Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 0, D:1) a stone (13, 0, D:1) a +0 spear (-1, 6, D:1) a +0 dagger (-14, 7, D:1) a +0 dagger (14, 23, D:1) a +0 mace (17, 24, D:1) a +0 dagger (-27, 35, D:1) a +0 mace (-25, 35, D:1) a +0 falchion (-27, 37, D:1) a +0 spear (-25, 37, D:1) a +0 hand axe (29, 39, D:1) a +0 club (4, 40, D:1) 9 bolts of penetration (7, 42, D:1) a +0 dagger (11, 42, D:1) a stone (-18, 43, D:1) a +0 robe (-31, 46, D:1) a +0 dagger (-31, 48, D:1) a +2 pair of boots (-30, 48, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (0, 2, D:2) a +0 club (21, 3, D:2) 8 stones (18, 7, D:2) a +0 club (27, 11, D:2) 15 poisoned needles (14, 16, D:2) a +0 club (14, 17, D:2) a +0 club (-15, 18, D:2) a +0 club (-2, 20, D:2) a +0 club (-1, 22, D:2) 23 arrows (-18, 26, D:2) a +0 robe (-13, 30, D:2) a +0 dagger (19, 31, D:2) a +0 dagger 4 stones (17, 32, D:2) a stone (5, 33, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (34, 1, D:3) a +0 plate armour (14, 5, D:3) 17 stones (15, 5, D:3) a +0 club 14 stones (16, 5, D:3) 3 stones (14, 7, D:3) a stone (36, 7, D:3) a +0 robe (3, 11, D:3) a +0 hammer (0, 12, D:3) a +0 hammer (2, 12, D:3) a +0 hammer (3, 12, D:3) a +0 hammer (0, 18, D:3) a +3 quarterstaff of chaos (23, 22, D:3) 18 stones (18, 23, D:3) a +0 leather armour (35, 28, D:3) 15 stones (-14, 31, D:3) a +0 long sword (18, 32, D:3) a +0 leather armour (-7, 40, D:3) 12 poisoned needles (3, 40, D:3) 14 stones (-2, 49, D:3) a +0 club (11, 49, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail (22, 5, D:4) 9 arrows (3, 6, D:4) a cursed +0 robe (5, 12, D:4) a +0 falchion (11, 14, D:4) a +0 short sword of venom (-3, 16, D:4) a +0 club (39, 16, D:4) a cursed -3 club (43, 19, D:4) a +0 club (26, 20, D:4) 9 bolts of flame (21, 22, D:4) a +0 dagger a +0 robe a +0 short sword (20, 23, D:4) a +0 ring mail (19, 35, D:4) a +0 dagger (7, 49, D:4) a +0 club (23, 49, D:4) a +0 spear (36, 50, D:4) a +0 long sword a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (-40, 8, D:5) a +0 robe (-43, 17, D:5) a +0 leather armour (-30, 17, D:5) a +0 war axe (-41, 18, D:5) a +0 falchion a +0 leather armour (-43, 19, D:5) a +0 club (-42, 20, D:5) a +0 club (-49, 21, D:5) a +0 trident (-43, 29, D:5) a +0 ring mail (-15, 30, D:5) an arrow (-16, 31, D:5) an arrow (-21, 32, D:5) a +0 leather armour a +0 war axe (-20, 32, D:5) a +0 robe a +1 flail of crushing a +0 leather armour a +0 dagger a +0 shortbow 13 arrows (-18, 32, D:5) an arrow (-17, 32, D:5) a cursed -3 hunting sling (-22, 33, D:5) an arrow (-32, 38, D:5) a +0 club (-26, 41, D:5) a +0 shortbow 17 arrows (-27, 42, D:5) an arrow (-26, 42, D:5) an arrow (-31, 44, D:5) 17 sling bullets (-25, 44, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Faaleal's Distillery a potion of poison (14 gold) a potion of cancellation (112 gold) 2 potions of ambrosia (224 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) a potion of agility (56 gold) a potion of restore abilities (70 gold) (22, 3, D:6) a +0 trident (25, 5, D:6) 2 arrows a +0 club (25, 6, D:6) an arrow (27, 7, D:6) a +0 shortbow 16 arrows (35, 11, D:6) a +0 flail (7, 18, D:6) a +0 club (8, 19, D:6) a +0 robe (40, 23, D:6) a +0 club (14, 25, D:6) a +0 halberd (38, 34, D:6) a +0 glaive a +0 chain mail (40, 35, D:6) 10 arrows of flame Level 7 of the Dungeon (0, 0, D:7) 12 exploding sling bullets (6, 11, D:7) a +0 ring mail (37, 19, D:7) a +0 dagger (-4, 21, D:7) 27 sling bullets (-1, 21, D:7) 17 arrows (30, 24, D:7) a +0 pair of boots (4, 30, D:7) a +0 ring mail (-2, 38, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 shield (-31, 1, D:8) 10 sling bullets (-29, 3, D:8) a +0 shortbow 14 arrows (-13, 3, D:8) a +0 giant spiked club (-29, 4, D:8) 2 arrows (-41, 14, D:8) a +0 spear a +0 animal skin (-6, 14, D:8) a +0 scale mail (-42, 15, D:8) a +0 hand crossbow 23 bolts (-44, 18, D:8) a bolt (-44, 19, D:8) a bolt (0, 23, D:8) a cursed -1 dagger (-43, 24, D:8) a +0 dagger (-42, 24, D:8) a +0 club (5, 25, D:8) a +3 giant club a +0 robe (-36, 28, D:8) a +0 large shield (-31, 28, D:8) a +0 club a +0 dagger a +0 leather armour (-30, 