Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 3, D:1) a +0 dagger (1, -1, D:1) a cursed -3 spear (1, 1, D:1) a +0 mace (2, 18, D:1) a +0 club (3, -1, D:1) a +0 hand axe (3, 1, D:1) a +0 falchion (6, 8, D:1) a +0 ring mail (8, -2, D:1) a +0 spear (11, -10, D:1) a cursed -2 dagger (18, 4, D:1) a +0 robe (20, 15, D:1) a +1 pair of gloves (21, 20, D:1) a +0 robe (27, 10, D:1) a +0 short sword (37, 15, D:1) a +0 club (48, 1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a scroll of amnesia (1, -2, D:2) 5 gold pieces (2, 11, D:2) a +0 ring mail (30, -14, D:2) a stone (32, -14, D:2) a stone (unseen) (33, -11, D:2) a stone (34, -12, D:2) a stone (35, -12, D:2) a stone (44, -21, D:2) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour (1, 1, D:4) a +0 dagger a +0 robe (2, 17, D:4) a cursed -1 hand axe (12, 13, D:4) a cursed -2 hand axe a +0 leather armour (15, 37, D:4) a +0 dagger (24, -3, D:4) a +0 whip (24, -2, D:4) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 dagger a +0 robe (26, -10, D:4) a +0 hand axe (28, 22, D:4) 23 arrows (30, 16, D:4) a +0 giant club (31, 38, D:4) a +0 falchion (32, 24, D:4) a +0 robe (36, 8, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) 22 bolts (5, -35, D:5) a +0 war axe (8, -34, D:5) a +0 trident (12, -26, D:5) 20 sling bullets (13, -14, D:5) a +0 chain mail (14, -15, D:5) 19 bolts (18, -13, D:5) a +0 chain mail (20, -20, D:5) a +0 scale mail (22, -2, D:5) a +0 leather armour (32, -12, D:5) a +0 war axe (35, -4, D:5) a +0 hand axe (35, -3, D:5) a +0 giant club Level 6 of the Dungeon (4, -41, D:6) 16 arrows (6, -24, D:6) a +0 ring mail (18, -28, D:6) a +0 club (22, -6, D:6) a +0 trident (23, -11, D:6) a +0 hunting sling (24, -8, D:6) a +0 mace (24, -7, D:6) a cursed -3 hand axe a +0 plate armour a +0 scale mail (32, -24, D:6) 9 arrows (37, -8, D:6) 18 arrows (40, -35, D:6) a +3 mace of protection a +0 robe (45, -20, D:6) a +0 short sword (45, -8, D:6) a +0 scale mail (46, -15, D:6) a +0 flail a +0 dagger a +0 robe (47, -16, D:6) a +0 ring mail (47, -15, D:6) a +0 short sword a +0 ring mail (57, -6, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, -16, D:7) a +1 falchion a +0 robe (3, -18, D:7) a +0 falchion a +0 robe (3, -17, D:7) a +4 scimitar of freezing a +0 robe (3, 1, D:7) a +0 mace (6, -19, D:7) a cursed +5 great sword a cursed +0 robe (7, -19, D:7) a +1 ring mail of poison resistance (10, -4, D:7) a +0 quarterstaff a +0 hunting sling a +0 ring mail 21 sling bullets (18, -9, D:7) a +0 giant club (45, 1, D:7) a +1 mace of venom (46, 3, D:7) a +3 quarterstaff of chaos Level 8 of the Dungeon (10, -8, D:8) a +0 plate armour (28, -9, D:8) a +0 leather armour (28, -3, D:8) a +0 club (30, -4, D:8) a +0 leather armour (31, -39, D:8) a +0 dagger a cursed +0 robe (31, -15, D:8) a +0 falchion (31, -14, D:8) a +0 war axe (32, -39, D:8) a +0 war axe a +0 leather armour (32, -9, D:8) 16 arrows (34, -39, D:8) a +0 mace (34, -30, D:8) a +0 robe (36, -8, D:8) a +0 quarterstaff a +0 leather armour (38, -9, D:8) a +0 mace a +0 chain mail a +0 shortbow 29 arrows (38, -8, D:8) an arrow (39, -10, D:8) an arrow (39, -8, D:8) an arrow (42, -12, D:8) a +0 leather armour (43, -21, D:8) a +0 robe (43, -12, D:8) a +0 giant club a +0 giant spiked club (44, -11, D:8) a +0 shortbow 20 arrows (44, -4, D:8) a +0 trident a +0 chain mail (45, -1, D:8) a +0 flail a +0 leather armour (46, -2, D:8) a +0 trident a +0 ring mail (48, -2, D:8) a +0 mace a +0 chain mail (61, -29, D:8) 10 sling bullets (62, -6, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Yvarrue's Book Shoppe a book of Power (765 gold) a book of Maledictions (425 gold) a book of Changes (425 gold) a book of Conjurations (510 gold) a book of Transfigurations (935 gold) a Young Poisoner's Handbook (680 gold) a book of Cantrips (340 gold) Ofoshrouz's Collected Works on Evil Magic (1252 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Vampiric Draining Necromancy 3 d - Death Channel Necromancy 6 Trog disapproves of the use of such an item. a book of Misfortune (340 gold) a book of Death (1190 gold) a book of Battle (680 gold) (0, 0, D:9) a +0 robe (11, 14, D:9) a +0 troll leather armour (19, -11, D:9) a +0 dagger (25, -12, D:9) a +0 dagger a +0 blowgun (26, -13, D:9) a +0 trident (27, -12, D:9) a +0 short sword (28, -13, D:9) a +0 robe a +0 dagger a +0 club a +0 leather armour (28, -12, D:9) a cursed +0 robe a +0 dagger a +0 hand axe a +0 hand axe a +0 scale mail (29, -13, D:9) a +0 club a +0 morningstar (30, 28, D:9) a cursed -2 spear (36, -13, D:9) a +0 dagger (37, -12, D:9) a +2 dagger of draining (42, 2, D:9) a +0 war axe (46, 12, D:9) a cursed +0 plate armour (46, 16, D:9) a +0 dagger a +0 robe (47, 11, D:9) a +0 scythe (50, 14, D:9) a +1 rapier of speed (55, -4, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Rujaf's General Store a potion of curing (48 gold) a scroll of identify (32 gold) a scroll of magic mapping (56 gold) a scroll of identify (32 gold) 14 bolts (44 gold) a +4 hand axe of flaming (438 gold) a +0 great sword (104 gold) a +0 robe of magic resistance (123 gold) a scroll of magic mapping (56 gold) the +6 quarterstaff of Abomination {crush, rElec rF+ rN++ MP-9} (777 gold) It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It greatly protects you from negative energy. It affects your magic capacity (-9). a +0 short sword (48 gold) (0, 0, D:10) a +0 long sword (7, 3, D:10) 18 sling bullets (15, -20, D:10) 16 sling bullets (15, 5, D:10) a cursed +0 dagger a +0 robe (15, 6, D:10) a +0 dagger a +0 leather armour (15, 7, D:10) a +2 trident of protection a +0 ring mail (17, 9, D:10) a +0 scimitar of protection a +0 chain mail (17, 15, D:10) a +0 rapier a +0 robe (18, 8, D:10) a +0 whip a +0 robe (19, 9, D:10) a +5 great sword of freezing a +0 chain mail of cold resistance (19, 13, D:10) a +0 giant club (21, 9, D:10) a +0 robe (21, 10, D:10) a +4 mace (22, 11, D:10) a +0 leather armour (23, 14, D:10) a +1 mace of holy wrath (27, -3, D:10) a +4 antimagic quarterstaff (28, -2, D:10) a +0 troll leather armour (31, 8, D:10) a crystal ball of energy (32, -22, D:10) a +0 dagger (38, -12, D:10) a +0 pair of boots (39, -10, D:10) a +0 scale mail of fire resistance (41, 8, D:10) a +2 whip of freezing (47, -4, D:10) a +0 spear (49, 0, D:10) 2 scrolls of amnesia a scroll of noise 3 potions of brilliance an uncursed amulet of harm (55, -24, D:10) a +1 demon trident