Dungeon Crawl Stone Soup version 0.16-a0-3643-g096a701 (console) character file. 24 Mandevil the Conjurer (level 3, 24/24 HPs) Began as a Merfolk Conjurer on Jan 16, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:03:26 (978 turns). Mandevil the Conjurer (Merfolk Conjurer) Turns: 978, Time: 00:03:27 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 2% Magic: 6/6 EV: 13 Int: 15 God: Gold: 3 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +1 spear (venom) rCold . . . Clarity . f - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand weapons a - a +1 spear of venom (weapon) b - a +1 short sword of protection Missiles e - 14 poisoned needles h - 3 javelins (quivered) i - 7 steel javelins Armour f - a +0 robe (worn) Scrolls g - a scroll of identify j - a scroll of enchant weapon {unknown} k - a scroll of recharging {unknown} Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles d - 2 bread rations Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The magic dart hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You start resting. Magic restored. You start resting. You are feeling hungry. You start resting. HP restored. Eat which item? (? for menu, Esc to quit) Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.# ###.##.# # #......# # ###..###.###..##.# #. #........# #..... #. #.#..###.###..#### #.###. # #..)...# #..... .#..#####.##..... ###. ......(%m.##.### ## .....######.#. . There were no monsters in sight! Vanquished Creatures An ooze (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A giant newt (D:1) 2 goblins (D:1) 4 kobolds (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Mandevil, the Merfolk Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 422 | D:1 | Reached XP level 2. HP: 16/19 MP: 4/4 840 | D:1 | Reached skill level 4 in Conjurations 848 | D:1 | Reached XP level 3. HP: 13/24 MP: 0/6 978 | D:1 | Quit the game Action || total -------------------------++------- Melee: Mace || 13 Spear || 30 Cast: Magic Dart || 20 Use: Scroll || 3