Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -1, D:1) a +0 whip (13, 15, D:1) a +0 club (27, 11, D:1) a +0 leather armour (35, 12, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 23, D:2) 20 bolts (11, -3, D:2) a +0 short sword (17, 1, D:2) a +0 club (22, 5, D:2) a +0 mace (24, 15, D:2) a +0 dagger a +0 dagger (25, 15, D:2) a +0 club (34, 25, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 6, D:3) a +0 club (8, 34, D:3) 14 arrows (12, 0, D:3) 17 bolts (25, 32, D:3) a +0 whip (26, 25, D:3) a +0 short sword (47, 14, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 15 bolts (9, -24, D:4) a +0 hand axe (12, -31, D:4) a +0 leather armour (19, -34, D:4) 30 sling bullets (20, -43, D:4) a cursed -1 giant club (29, -33, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (35, 29, D:5) a +0 leather armour (36, 0, D:5) a +0 ring mail (36, 29, D:5) a cursed -3 whip a +0 ring mail (38, 17, D:5) 11 bolts (40, 10, D:5) a +0 giant spiked club (40, 29, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (23, -4, D:6) a +0 leather armour (24, -12, D:6) an uncursed amulet of harm (34, -56, D:6) a cursed +0 scale mail (39, -57, D:6) 2 scrolls of random uselessness (46, -5, D:6) a +0 whip (56, 1, D:6) a +0 leather armour a +0 flail (57, 1, D:6) a +0 chain mail a +0 whip (61, -26, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (0, 11, D:7) a +0 hand axe (1, 10, D:7) a +0 dagger a +0 robe (1, 11, D:7) a +0 club a +0 club (2, 11, D:7) a +0 flail (7, -16, D:7) a +0 ring mail (7, -9, D:7) a +0 dagger (7, 4, D:7) a +0 morningstar a cursed +0 chain mail a +0 dagger a +0 dagger a +0 leather armour (9, 19, D:7) 13 arrows (10, -4, D:7) 14 arrows (12, 26, D:7) a +0 flail (13, 26, D:7) a cursed +0 dagger a +0 robe (15, 30, D:7) a +0 ring mail (16, 30, D:7) a cursed -2 dagger a +0 robe (17, 30, D:7) a cursed -2 hand axe a +0 leather armour (17, 31, D:7) a +0 short sword a +0 dagger a +0 robe a +0 leather armour (23, 25, D:7) 19 arrows (31, -10, D:7) a +0 hunting sling (35, 21, D:7) a cursed +0 robe Level 8 of the Dungeon [Shop] Ysuruzirch's Distillery a potion of might (52 gold) 2 potions of brilliance (104 gold) a potion of resistance (130 gold) 2 potions of magic (208 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of brilliance (52 gold) a potion of might (52 gold) 2 potions of curing (78 gold) [Shop] Wiwyri's Antique Weapon Shoppe a +0 flail of holy wrath (249 gold) a +0 long sword (105 gold) a +0 scimitar (120 gold) a +0 broad axe (120 gold) a +1 hand crossbow of flaming (399 gold) a +0 flail (105 gold) a +0 trident (105 gold) a +3 dagger (570 gold) a +0 flail (105 gold) a +0 arbalest (135 gold) [Shop] Vekk's Book Shoppe a book of Beasts (715 gold) a book of Summonings (910 gold) a book of Frost (455 gold) a book of the Dragon (1170 gold) a book of Power (585 gold) a book of Spatial Translocations (845 gold) a book of Air (455 gold) a book of Annihilations (1435 gold) Haycs's Handbook of Feathery Confrontation (925 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Lightning Bolt Conjuration/Air 5 c - Irradiate Conjuration/Transmutation 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of Death (910 gold) a book of Conjurations (390 gold) [Shop] Ditumpi's Assorted Antiques a potion of agility (128 gold) a scroll of blinking (240 gold) a scroll of fog (64 gold) a scroll of random uselessness (32 gold) a +1 centaur barding (960 gold) a scroll of remove curse (96 gold) (0, 0, D:8) a scroll of noise (8, -7, D:8) a +0 giant club (14, -9, D:8) 15 bolts (19, -22, D:8) a +0 quarterstaff (20, 4, D:8) an arrow (21, 4, D:8) an arrow (22, 4, D:8) an arrow (23, 3, D:8) a +0 giant club (24, -5, D:8) a +0 shield (25, 5, D:8) an arrow (26, 6, D:8) a +0 shortbow 20 arrows (26, 10, D:8) a +0 long sword (30, -33, D:8) a +0 hand axe (38, -22, D:8) an arrow (40, -22, D:8) an arrow (40, 8, D:8) a +0 giant club (41, -22, D:8) a +0 shortbow 8 arrows (41, 13, D:8) a +0 buckler of protection (42, -21, D:8) an arrow (45, -2, D:8) a +0 plate armour (46, 8, D:8) a +0 quarterstaff (50, 5, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (34, 43, D:9) 8 bolts (40, 11, D:9) a +0 robe a +0 short sword (41, 12, D:9) a +0 robe a +0 scimitar (42, 32, D:9) 18 arrows a cursed -3 shortbow (46, 7, D:9) a +0 robe a cursed +0 short sword (46, 29, D:9) an arrow (47, 29, D:9) 2 arrows (48, 24, D:9) a +0 mace (68, 15, D:9) a cursed -3 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (2, -13, D:10) a cursed +2 halberd a +0 robe (3, 9, D:10) a +0 giant club (5, 11, D:10) a +0 dagger a +0 robe (6, 9, D:10) a +0 whip a +0 ring mail (6, 10, D:10) a +0 dagger a +0 robe (12, 6, D:10) a +1 short sword of venom (13, -20, D:10) a +0 mace (13, -5, D:10) a +0 giant club a +0 robe a +1 trident (15, -6, D:10) a troll hide (17, -1, D:10) a +0 robe a cursed +0 flail (18, -2, D:10) the +8 flail "Muall" {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. a +0 robe (19, -2, D:10) a +0 halberd a +0 robe (19, -1, D:10) an uncursed staff of cold a +1 robe of cold resistance (24, 19, D:10) a +0 mace (25, 8, D:10) a curare-tipped needle (25, 19, D:10) a +0 mace (26, 19, D:10) a +0 dagger a +0 robe (27, 19, D:10) a +0 dagger a +0 robe (33, 6, D:10) a stone