Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 club (-7, 8, D:1) a +0 ring mail (7, 10, D:1) a +0 robe (-24, 11, D:1) a +0 whip (-37, 12, D:1) a +0 leather armour (-2, 14, D:1) a +0 short sword (-28, 16, D:1) a +0 ring mail (-44, 29, D:1) a +0 dagger of electrocution (-4, 30, D:1) a +0 club (-46, 31, D:1) a +0 short sword (-6, 32, D:1) a cursed +0 club (-21, 37, D:1) a +0 chain mail (5, 37, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a cursed +0 whip (3, 0, D:2) a -2 flail (44, 5, D:2) a +0 spear (31, 15, D:2) 19 bolts (57, 16, D:2) a +0 mace (11, 19, D:2) a +0 ring mail (43, 26, D:2) a +0 dagger (12, 30, D:2) a +0 club (14, 31, D:2) a +0 short sword (45, 35, D:2) a +0 whip (9, 36, D:2) a +0 club a +0 dagger a +0 animal skin a +0 helmet a +0 club (9, 37, D:2) a +0 club a +0 club (9, 38, D:2) a +0 club (54, 39, D:2) a +0 ring mail (-2, 42, D:2) a +0 club (-7, 43, D:2) a +0 short sword (51, 44, D:2) a +0 dagger (57, 47, D:2) a +0 dagger (1, 55, D:2) a +0 dagger (53, 55, D:2) 14 poisoned sling bullets (17, 56, D:2) a +0 dagger a +0 club a +1 hunting sling of freezing Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (24, 1, D:3) a +0 leather armour (-9, 2, D:3) a +0 mace (0, 4, D:3) a +0 leather armour (11, 8, D:3) a +0 dagger (10, 10, D:3) a +0 club (29, 17, D:3) a cursed -1 dagger a +0 chain mail (-10, 20, D:3) a +0 robe (-7, 20, D:3) a +0 ring mail (25, 40, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 29 bolts (30, 2, D:4) a cursed +0 leather armour (-1, 10, D:4) a scroll of random uselessness (4, 12, D:4) a +0 leather armour a +0 hand axe (6, 12, D:4) a +0 leather armour (3, 14, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (-33, 1, D:5) a +0 ring mail (-24, 1, D:5) a +0 hunting sling (-41, 12, D:5) a +0 pair of boots (-4, 18, D:5) a +0 club (-14, 25, D:5) 14 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (8, 6, D:6) a +0 robe (12, 9, D:6) a +0 short sword (-15, 10, D:6) the +2 ring mail of the Untouchables {+Inv rF++ Int-2 Dex-5} It affects your intelligence (-2). It affects your dexterity (-5). It greatly protects you from fire. It lets you turn invisible. (17, 11, D:6) a +0 club (-5, 15, D:6) 26 arrows (20, 15, D:6) a +2 helmet of see invisible (3, 16, D:6) a +0 ring mail a +0 short sword (4, 17, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (4, 18, D:6) a +0 short sword (9, 18, D:6) a +0 giant club (-5, 20, D:6) a +0 mace (-3, 20, D:6) a +0 leather armour a +0 dagger (-2, 20, D:6) a +0 robe a +0 dagger (2, 20, D:6) a cursed -2 dagger a +0 robe a +2 dagger of protection a +0 robe (-13, 27, D:6) a +0 ring mail a +0 club (-22, 29, D:6) 19 sling bullets of flame (-25, 30, D:6) a scroll of noise (-8, 30, D:6) a +0 lajatang a +0 robe (-22, 37, D:6) a +0 cloak (-16, 37, D:6) 6 arrows (-10, 37, D:6) 21 bolts (-17, 38, D:6) 9 poisoned arrows (-18, 42, D:6) 29 arrows Level 7 of the Dungeon (0, 0, D:7) 16 arrows (26, 2, D:7) 6 arrows of dispersal {=F=f} (15, 5, D:7) a -1 great mace (16, 6, D:7) a +0 spear of venom (-24, 15, D:7) the amulet "Xasoteak" {Inacc +Fly} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you