ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17856705348519287418, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name Mandevil -rc /dgldir/rcfiles/crawl-git/Mandevil.rc -macro /dgldir/rcfiles/crawl-git/Mandevil.macro -webtiles-socket /crawl-master/webserver/sockets/Mandevil:dcss-git.sock -morgue /dgldir/morgue/Mandevil/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55eb017f3ea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x55eb017fc11c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x55eb017f41ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f5a02694060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f5a02a10f9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x55eb017fb8d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x55eb017fbb6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x55eb01c4158e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x55eb01c41972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x55eb01935aea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x55eb01941778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x55eb019454fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x55eb019455f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x55eb01945963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x55eb018ade05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x55eb01b9369d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x55eb01bbd5d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x55eb0179aa2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack20handle_phase_damagedEv+0x43) [0x55eb0179a653]: attack::handle_phase_damaged() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x82) [0x55eb01a8a7c2]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x55eb01a8e394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x55eb018c1568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1de9) [0x55eb01aafcf9]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x55eb01ab07e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x55eb01dc375d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x55eb01dc5a3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x55eb01dc6005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x55eb01755a35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f5a026812e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x55eb017563ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = rooms, absdepth0 = 6 Level vaults: layout_basic serial_corexii_hall chequers_hall_statues_corner_a corexii_hall_statues_s uniq_pikel uniq_prince_ribbit1 uniq_harold Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You conjure some foxfire! Your foxfire dissipates! x3 Your foxfire dissipates! Your foxfire dissipates! x2 You start resting. HP restored. Things that are here: a +0 club; an orc skeleton Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Found 17 gold pieces. You now have 358 gold pieces (gained 19). You see here a +0 flail. Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 chain mail; a +0 battleaxe Things that are here: a +0 chain mail; a +0 mace; an orc skeleton You now have 368 gold pieces (gained 10). Things that are here: a +0 scale mail; a +0 trident; an orc skeleton Things that are here: a +0 chain mail; a +0 war axe Things that are here: a +0 trident; an orc corpse Things that are here: a +1 dagger of venom; a +0 robe u - a +1 dagger of venom s - 183 stones (gained 14) Things that are here: a +0 club; an orc skeleton You see here a +2 spear of venom. An orc priest comes into view. It is wielding a +0 hand axe. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest! The orc priest is severely wounded. The orc priest shouts! The foxfire hits the orc priest. You kill the orc priest! Makhleb accepts your kill. Okay, then. Unknown command. Unknown command. Unknown command. An orc comes into view. It is wielding a +0 short sword. The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the orc. The orc is severely wounded. Your foxfire dissipates! A quokka comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 flail. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 mace. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! Makhleb accepts your kill. The foxfire hits the quokka. The quokka is heavily wounded. The foxfire hits the orc! You kill the orc! Makhleb accepts your kill. The foxfire hits the quokka. The quokka is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the quokka. You kill the quokka! Makhleb accepts your kill. The foxfire hits the orc. The orc is almost dead. The foxfire hits the orc. You kill the orc! Makhleb accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! x3 Your foxfire dissipates! x2 Your foxfire dissipates! Your foxfire dissipates! You see here a quokka corpse. Found a stone staircase leading down. Things that are here: a +0 flail; a +0 short sword; an orc corpse Things that are here: a +0 mace; a +0 scale mail; an orc corpse An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a +0 hand axe. You hear a shout! Things that are here: a +0 hand axe; an orc corpse Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is lightly wounded. The orc priest miscasts a cantrip. The foxfire hits the orc priest but does no damage. The orc priest is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest! The orc priest is heavily wounded. The foxfire hits the orc priest! You kill the orc priest! Makhleb accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 hand axe. