ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17856705348519287418, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name Mandevil -rc /dgldir/rcfiles/crawl-git/Mandevil.rc -macro /dgldir/rcfiles/crawl-git/Mandevil.macro -webtiles-socket /crawl-master/webserver/sockets/Mandevil:dcss-git.sock -morgue /dgldir/morgue/Mandevil/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x561797722ea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x56179772b11c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x5617977231ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f2481f62060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f24822def9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x56179772a8d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x56179772ab6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x561797b7058e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x561797b70972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x561797864aea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x561797870778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x5617978744fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x5617978745f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x561797874963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x5617977dce05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x561797ac269d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x561797aec5d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x5617976c9a2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack20handle_phase_damagedEv+0x43) [0x5617976c9653]: attack::handle_phase_damaged() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x82) [0x5617979b97c2]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x5617979bd394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x5617977f0568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1de9) [0x5617979decf9]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x5617979df7e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x561797cf275d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x561797cf4a3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x561797cf5005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x561797684a35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f2481f4f2e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x5617976853ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_corners kennysheep_generic_room_7 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Mandevil the Djinni Fire Elementalist. The bosom of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 5 javelins and a dark potion. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Conjure Flame, Inner Flame, Sticky Flame, Fireball. b - 5 javelins c - a dark potion Found 12 stones. s - 12 stones There is an empty arch of ancient stone here. A kobold comes into view. It is wielding a +0 short sword. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! A bat comes into view. Your foxfire dissipates! Found a scroll labelled AFEHIRPH WAARYQAJ. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you but does no damage. The foxfire hits the bat. You kill the bat! Your foxfire dissipates! You see here a bat corpse. s - 13 stones (gained 1) You see here a +0 short sword. Unknown command. d - a +0 short sword Adjust (i)tems, (s)pells, or (a)bilities? d - a +0 short sword Adjust to which letter? (? for menu, Esc to quit) a - a +0 short sword; d - a +0 robe (worn) a - a +0 short sword (weapon) HP restored. An ooze comes into view. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ooze quivers. The foxfire hits the ooze. The ooze is moderately wounded. The foxfire hits the ooze. You kill the ooze! Found a stone staircase leading down. e - a scroll labelled AFEHIRPH WAARYQAJ A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates! Found a hand axe. You see here a +0 hand axe. You see here a +0 dagger. A ball python comes into view. The ball python hisses angrily. You completely miss the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You see here a ball python corpse. You start resting. HP restored. f - a scroll labelled MAEKKATHOY Found a club. A ball python comes into view. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python. You kill the ball python! You have reached level 2! You need no library to learn spells. Your foxfire dissipates! A giant cockroach comes into view. Found 7 gold pieces. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the giant cockroach. You kill the giant cockroach! Your foxfire dissipates! You now have 7 gold pieces. g - a scroll labelled ALEUTY ILENK Found a stone staircase leading down. There is a stone staircase leading down here. An ooze comes into view. The ooze quivers. The ooze barely misses you. Found 12 gold pieces. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ooze. The ooze is severely wounded. The foxfire hits the ooze. You kill the ooze! Found a metal-bound book. A bat, a jackal, a goblin and a kobold come into view. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold shouts! You hear a bark! The jackal barks! A jackal comes into view. x3 The foxfire hits the bat. The bat is severely wounded. The foxfire hits the bat. You kill the bat! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the jackal. The jackal is severely wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! The goblin barely misses you. The foxfire hits the goblin. You kill the goblin! Your Stealth skill increases to level 2! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal misses you. The foxfire hits the jackal but does no damage. x2 Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal but does no damage. The foxfire hits the jackal. The jackal is severely wounded. The jackal completely misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses you. The jackal bites you. Your foxfire dissipates! The foxfire hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal closely misses you. Your foxfire dissipates! The jackal misses you. The jackal bites you. The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the jackal but does no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the jackal. You kill the jackal! The jackal closely misses you. There is a stone staircase leading down here. The jackal bites you. * * * LOW HITPOINT WARNING * * * You fly downwards. There is a stone staircase leading up here. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Mandevil] Species: Djinni Job: Fire Elementalist HP: -1/21; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 16 (16) 13 (13) Position: (67, 61), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 33 | 2 | 210 | 84/126 Stealth | X | 1 | 33 | 2 | 182 | 4/178 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 2 | 411 | 199/212 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #114: 7 Attributes: #12: 7 #27: 22 #49: 79 #59: 1 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 short sword eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .#########.# ......hR...# .########### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>