fly. (-2, 18, D:7) a +0 club (-9, 20, D:7) a +0 whip (9, 22, D:7) a +0 dagger (28, 23, D:7) a cursed -2 giant club (8, 26, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Arghi's Weapon Shoppe a +0 trident of protection (86 gold) a +0 club (14 gold) a +0 hand crossbow (49 gold) 27 arrows (75 gold) 13 poisoned needles (72 gold) a +0 spear (42 gold) a +0 club (14 gold) a +0 flail (49 gold) 5 arrows (14 gold) a +0 war axe of distortion (149 gold) (23, 3, D:8) a +0 dagger (16, 4, D:8) a +0 trident a +0 scale mail (17, 4, D:8) a +0 club a +0 ring mail (19, 4, D:8) a cursed +0 club a +0 club a +0 whip (24, 4, D:8) a +0 leather armour a +0 flail a +0 flail of protection (28, 6, D:8) 17 arrows (-17, 10, D:8) a +0 short sword (22, 15, D:8) a +0 plate armour (13, 20, D:8) a +0 mace (14, 20, D:8) a cursed +0 robe a +0 trident (13, 21, D:8) a +0 chain mail a +0 long sword (16, 22, D:8) a +0 robe a +0 dagger a +0 robe a cursed +0 mace (17, 22, D:8) a +0 robe a +1 dagger (40, 22, D:8) a +0 mace (40, 26, D:8) 32 bolts (-10, 27, D:8) a cursed +0 cloak a +0 dagger (-19, 28, D:8) a +0 flail a +0 flail 19 poisoned needles Level 9 of the Dungeon [Shop] Vaoh's Antique Weapon Boutique a +0 dagger (66 gold) a +0 shortbow (99 gold) a +0 great mace (214 gold) a +0 glaive (214 gold) a +0 dagger (66 gold) a +0 mace (99 gold) a +0 falchion (99 gold) [Shop] Raimoez's Armour Shop a +0 pair of gloves (58 gold) a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) [Shop] Korhaelu's Weapon Shop a +0 hand axe (48 gold) a +0 dagger (32 gold) a +0 rapier (64 gold) a +4 shortbow of flaming (438 gold) 8 arrows of flame (64 gold) a +0 broad axe of draining (147 gold) a +0 rapier (64 gold) a +0 flail (56 gold) a +2 rapier of draining (307 gold) a +1 vampiric hand axe (256 gold) a +0 shortbow (48 gold) a +0 war axe (56 gold) [Shop] Qeeman's General Store a scroll of summoning (142 gold) a +0 robe (10 gold) a bread ration (75 gold) a wand of polymorph (12) (210 gold) a beef jerky (22 gold) the cursed +1 long sword of Exchange {flame, Dex+4} (355 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It has a curse placed upon it. a potion of curing (45 gold) a scroll of identify (30 gold) a box of beasts (300 gold) 11 stones (16 gold) 17 stones (25 gold) [Shop] Noxkack's Antique Weapon Emporium a +1 longbow of evasion (103 gold) the cursed +0 quick blade of Ynaseu {pierce, +Inv MP+9} (460 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. a +0 flail (80 gold) a +0 morningstar (92 gold) a +0 rapier (92 gold) a cursed -2 dagger (46 gold) a +0 glaive (149 gold) a +0 rapier (92 gold) (0, 0, D:9) a +0 hand axe a +0 plate armour (16, 4, D:9) a +0 great sword a +0 robe a +0 morningstar a +0 robe (17, 4, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 robe (-6, 5, D:9) a +0 scimitar a +0 plate armour (-5, 5, D:9) a +0 dagger a +0 ring mail a +2 whip of flaming (0, 5, D:9) a +0 halberd (27, 7, D:9) a +0 long sword a +0 shortbow 24 arrows (26, 8, D:9) a +0 short sword (29, 8, D:9) a +0 halberd (9, 10, D:9) a +0 short sword (14, 14, D:9) a +0 leather armour (0, 