29, D:8) a +0 dagger of electrocution (-25, 30, D:8) a +0 dagger (-11, 30, D:8) a +0 giant club (-36, 38, D:8) a +0 flail (-29, 40, D:8) a +0 trident a +0 leather armour a +1 mace of draining Level 9 of the Dungeon [Shop] Fydoyloargh's Armour Shoppe a +1 pair of gloves of strength (214 gold) a +0 chain mail (58 gold) a +0 cloak (58 gold) a +0 robe (9 gold) the cursed -4 ring mail "Usuamamn" {Contam MR++ MP-9 Int+3} (1 gold) It affects your intelligence (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It causes magical contamination when unequipped. It has a curse placed upon it. a +0 ring mail (52 gold) a +3 scale mail of magic resistance (338 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) (0, 0, D:9) a +0 scale mail (-20, 1, D:9) a +0 club a cursed +0 ring mail a +2 short sword of venom (-20, 2, D:9) a +1 hand axe of chopping (-20, 3, D:9) a +0 scimitar a +0 chain mail (-19, 3, D:9) a +0 trident (-15, 6, D:9) a +0 short sword (-16, 7, D:9) a +0 robe a +2 dagger of protection (-6, 8, D:9) a wand of magic darts (9) (2, 8, D:9) 17 gold pieces (3, 8, D:9) 15 gold pieces (-11, 9, D:9) a +0 spear (1, 9, D:9) 21 gold pieces (2, 9, D:9) 19 gold pieces (3, 9, D:9) 16 gold pieces (2, 10, D:9) 13 gold pieces (3, 10, D:9) 15 gold pieces (-38, 13, D:9) a cursed -1 giant spiked club (-17, 15, D:9) a +0 dagger (-42, 18, D:9) a +1 large shield of poison resistance (-34, 23, D:9) a +0 plate armour (-48, 25, D:9) 18 arrows (-5, 33, D:9) a +0 giant spiked club (-21, 35, D:9) a +0 pair of gloves (-48, 39, D:9) a +0 ring mail a +0 club (-49, 40, D:9) a +0 flail a +0 ring mail (-26, 42, D:9) a +0 flail (-21, 42, D:9) a +0 spear (-28, 43, D:9) 15 sling bullets of frost Level 10 of the Dungeon (0, 0, D:10) a +0 long sword a +0 ring mail (22, 0, D:10) a +0 dagger a +0 robe (25, 0, D:10) a +0 arbalest (14, 4, D:10) a +0 whip (14, 5, D:10) a +0 chain mail (-2, 6, D:10) a +0 dagger (-5, 8, D:10) a +0 ring mail (4, 8, D:10) a +0 whip (7, 9, D:10) a +0 short sword (1, 11, D:10) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (1, 13, D:10) a +0 whip (17, 18, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +1 falchion a +0 robe (2, 2, D:11) a +0 halberd a +0 robe (-1, 3, D:11) a +0 spear a +0 robe (22, 3, D:11) a +3 dire flail of freezing a +0 robe (-12, 4, D:11) 33 arrows (20, 4, D:11) a cursed +2 short sword of draining a +0 robe (20, 5, D:11) a +3 mace a +0 robe (4, 7, D:11) a +0 robe a cursed -2 dagger a +0 club a +0 trident a +0 leather armour (-9, 8, D:11) a cursed -1 longbow 7 arrows (-29, 9, D:11) a cursed +0 giant spiked club (-8, 9, D:11) an arrow (-7, 9, D:11) an arrow (-4, 9, D:11) an arrow (-29, 12, D:11) a +0 club (0, 14, D:11) 16 bolts (-19, 17, D:11) a +0 long sword a +0 leather armour (-11, 21, D:11) a +0 club (-11, 24, D:11) a +0 club (-10, 24, D:11) a +0 long sword a cursed +0 ring mail (22, 27, D:11) a +0 giant club (15, 28, D:11) the +9 long sword of the Radish {vamp, rElec rPois Dex+2 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It enhances your eyesight. (3, 32, D:11) a +0 shortbow 27 arrows (-4, 33, D:11) a +0 dagger of holy wrath a +0 robe (15, 33, D:11) 20 arrows (15, 34, D:11) 12 arrows of flame (15, 35, D:11) a +0 scimitar (16, 36, D:11) a +0 trident the Ecumenical Temple (0, 4, Temple) a potion of degeneration a potion of poison Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (-20, 9, Lair:1) a +0 ring mail (-53, 11, Lair:1) an uncursed amulet of rage a Grand Grimoire {highlevel} a book of Alchemy a Young Poisoner's Handbook (-57, 34, Lair:1) a scroll of immolation (-21, 39, Lair:1) a -2 ring of protection Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (-1, 1, Lair:2) an uncursed amulet of faith (-45, 22, Lair:2) a +0 arbalest (-41, 22, Lair:2) a plain deck of changes (-9, 22, Lair:2) a +0 cloak (-64, 25, Lair:2) a +0 chain mail (-10, 48, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin skeleton (16, 0, Lair:3) a +4 glaive of protection a +0 chain mail (6, 17, Lair:3) a +3 scimitar of flaming a +0 robe (-17, 21, Lair:3) a +0 blowgun (-20, 42, Lair:3) a +0 dagger a +0 robe (-6, 42, Lair:3) a +0 robe