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is moderately wounded. The foxfire hits the orc. The orc is almost dead. The foxfire hits the orc. You kill the orc! Makhleb accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is severely wounded. An orc comes into view. It is wielding a +0 dagger. The foxfire hits the orc. You kill the orc! Makhleb accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. The orc is heavily wounded. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc! You kill the orc! Makhleb accepts your kill. Unknown command. You start resting. Your foxfire dissipates! Your foxfire dissipates! x3 Your foxfire dissipates! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is lightly wounded. The foxfire hits the orc wizard. The orc wizard is heavily wounded. The foxfire hits the orc wizard. The orc wizard is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Okay, then. Unknown command. The foxfire hits the orc wizard but does no damage. The orc wizard is almost dead. The foxfire hits the orc wizard! You kill the orc wizard! Makhleb accepts your kill. Your Invocations skill increases to level 1! You start resting. Your foxfire dissipates! x2 HP restored. Items here: %% )) [. Things that are here: a +0 dagger; a +0 robe You now have 385 gold pieces (gained 17). Found a potion of degeneration. A jelly and an electric eel come into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jelly quivers. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits the plant! The plant begins to die. The bolt of electricity hits your foxfire! The bolt of electricity hits you. The foxfire hits the jelly. The jelly is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the electric eel. The electric eel is moderately wounded. The electric eel is engulfed in a cloud of scalding steam. The foxfire hits the electric eel. The electric eel is severely wounded. The foxfire hits the jelly. The jelly is severely wounded. The foxfire hits the jelly. The jelly is almost dead. The foxfire hits the jelly. You kill the jelly! Makhleb accepts your kill. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Spell assigned to 'm'. The power to cast Iskenderun's Mystic Blast wells up from within. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The electric eel is engulfed in a cloud of scalding steam. You kill the electric eel! Makhleb accepts your kill. You hear a splash. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A nearby plant withers and dies. Your foxfire dissipates! x2 Your foxfire dissipates! x2 You see here a potion of degeneration. Found a stone staircase leading down. Found a stone staircase leading down. v - a puce potion A bullfrog comes into view. The bullfrog gives a loud, deep croak! Found a club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bullfrog. The bullfrog is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bullfrog. The bullfrog is heavily wounded. The foxfire hits the bullfrog! The bullfrog is almost dead. The bullfrog hits you but does no damage. You hit the bullfrog. You kill the bullfrog! Makhleb accepts your kill. You start resting. HP restored. You see here a bullfrog corpse. Found a scroll of identify. An adder comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder hisses angrily. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the adder. The adder is heavily wounded. The foxfire hits the adder. You kill the adder! Makhleb accepts your kill. Your foxfire dissipates! Your foxfire dissipates! q - 2 potions of curing (gained 1) w - a scroll of identify As you read the scroll of identify, it crumbles to dust. v - a potion of resistance Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled JOUCAI JUTETSU, it crumbles to dust. It was a scroll of blinking. Found a runed falchion. p - 54 arrows (gained 17) You now have 399 gold pieces (gained 14). A worm comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the worm. The worm is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm! The worm is heavily wounded. The foxfire hits the worm! The worm is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the worm! You kill the worm! Makhleb accepts your kill. A water moccasin skeleton comes into view. Search for what [? for help]? falch A water moccasin skeleton is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin skeleton. The water moccasin skeleton is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin skeleton. The water moccasin skeleton is moderately damaged. The foxfire hits the water moccasin skeleton. The water moccasin skeleton is heavily damaged. The foxfire hits the water moccasin skeleton! The water moccasin skeleton is severely damaged. The foxfire hits the water moccasin skeleton! You destroy the water moccasin skeleton! Makhleb accepts your kill. You see here a +0 falchion of holy wrath. You see here a +2 spear of venom. You see here a +0 robe. You see here a +0 chain mail. You now have 412 gold pieces (gained 13). Found a scroll of amnesia. You have 412 gold pieces. You have 412 gold pieces. Found a potion of degeneration. p - 76 arrows (gained 22) You now have 423 gold pieces (gained 11). A sky beast comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the sky beast. The