Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 2, D:1) a meat ration (5, 8, D:1) a potion of curing (14, 17, D:1) 14 arrows (14, 25, D:1) a cursed +0 robe (18, 24, D:1) a potion of invisibility (23, 8, D:1) a potion of magic (25, -12, D:1) a +0 spear (25, -10, D:1) a cursed +0 club (26, 14, D:1) a +0 club a cursed -2 dagger a goblin corpse a hobgoblin corpse (30, 33, D:1) a potion of mutation (31, 11, D:1) a rat corpse (skeletalised by now) (32, 5, D:1) a +0 club a hobgoblin corpse (34, 41, D:1) a +0 club (39, 11, D:1) a bat skeleton (40, 12, D:1) a +0 club a kobold corpse (skeletalised by now) (41, -5, D:1) a +0 leather armour (41, 35, D:1) a +0 whip (43, 29, D:1) a +0 club (51, 13, D:1) a meat ration (51, 19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 3, D:2) 10 stones