Mandevil Level 1 of the Dungeon (0, 0, D:1) 13 arrows (16, 0, D:1) a +3,+2 dwarven dagger of protection (5, 3, D:1) a +0,+1 orcish club (29, 4, D:1) a +0,+0 whip (-9, 16, D:1) 26 bolts (39, 16, D:1) a cursed -3,+0 club (32, 17, D:1) a +0,+0 mace a +0,+0 hand axe (10, 25, D:1) a +0,+0 club (25, 25, D:1) a cursed -3,-1 club (41, 31, D:1) a +0,+0 sling (10, 32, D:1) a +0 pair of boots (25, 32, D:1) a +0,+1 orcish club (41, 33, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +0,+2 orcish dagger (11, 4, D:2) a +0 chain mail (25, 5, D:2) a +0 ring mail (43, 17, D:2) an adder skeleton (29, 18, D:2) a +0,+0 club (32, 21, D:2) a +0 shield (48, 21, D:2) a +0,+0 sling (28, 23, D:2) a jackal skeleton (30, 23, D:2) a rat skeleton (31, 25, D:2) a +0,+1 dwarven war axe (37, 30, D:2) a ball python skeleton (37, 31, D:2) the goblin skeleton of Ijyb a +0 orcish scale mail (25, 35, D:2) a cursed -3,+0 dagger a kobold corpse (skeletalised by now) (26, 35, D:2) a +0,+0 orcish club Level 3 of the Dungeon (0, 0, D:3) a +0,+0 quarterstaff (-5, 7, D:3) a tomahawk (-1, 7, D:3) a tomahawk