Mandevil Level 1 of the Dungeon (0, 0, D:1) 18 stones (8, 2, D:1) a +0 short sword (-20, 8, D:1) 15 sling bullets of flame (14, 9, D:1) a +0 club (-20, 10, D:1) a +0 short sword (10, 11, D:1) 4 large rocks (-24, 13, D:1) a +0 club (11, 19, D:1) 22 bolts (1, 32, D:1) a +0 club (-6, 34, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 1, D:2) 18 bolts (-10, 14, D:2) 23 stones (-7, 15, D:2) a beef jerky (-5, 16, D:2) a +0 club a +0 club (-2, 16, D:2) a beef jerky (-1, 16, D:2) a +0 helmet (-25, 17, D:2) a -5 ring of slaying (-23, 17, D:2) a stone (-22, 18, D:2) a +0 dagger (-24, 20, D:2) 2 stones (-18, 29, D:2) a +0 rapier (2, 34, D:2) a +0 club (18, 39, D:2) a +0 dagger (-21, 40, D:2) a +0 short sword (-1, 48, D:2) a +0 leather armour Level 3 of the Dungeon (-1, 4, D:3) 11 gold pieces (11, 9, D:3) a +0 club (16, 14, D:3) 25 stones (-17, 17, D:3) a +0 dagger (-2, 17, D:3) a cursed +0 plate armour (10, 23, D:3) a +1 dagger (-24, 27, D:3) a +0 falchion (-9, 27, D:3) a +0 robe (-28, 37, D:3) a +0 club (-8, 41, D:3) a +0 club (-8, 43, D:3) a cursed -2 club a +0 leather armour (-49, 45, D:3) a +0 hunting sling (-31, 48, D:3) 8 stones (-25, 51, D:3) a cursed -3 club (-24, 51, D:3) a cursed -3 dagger Level 4 of the Dungeon [Shop] Zamuzeot's Armour Shoppe a +3 chain mail of fire resistance (318 gold) a +0 helmet (54 gold) a +3 chain mail of fire resistance (318 gold) a +0 leather armour (24 gold) a +0 ring mail of magic resistance (132 gold) the +2 leather armour of the Evening Star {+Inv Int+4 SInv} (463 gold) It affects your intelligence (+4). It enhances your eyesight. It lets you turn invisible. a +3 leather armour of cold resistance (288 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 scale mail (48 gold) a +0 helmet (54 gold) (-11, 7, D:4) a +0 dagger (-23, 11, D:4) a beef jerky (-12, 12, D:4) a stone (-28, 14, D:4) a +0 giant club (-40, 16, D:4) a +0 dagger (-13, 17, D:4) a +0 leather armour (-42, 18, D:4) 2 stones (-46, 22, D:4) a tomahawk a +1 hand axe of venom (-16, 23, D:4) a +0 dagger (-45, 24, D:4) a tomahawk (-45, 27, D:4) a tomahawk (-12, 27, D:4) 4 stones (-41, 28, D:4) a +0 ring mail (-13, 28, D:4) a +0 war axe (-13, 29, D:4) a +0 hand axe a +0 short sword a +0 leather armour (-42, 30, D:4) 3 large rocks (-23, 30, D:4) a +0 robe a +0 dagger (-25, 31, D:4) a meat ration (-48, 42, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (-16, 10, D:5) a +0 dagger (-26, 11, D:5) a stone (-14, 11, D:5) a +0 scale mail (-3, 11, D:5) a +0 club (-26, 13, D:5) a stone (19, 15, D:5) an arrow (18, 16, D:5) a +0 shortbow 12 arrows (-26, 17, D:5) a +1 short sword of draining (5, 25, D:5) a +0 robe (-21, 26, D:5) 25 arrows (22, 29, D:5) a +0 rapier (18, 30, D:5) a +0 robe (4, 35, D:5) a +0 hand axe (20, 35, D:5) a +0 centaur barding (21, 35, D:5) a cursed -3 club (11, 36, D:5) 14 stones (-8, 40, D:5) a +0 robe a +0 dagger a +0 hand axe a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 animal skin (-4, 10, D:6) an arrow (-6, 11, D:6) a +0 shortbow 17 arrows (1, 11, D:6) a +0 animal skin (-4, 12, D:6) a +0 blowgun a +0 club (0, 12, D:6) a +0 animal skin (46, 16, D:6) a +0 war axe (11, 19, D:6) 13 arrows of flame a +0 shortbow (0, 20, D:6) a +1 whip of freezing a +0 robe (4, 23, D:6) 2 arrows of flame (15, 23, D:6) a +0 halberd (38, 31, D:6) a +0 dagger (47, 37, D:6) 20 stones (16, 39, D:6) a +0 giant club (1, 40, D:6) a