblin blinks! The adder blinks! x2 You blink. The endoplasm blinks! You conjure some foxfire! Something barely misses you. The goblin hits you with a +0 dagger. A goblin is nearby! There is not enough space to conjure foxfire! The foxfire burns something. Something barely misses you. The goblin hits you but does no damage. You conjure some foxfire! The goblin closely misses you. The foxfire burns something but does no damage. A magic dart appears from out of thin air! The magic dart hits you! The goblin hits you but does no damage. You conjure some foxfire! Something hits you! * * * LOW HITPOINT WARNING * * * The endoplasm enters a dispersal trap! The goblin blinks! Your foxfire blinks! The adder blinks! You blink. The endoplasm blinks! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm misses you. You are too injured to fight recklessly! The endoplasm misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #.#.## .# .. ###....###.###... ...............# .....†...)....# ........<..##.## .......†...##..# .>...........#.# ..........[..#.######## .......S.....S.J@.....# ...........##...#####... ..........####.g....... ..##.....## ##)^###### ## ####### ##.### #...# ###..# #)# ..# You could see an adder, an endoplasm and a goblin. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 4 bats 3 frilled lizards 7 goblins A kobold (D:1) 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mamuka the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Mamuka set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 177 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 785 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 785 | D:2 | Learned a level 1 spell: Kinetic Grapnel 799 | D:2 | Identified the +1 leather armour of the Kangaroo {+Blink | Str-3 Int+6} 821 | D:2 | Upgraded the game from 0.34-a0-723-ge448dd4f9f to | 0.34-a0-725-gf7730aa224 837 | D:2 | Noticed Sigmund 858 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_cornered_store, uniq_sigmund, uniq_robin Skill XL: | | ---------------+-+----- Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Forgecraft | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Dodging | | 2.3 Stealth | | 1.7 Unarmed Combat | | 0.1 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Foxfire || 43 Armour: Robe || 7 Leather armour || 10 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 855 | 693 | 162 | 0 | 511 | 2 | 427.5 | Dungeon | 855 | 693 | 162 | 0 | 511 | 2 | 427.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 779 daAuts D:2: 76 daAuts