Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (7, -10, D:1) a +0 dagger (17, 24, D:1) a +0 dagger (18, -8, D:1) a +0 mace (26, 12, D:1) a +0 ring mail (39, -5, D:1) 16 arrows (42, 3, D:1) a +0 mace (42, 19, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail a +1 flail of protection (3, 16, D:2) a +0 robe (4, 16, D:2) a +0 club (5, 12, D:2) a +0 flail (22, 14, D:2) a cursed -2 dagger (24, 23, D:2) a +0 club (27, 6, D:2) a +0 chain mail (31, 3, D:2) a +0 spear (31, 5, D:2) a +0 flail a cursed -3 hunting sling (37, 23, D:2) 19 arrows (37, 43, D:2) a +0 chain mail (39, 16, D:2) a +0 club (40, 13, D:2) a +0 whip (40, 14, D:2) a +0 club (47, 15, D:2) a +0 club (48, 8, D:2) a +0 hunting sling (53, 12, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 8, D:3) a +0 cloak (3, -1, D:3) a cursed -3 mace (11, 18, D:3) a +0 club (11, 19, D:3) a +0 whip (11, 21, D:3) a plain deck of wonders (11, 22, D:3) a +0 club (12, 17, D:3) a +0 club (13, 16, D:3) a +0 whip (17, 6, D:3) a +0 mace (20, -3, D:3) a +0 dagger (20, 21, D:3) a +0 leather armour (23, 5, D:3) a +0 club (25, 21, D:3) a +0 dagger (25, 32, D:3) a +0 whip (41, -4, D:3) a +0 club (41, 39, D:3) a +0 war axe (44, -13, D:3) a +0 leather armour (45, -1, D:3) a +0 long sword (55, 35, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 36, D:4) a +0 leather armour (1, 0, D:4) 17 arrows (8, -12, D:4) a +0 hand axe a +0 dagger a +0 robe (16, -4, D:4) a +0 leather armour (16, 4, D:4) a +0 hunting sling (23, 32, D:4) a +0 dagger (25, -12, D:4) a +0 short sword a +0 leather armour (27, 8, D:4) a +0 scale mail (28, -1, D:4) 20 sling bullets (28, 6, D:4) a +0 ring mail a +0 hand axe a +0 ring mail (30, 10, D:4) a +0 dagger (35, 15, D:4) a +0 chain mail (36, -12, D:4) a cursed -1 trident a +0 leather armour (45, 4, D:4) a +0 dagger a +0 robe a +0 mace a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (9, -27, D:5) a +0 hand axe (16, 6, D:5) a +0 scale mail (27, -34, D:5) a +0 ring mail (30, -12, D:5) a +0 short sword (32, -33, D:5) a +0 flail (32, -11, D:5) a +0 hand axe (33, 9, D:5) a +0 whip a +0 leather armour (34, -3, D:5) a +0 club (35, -23, D:5) a +0 cloak (38, 8, D:5) a +0 robe (39, -31, D:5) a +0 helmet (39, -6, D:5) a +0 robe a +2 dagger of draining (53, -21, D:5) a +0 leather armour (56, -29, D:5) a +0 short sword (58, -2, D:5) a +0 giant club (61, 5, D:5) a +0 club (61, 6, D:5) a +0 whip (63, -30, D:5) a +0 dagger a +0 robe (65, 7, D:5) a +0 short sword Level 6 of the Dungeon (2, -3, D:6) a +0 leather armour (18, 11, D:6) a +0 whip a +0 club (19, -3, D:6) 17 bolts (21, 3, D:6) a +0 club (22, 1, D:6) a +0 morningstar a +0 scale mail (24, 1, D:6) a +1 dagger of holy wrath a +0 robe (34, 27, D:6) 2 arrows (38, 22, D:6) a +0 dagger (38, 26, D:6) a cursed -3 shortbow 14 arrows (49, 0, D:6) a +0 spear (unseen) (49, 4, D:6) a +0 spear Level 7 of the Dungeon [Shop] Qeomon's Antique Weapon Shoppe a +0 shortbow (72 gold) a +0 hand axe (72 gold) a +0 flail (84 gold) a +0 spear (72 gold) a +0 quarterstaff (96 gold) a +0 club (24 gold) a +0 broad axe (96 gold) (0, 0, D:7) a +0 robe (6, 10, D:7) a +0 dagger a +0 robe (7, 11, D:7) a cursed -3 dagger (16, 20, D:7) a +0 pair of boots (16, 34, D:7) a potion of degeneration (23, 29, D:7) a cursed -1 hand axe a +0 scale mail (25, 34, D:7) a +0 scimitar (26, 37, D:7) a +0 cloak (28, 34, D:7) a +0 flail (30, 41, D:7) a +0 war axe (32, 41, D:7) a +1 dagger of electrocution a +0 chain mail a +0 flail (51, 13, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 flail (18, 6, D:8) a +0 scale mail (22, -17, D:8) a +0 spear (24, 0, D:8) a +0 club a +0 leather armour (24, 1, D:8) a +0 robe a +0 dagger (26, 3, D:8) a +0 robe a +0 dagger (28, -6, D:8) a cursed -3 trident a +0 leather armour (30, -14, D:8) the +1 short sword "Plog" {elec, *Confuse rC+ rN+ Int+3 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It may confuse you when you take damage. (30, 5, D:8) a cursed +0 leather armour a +0 dagger (38, 10, D:8) a cursed -1 rapier (39, -24, D:8) a +0 hand axe a +0 robe (39, -22, D:8) a cursed +2 flail a +0 robe (43, -21, D:8) a +3 mace a +0 robe (45, -21, D:8) a +0 long sword a +0 robe a +0 falchion a +0 robe (51, -8, D:8) 15 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 mace (6, 6, D:9) a +0 giant club (10, -19, D:9) 28 arrows (10, 4, D:9) 13 arrows (13, -33, D:9) a +0 short sword (22, -43, D:9) a +0 long sword (34, -21, D:9) a +0 helmet (47, -7, D:9) a +0 leather armour (54, -43, D:9) 3 scrolls of noise Level 10 of the Dungeon (0, 0, D:10) a +2 flail of protection (3, -32, D:10) a +0 hunting sling (8, -34, D:10) a +0 shortbow 7 arrows (10, -32, D:10) 4 arrows a troll hide (12, -38, D:10) 17 arrows (13, -32, D:10) an arrow (19, -8, D:10) 5 potions of haste (22, -32, D:10) 4 arrows (22, 1, D:10) 3 arrows (23, -32, D:10) 5 arrows (23, -2, D:10) a cursed -3 short sword 4 stones (23, -1, D:10) a stone a +0 falchion of flaming a big kobold corpse (23, 0, D:10) a yak corpse (24, -33, D:10) an arrow (26, -35, D:10) a +0 shortbow 11 arrows (27, -3, D:10) 4 fruits (28, -2, D:10) 4 fruits (30, -2, D:10) 4 fruits (39, -42, D:10) a +0 quarterstaff of protection (44, -11, D:10) 14 arrows a +0 shortbow (51, -31, D:10) a +0 naga barding (53, -28, D:10) the +3 dagger of Entrepreneurial Spirit {flame, rN+ Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from negative energy. Level 11 of the Dungeon (0, 0, D:11) a +0 trident the Ecumenical Temple