meat ration (40, 40, D:6) a +0 robe (21, 41, D:6) a +0 scale mail (47, 44, D:6) 15 sling bullets Level 7 of the Dungeon [Shop] Chikhlig's Antique Weapon Shop the cursed -2 shortbow of Reason {freeze, Str-4 Int+3 Dex+9} (248 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+9). It has a curse placed upon it. a +0 mace (93 gold) the +7 scythe "Wiheizxea" {drain, rElec} (248 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. a +2 war axe of venom (108 gold) a +0 rapier (124 gold) a +0 bardiche (279 gold) a +0 hand axe (93 gold) a +5 vampiric long sword (108 gold) a +0 hand axe (93 gold) a +0 club (31 gold) a +0 longbow (139 gold) a +3 great sword of protection (201 gold) a +0 trident (108 gold) a +2 shortbow of freezing (93 gold) (0, 0, D:7) a +0 mace of holy wrath (-17, 6, D:7) 14 stones (38, 12, D:7) a potion of poison (37, 13, D:7) a +0 club (-17, 18, D:7) a +0 short sword a +0 blowgun (-17, 22, D:7) a cursed -3 falchion (-5, 29, D:7) a +0 whip (43, 29, D:7) 24 bolts (11, 32, D:7) a +0 shortbow 14 arrows Level 8 of the Dungeon [Shop] Kouttyqe's Antique Armour Shoppe a +0 plate armour of poison resistance (483 gold) a +0 plate armour (483 gold) a +0 chain mail (94 gold) a +0 robe (14 gold) a +0 scale mail of magic resistance (84 gold) a +2 leather armour of poison resistance (42 gold) a +0 leather armour (42 gold) the +4 plate armour of the New World {rElec MR+ Str-4 Dex+4} (588 gold) It affects your strength (-4). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 plate armour (483 gold) a +0 cloak (94 gold) an ice dragon hide (1050 gold) the -5 ring mail "Grayqeq" {-Cast +Blink MR+ Stlth+} (189 gold) It affects your resistance to hostile enchantments. It lets you blink. It prevents spellcasting. It makes you more stealthy. (0, 0, D:8) a +3 leather armour (7, 1, D:8) a +0 falchion (20, 6, D:8) a +0 robe a +0 dagger (19, 7, D:8) a +0 flail a +0 war axe a +0 dagger of protection (42, 7, D:8) a wasp corpse (21, 8, D:8) a +0 falchion a +0 robe (10, 9, D:8) a +0 mace a +0 robe an orc corpse (skeletalised by now) (35, 10, D:8) a stone (43, 10, D:8) a +0 club 2 stones (11, 11, D:8) a +0 long sword a +0 plate armour a +0 buckler an orc corpse (skeletalised by now) (25, 11, D:8) 27 stones (11, 12, D:8) a +0 dagger (23, 13, D:8) a +0 club (45, 16, D:8) 3 stones (45, 17, D:8) a +1 dagger of draining a +0 short sword a +0 whip a kobold corpse (skeletalised by now) a big kobold corpse (skeletalised by now) (14, 19, D:8) a +0 longbow (26, 19, D:8) 6 silver bolts (41, 19, D:8) a +0 halberd (40, 20, D:8) a +0 dagger a +0 blowgun a kobold corpse (skeletalised by now) (26, 22, D:8) a +0 robe a +0 trident (34, 27, D:8) a +0 club a kobold corpse (27, 31, D:8) a +0 ring mail a +4 dagger (23, 34, D:8) a +0 robe a cursed +0 dire flail (27, 34, D:8) a +0 flail (27, 36, D:8) a +0 robe a +0 dagger (28, 37, D:8) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) Kikubaaqudgha's Reference Book on Unholy Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Control Undead Necromancy 4 an Akashic Record {highlevel} a book of Maledictions (-5, 4, Lair:1) 16 sling bullets (-20, 5, Lair:1) 22 stones (-19, 7, Lair:1) 4 javelins (-15, 12, Lair:1) an adder corpse (-24, 23, Lair:1) 14 gold pieces (-22, 23, Lair:1) 14 gold pieces (-24, 24, Lair:1) a scroll of random uselessness (-18, 26, Lair:1) a scroll of identify (-19, 27, Lair:1) 29 arrows