sky beast is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the sky beast but does no damage. The sky beast is lightly wounded. The foxfire hits the sky beast. The sky beast is moderately wounded. The foxfire hits the sky beast. The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits something. Something hits you but does no damage. Unknown command. The foxfire hits something! Makhleb accepts your kill. Reactivating autopickup. You feel a bit more experienced. Your Fighting skill increases to level 6! Your Spellcasting skill increases to level 8! You start resting. Your foxfire dissipates! Unknown command. HP restored. A quokka comes into view. The quokka twitches its whiskers. The quokka misses you. You barely miss the quokka. The quokka bites you. The quokka barely misses you. You hit the quokka but do no damage. An electric eel comes into view. The quokka bites you. You barely miss the quokka. The quokka misses you. The quokka bites you. You hit the quokka. You kill the quokka! Makhleb accepts your kill. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the electric eel. The electric eel is moderately wounded. The electric eel is engulfed in a cloud of scalding steam. You kill the electric eel! Makhleb accepts your kill. You hear a splash. Your Invocations skill increases to level 2! Your foxfire dissipates! You see here an electric eel corpse. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You now have 430 gold pieces (gained 7). Found a glowing rapier. You see here a +2 rapier of venom. r - a +2 rapier of venom Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop a +1 dagger of venom. A worker ant comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The worker ant barely misses you. The foxfire hits the worker ant but does no damage. The foxfire hits the worker ant. The worker ant is lightly wounded. The worker ant bites you but does no damage. You hit the worker ant. The worker ant is moderately wounded. The worker ant misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The worker ant bites you. You hit the worker ant. The worker ant is severely wounded. The foxfire hits the worker ant. You kill the worker ant! Makhleb accepts your kill. No target in view! No target in view! Your foxfire dissipates! HP restored. You see here a worker ant corpse. k - 3 potions of lignification (gained 2) A wight comes into view. It is wielding a +4 long sword. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is moderately damaged. Your foxfire dissipates! The foxfire hits the wight but does no damage. The wight is moderately damaged. A wight comes into view. It is wielding a +0 dire flail. The foxfire hits the wight. The wight is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is heavily damaged. The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! Makhleb accepts your kill. The foxfire hits the wight! The wight is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is heavily damaged. The foxfire hits the wight but does no damage. The wight is heavily damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight! You destroy the wight! Makhleb accepts your kill. You start resting. Your foxfire dissipates! You start resting. Your foxfire dissipates! Things that are here: a +0 dire flail; a +0 robe A wight comes into view. It is wielding a +0 battleaxe. Found 8 gold pieces. Things that are here: a +4 long sword; a +0 robe u - a +4 long sword A wight comes into view. It is wielding a +5 battleaxe. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. The foxfire hits the wight but does no damage. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight. The wight is severely damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight! You destroy the wight! Makhleb accepts your kill. Your foxfire dissipates! Your foxfire dissipates! Things that are here: a +5 battleaxe; a +0 robe 2 wights come into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight! The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is almost destroyed. The foxfire hits the wight but does no damage. The wight is almost destroyed. The wight closely misses you. The foxfire hits the wight. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! Makhleb accepts your kill. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. The foxfire hits the wight but does no damage. The wight is lightly damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. The foxfire hits the wight. The wight is moderately damaged. The wight completely misses you. The wight misses your foxfire. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. The wight barely misses you. The wight hits your foxfire with a +0 battleaxe! Your foxfire dissipates! The foxfire hits the wight. You destroy the wight! Makhleb accepts your kill. Things that are here: a +0 dire flail; a +0 robe Unknown command. You start resting. HP restored. Things that are here: a +0 battleaxe; a +0 robe; a +0 robe Things that are here: a +5 battleaxe; a +0 robe A wight is nearby! A wight is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. The foxfire hits the wight. The wight is heavily damaged. A wight comes into view. It is wielding a +2 battleaxe. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight! You destroy the wight! Makhleb accepts your kill. The foxfire hits the wight but does no damage. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. x2 The foxfire hits the wight. The wight is lightly damaged. The foxfire hits the wight. The wight is moderately damaged. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is almost destroyed. The foxfire hits the wight. You destroy the wight! Makhleb accepts your kill. You can now gain health from killing. Your foxfire dissipates! x2 Things that are here: a +2 halberd; a +0 robe Things that are here: a +2 battleaxe; a +0 robe You now have 438 gold pieces (gained 8). Things that are here: a +0 dagger; a +0 robe Found a leather armour. You reach down and open the door. There is an open door here. You see here a +0 leather armour. w - 15 bolts You now have 459 gold pieces (gained 21). Found a stone staircase leading up. You reach down and open the door. Found a robe. There is an open door here. You now have 474 gold pieces (gained 15). You reach down and open the large door. A wight comes into view. It is wielding a +3 spear of freezing. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight but does no damage. The wight is heavily damaged. You conjure some foxfire! There is not enough space to conjure foxfire! Unknown command. Your foxfire dissipates! The foxfire hits the wight! The wight is almost destroyed. The foxfire hits the wight! You destroy the wight! Makhleb accepts your kill. Your foxfire dissipates! Your foxfire dissipates! A wight comes into view. It is wielding a +0 scimitar. Prince Ribbit comes into view. Prince Ribbit gives a loud, deep croak! A wight comes into view. It is wielding a +3 scimitar. A wight comes into view. It is wielding a +0 short sword. Found 16 arrows. Things that are here: a +3 spear of freezing; a +0 robe You conjure some foxfire! A wight comes into view. It is wielding a +2 falchion of freezing. You conjure some foxfire! Prince Ribbit blinks! You conjure some foxfire! The foxfire hits the wight. The wight is moderately damaged. The foxfire hits the wight but does no damage. The wight is moderately damaged. The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight but does no damage. The wight is heavily damaged. The foxfire hits the wight. The wight is severely damaged. You conjure some foxfire! You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight. The wight is almost destroyed. Your foxfire dissipates! The foxfire hits the wight. You destroy the wight! Makhleb accepts your kill. You conjure some foxfire! The foxfire hits the wight. The wight is lightly damaged. The foxfire hits the wight. The wight is moderately damaged. Prince Ribbit blinks! There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe (0% to evade) The sticky flame hits the wight. The wight is moderately damaged. The wight is covered in liquid flames! The wight burns! The wight hits you with a +0 short sword. The wight burns! The wight burns! You destroy the wight! Makhleb accepts your kill. There is a stone staircase leading down here. Things that are here: a +0 short sword; a +0 robe You start resting. HP restored. You fly downwards. Level annotation: Prince Ribbit The wight hits you with a +3 scimitar. There is a stone staircase leading up here. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +3 scimitar and wearing a +0 robe (lightly damaged, 0% to evade) The sticky flame hits the wight. The wight is heavily damaged. The wight is covered in liquid flames! The wight burns! The wight hits you with a +3 scimitar! You hit the wight but do no damage. The wight is severely damaged. The wight burns! The wight hits you with a +3 scimitar. The wight closely misses you. The wight burns! Prince Ribbit blinks! The wight hits you with a +3 scimitar! You fly upwards. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 short sword Unknown command. The wight burns! You destroy the wight! Makhleb accepts your kill. You start resting. HP restored. There is a stone staircase leading down here. Things that are here: a +0 robe; a +0 short sword You fly downwards. Level annotation: Prince Ribbit Prince Ribbit hits you! There is a stone staircase leading up here. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit (0% to evade) The sticky flame hits Prince Ribbit! Prince Ribbit is moderately wounded. Prince Ribbit is covered in liquid flames! Prince Ribbit burns! Prince Ribbit misses you. Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit Aim: Prince Ribbit (moderately wounded, covered in liquid flames, 0% to evade) The sticky flame hits Prince Ribbit! Prince Ribbit is heavily wounded. Prince Ribbit burns! Prince Ribbit blinks! Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 Prince Ribbit burns! Prince Ribbit mumbles some strange words. Prince Ribbit looks slightly unstable. You finish merging with the rock. Makhleb accepts your kill. You feel a bit more experienced. Your Invocations skill increases to level 3! You start resting. A wight is nearby! You start resting. HP restored. A wight is nearby! Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You conjure some foxfire! The foxfire hits the wight. The wight is moderately damaged. You conjure some foxfire! The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight but does no damage. The wight is heavily damaged. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is heavily damaged. The foxfire hits the wight. The wight is heavily damaged. The foxfire hits the wight but does no damage. The wight is heavily damaged. You conjure some foxfire! The foxfire hits the wight. The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is severely damaged. You conjure some foxfire! The foxfire hits the wight! You destroy the wight! Makhleb accepts your kill. You conjure some foxfire! A wyvern zombie comes into view. Your foxfire dissipates! The foxfire hits the wyvern zombie. The wyvern zombie is lightly damaged. The foxfire hits the wyvern zombie but does no damage. The wyvern zombie is lightly damaged. The foxfire hits the wyvern zombie. The wyvern zombie is lightly damaged. The foxfire hits the wyvern zombie. The wyvern zombie is lightly damaged. You conjure some foxfire! You conjure some foxfire! The foxfire hits the wyvern zombie. The wyvern zombie is lightly damaged. The foxfire hits the wyvern zombie. The wyvern zombie is moderately damaged. You conjure some foxfire! The foxfire hits the wyvern zombie. The wyvern zombie is moderately damaged. The foxfire hits the wyvern zombie! The wyvern zombie is heavily damaged. You conjure some foxfire! The foxfire hits the wyvern zombie. The wyvern zombie is heavily damaged. The foxfire hits the wyvern zombie. The wyvern zombie is severely damaged. The foxfire hits the wyvern zombie! The wyvern zombie is almost destroyed. Unknown command. The foxfire hits the wyvern zombie but does no damage. The wyvern zombie is almost destroyed. You conjure some foxfire! The wyvern zombie closely misses you. You conjure some foxfire! The foxfire hits the wyvern zombie. The wyvern zombie is almost destroyed. The foxfire hits the wyvern zombie. The wyvern zombie is almost destroyed. The wyvern zombie barely misses you. The wyvern zombie bites you! You conjure some foxfire! The foxfire hits the wyvern zombie but does no damage. The wyvern zombie is almost destroyed. The foxfire hits the wyvern zombie but does no damage. The wyvern zombie is almost destroyed. The wyvern zombie bites you! You hit the wyvern zombie but do no damage. The wyvern zombie is almost destroyed. The foxfire hits the wyvern zombie. You destroy the wyvern zombie! Makhleb accepts your kill. You feel better. Your foxfire dissipates! You start resting. HP restored. Things that are here: a +2 falchion of freezing; a +0 robe x - a +2 falchion of freezing Things that are here: a +0 robe; a +3 spear of freezing Things that are here: a +0 robe; a +0 scimitar Found a stone staircase leading down. p - 92 arrows (gained 16) You reach down and open the door. There is an open door here. Found a ring mail. You see here a +0 ring mail. You reach down and open the door. Found a stone staircase leading down. You reach down and open the door. There is an open door here. e - a wand of polymorph (23) (gained 13 charges) There is a dry fountain here. You reach down and open the door. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You now have 490 gold pieces (gained 16). Harold the Weathered comes into view. He is wielding a +0 scimitar. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - Harold Aim: Harold, wielding a +0 scimitar, wearing a +0 ring mail and quivering 2 throwing nets (will become a mana viper, a redback, or a harpy, chance to affect: 15%) Harold evaporates and reforms as a harpy! Harold claws you. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Harold Aim: Harold the harpy (0% to evade) The sticky flame hits Harold! Harold is moderately wounded. Harold is covered in liquid flames! Harold burns! Harold claws you! Harold barely misses you. Harold screeches! Harold burns! Harold barely misses you. x2 Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Harold Aim: Harold the harpy (heavily wounded, covered in liquid flames, 0% to evade) The sticky flame hits Harold. Harold is severely wounded. Harold burns! Harold claws you. Harold barely misses you. x2 Harold claws you! Harold burns! Harold closely misses you. Harold claws you! Casting: Sticky Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target, p - Harold A rock wall. This rock feels extremely deep. Harold burns! Harold claws you! * * * LOW HITPOINT WARNING * * * Harold claws you! * * * LOW HITPOINT WARNING * * * Harold barely misses you. Harold claws you! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Mandevil] Species: Djinni Job: Fire Elementalist HP: -6/67; mods: 0/0 MP: 0/0; mod: 0 Stats: 7 (7) 20 (20) 14 (14) Position: (59, 41), god: Makhleb (8), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 6 | 1278 | 228/350 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 4 | 432 | 12/210 Stealth | X | 0 | 0 | 2 | 206 | 28/178 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 50 | 8 | 2989 | 444/636 Invocations | X | 1 | 25 | 3 | 367 | 67/200 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 490 #23: 9104 #24: 889310544 #27: 3859 #49: 490 #59: 1 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #8: +0 quarterstaff eq slot #1, inv slot #19: scarf of invisibility eq slot #3, inv slot #12: +2 pair of gloves eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ......#.# #....#.# +......######### ... ###....#.......... # .... #........)..# # ....###+####.#.##.# # ............#.# .# # #.......####.# @# # #..........HR# .# #####......####### .# ....+......# .# ....#......# .# ....#......# ....#......# ....#......# ....'.###### ....#.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>