15, D:9) a +0 flail a +0 whip a +0 spear (26, 16, D:9) a +1 falchion of flaming (27, 16, D:9) a +0 dagger (2, 18, D:9) a +0 hand axe a cursed +0 leather armour a +0 dagger a +0 ring mail a cursed +0 dagger a +0 robe (2, 19, D:9) a +0 battleaxe a +0 plate armour (28, 19, D:9) 4 potions of poison (35, 29, D:9) 19 arrows (10, 30, D:9) 20 arrows a +0 shortbow (35, 34, D:9) a +0 chain mail a +0 flail (25, 35, D:9) a +0 great sword a cursed +0 leather armour a cursed +0 chain mail a +0 glaive (27, 35, D:9) a +0 robe a +0 dagger (17, 37, D:9) a +0 quarterstaff (-14, 45, D:9) a +0 dagger a +0 leather armour (-13, 45, D:9) a +0 hand axe a scroll of random uselessness (-12, 45, D:9) a +0 hand axe a +0 flail a +0 robe (9, 46, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Ceul's Gadget Shop a lantern of shadows (260 gold) a wand of polymorph (13) (195 gold) a wand of digging (13) (442 gold) a lamp of fire (520 gold) a wand of disintegration (6) (130 gold) a wand of draining (6) (130 gold) a wand of frost (14) (104 gold) a phial of floods (520 gold) a +0 rod of shadows (11/11) (1040 gold) (0, 0, D:10) a +0 robe (-3, 6, D:10) 32 arrows (3, 10, D:10) a +0 mace a +0 chain mail (28, 10, D:10) a +0 leather armour (3, 12, D:10) a +0 dagger (15, 12, D:10) a +0 giant club (1, 13, D:10) a +0 mace a +1 chain mail of cold resistance (4, 13, D:10) 10 arrows (1, 14, D:10) a +0 hand axe (20, 15, D:10) a +0 buckler (-11, 17, D:10) a +0 short sword a +0 leather armour (-8, 17, D:10) a +0 short sword (-9, 18, D:10) a +0 war axe a +0 dagger a +0 club (-8, 18, D:10) a +0 hand axe a +0 morningstar a +0 ring mail (27, 19, D:10) an arrow (29, 20, D:10) a +0 flail (28, 21, D:10) a +0 shortbow 19 arrows (34, 21, D:10) a book of Geomancy (38, 22, D:10) a +0 short sword a +0 leather armour (37, 23, D:10) a +0 mace (43, 23, D:10) a +0 whip a +0 leather armour (43, 24, D:10) a wand of paralysis (9) a wand of slowing (25) (5, 33, D:10) an uncursed ring of stealth (-2, 35, D:10) a +0 falchion of slicing (9, 38, D:10) a +0 leather armour (10, 38, D:10) a +0 plate armour (1, 41, D:10) the +2 war axe "Ipreim" {flame, -Tele rF+ Str+6 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It protects you from fire. It lets you see invisible. It prevents most forms of teleportation. a +1 whip (-3, 44, D:10) a +0 dagger (-3, 46, D:10) a +0 broad axe (-5, 47, D:10) a +0 short sword (-2, 47, D:10) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a water moccasin corpse (skeletalised by now) (31, 3, Lair:1) a +0 flail (31, 16, Lair:1) a +0 mace an uncursed staff of poison a book of Hinderance an uncursed staff of earth a book of Transfigurations a book of Debilitation (37, 22, Lair:1) a scroll of random uselessness (-7, 23, Lair:1) 2 stones (-6, 24, Lair:1) a stone (-5, 24, Lair:1) a stone (-4, 24, Lair:1) a stone (-3, 24, Lair:1) 2 stones (32, 24, Lair:1) a beef jerky (41, 24, Lair:1) a scroll of teleportation (-2, 25, Lair:1) a stone (0, 25, Lair:1) a stone (11, 25, Lair:1) a javelin (31, 26, Lair:1) a wand of random effects (36) (9, 27, Lair:1) a stone (31, 27, Lair:1) 26 gold pieces