of electrocution Level 11 of the Dungeon (0, 0, D:11) a +0 long sword a +0 plate armour (3, -9, D:11) a +2 chain mail of fire resistance (4, -24, D:11) the +7 arbalest "Ponoosan" {flame, -Tele MR++ Int+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (5, -8, D:11) a +0 morningstar (7, -9, D:11) a +0 robe (9, -7, D:11) the +16 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (11, -18, D:11) a +0 flail a +1 leather armour of magic resistance (12, -18, D:11) a +0 dagger a +0 chain mail (13, -32, D:11) a +0 short sword a +0 ring mail (14, -27, D:11) a +1 dagger of speed a +0 robe (15, -20, D:11) a +0 long sword a +0 plate armour a +0 falchion (16, -21, D:11) a +0 flail (19, -32, D:11) a cursed -1 spear (19, -31, D:11) a +0 whip (21, -22, D:11) a +0 chain mail (22, -32, D:11) a +0 whip (24, -30, D:11) a +0 club (24, -29, D:11) a +0 club (27, 7, D:11) a +0 giant club a +0 troll leather armour (29, -32, D:11) a +0 robe (34, 4, D:11) an arrow (35, 1, D:11) an arrow (35, 3, D:11) an arrow (35, 4, D:11) 2 arrows (35, 5, D:11) an arrow (35, 9, D:11) a +0 scale mail (36, 5, D:11) 27 arrows a +0 shortbow (36, 6, D:11) 5 arrows (36, 7, D:11) a +2 shortbow of flaming a +0 shortbow 35 arrows (36, 8, D:11) 15 arrows a +0 shortbow (37, 6, D:11) 11 arrows a +0 shortbow (37, 8, D:11) a +0 shortbow 20 arrows (49, 12, D:11) a +0 giant club a +0 giant club (50, 4, D:11) a +0 short sword (51, 4, D:11) a +0 ring mail a +0 whip a +0 hand axe a +0 ring mail (52, 15, D:11) an uncursed staff of summoning Level 12 of the Dungeon [Shop] Ulohec's Specialty Armours a +0 naga barding (345 gold) a +2 naga barding (525 gold) the +2 naga barding of Daisies {rF+ MR+} (789 gold) It protects you from fire. It affects your resistance to hostile enchantments. a +0 centaur barding (345 gold) a +0 centaur barding (345 gold) a +2 centaur barding of fire resistance (600 gold) (3, 1, D:12) a +0 troll leather armour (3, 2, D:12) a +0 ring mail a +2 glaive of chopping (4, 12, D:12) a +0 hand axe the cursed +1 leather armour "Wenis" {+Inv Slay-3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. (11, 1, D:12) +0 acid dragon scales (20, 9, D:12) 5 arrows a +0 shortbow (20, 10, D:12) 2 arrows (21, 8, D:12) a +0 giant spiked club (21, 9, D:12) an arrow (22, -1, D:12) a +0 hand axe (22, 8, D:12) 5 arrows (23, 5, D:12) a +0 shortbow (23, 7, D:12) an arrow (26, -4, D:12) 2 arrows (28, -3, D:12) an arrow (29, -2, D:12) an arrow (30, 0, D:12) 16 arrows a +0 shortbow (40, -12, D:12) a +5 whip 8 bolts the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zuvar's Armour Emporium a +0 leather armour (24 gold) a +4 chain mail of cold resistance (378 gold) a +0 helmet (54 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +2 helmet (198 gold) the +1 plate armour "Luvuz" {MR+ Str+5 Int-3} (537 gold) It affects your strength (+5). It affects your intelligence (-3). It affects your resistance to hostile enchantments. a +0 pair of gloves of archery (138 gold) a cursed +0 chain mail (18 gold) a +0 cloak (54 gold) a +0 robe (8 gold) (0, 0, Orc:1) a +0 giant spiked club (2, -2, Orc:1) a +0 giant club (8, -15, Orc:1) a +0 club (9, -16, Orc:1) a cursed -1 club (9, -15, Orc:1) a +0 hand axe a +0 dagger (13, -4, Orc:1) a +0 war axe a +0 chain mail (14, -5, Orc:1) a +2 vampiric dagger a +0 robe (15, -9, Orc:1) a +0 leather armour a +0 giant club (16, -9, Orc:1) a cursed -2 flail a +0 ring mail (16, -7, Orc:1) a +0 dagger a +0 robe (17, -9, Orc:1) a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 falchion (17, -8, Orc:1) a +0 trident a +1 chain mail of cold resistance (20, -8, Orc:1) a +0 flail a +0 ring mail (21, -7, Orc:1) a +0 club (30, -8, Orc:1) a +0 robe a +0 dagger (31, -8, Orc:1) a cursed -2 giant club (33, -8, Orc:1) a +0 robe a +0 dagger (34, -7, Orc:1) a cursed +0 leather armour a +0 flail (35, -8, Orc:1) a +0 trident (35, -7, Orc:1) a +0 hand axe (36, -8, Orc:1) a +0 flail (39, 3, Orc:1) a +0 hand axe (39, 4, Orc:1) a cursed +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 mace a +0 plate armour (49, -6, Orc:1) a +0 club a +0 club (50, -6, Orc:1) a +0 battleaxe a +0 chain mail (50, -5, Orc:1) a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a stone (unseen) (1, -5, Orc:2) a +0 giant club (1, 7, Orc:2) 14 gold pieces (1, 10, Orc:2) 21 gold pieces (4, 3, Orc:2) a +0 dagger (6, 7, Orc:2) a +0 dire flail a +0 plate armour (8, 2, Orc:2) a +0 dagger (8, 3, Orc:2) a +0 short sword (9, -12, Orc:2) a +0 club a +0 scale mail a cursed -1 hand axe (9, -11, Orc:2) a +0 ring mail a +0 short sword (9, -7, Orc:2) a +0 club a +0 leather armour a +0 war axe a +0 ring mail a +0 club (9, -6, Orc:2) a +0 short sword (9, 2, Orc:2) 2 tomahawks (9, 3, Orc:2) a +0 scale mail a +0 hand axe a +0 short sword a +0 falchion a +0 hand axe (9, 6, Orc:2) a +0 short sword (10, -10, Orc:2) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (10, -9, Orc:2) a +0 leather armour a +0 glaive a +1 chain mail of cold resistance a +0 plate armour a +0 hand axe an orc corpse (skeletalised by now) (10, -8, Orc:2) a +2 short sword of venom (10, 5, Orc:2) a +0 halberd a +2 bardiche a +0 plate armour a +0 short sword a +0 dagger an orc corpse an orc corpse (11, 5, Orc:2) a +0 glaive a +0 plate armour an orc skeleton (11, 6, Orc:2) a +0 plate armour a cursed +0 war axe (12, -12, Orc:2) a +0 hand axe of pain a +2 plate armour of magic resistance (12, 7, Orc:2) a stone (13, 6, Orc:2) a +0 leather armour an orc corpse (skeletalised by now) (14, 7, Orc:2) a +0 leather armour a +0 mace a +0 leather armour 4 stones a +0 falchion an orc skeleton an orc skeleton (14, 9, Orc:2) a stone (15, 10, Orc:2) 3 stones (16, 1, Orc:2) a +3 halberd (unseen) (16, 6, Orc:2) a +0 hand axe a +0 chain mail an orc corpse (17, 6, Orc:2) 4 tomahawks a +0 glaive a +0 chain mail 4 stones (17, 7, Orc:2) a +0 glaive a +0 plate armour 3 stones an orc corpse (18, 5, Orc:2) a +0 halberd a +0 chain mail an orc corpse (18, 7, Orc:2) a stone (19, 5, Orc:2) a cursed +0 dire flail (unseen) (19, 6, Orc:2) a +0 club (20, 5, Orc:2) a stone (unseen) (21, 4, Orc:2) a stone (21, 6, Orc:2) a stone (unseen) (21, 8, Orc:2) a +3 battleaxe (unseen) (22, 3, Orc:2) a stone (22, 6, Orc:2) 5 stones (22, 7, Orc:2) a +0 scimitar a cursed +0 chain mail an orc corpse (23, 5, Orc:2) 2 stones (23, 8, Orc:2) 5 stones (still there?) 4 stones (still there?) (24, 2, Orc:2) a stone (24, 6, Orc:2) a stone (30, 5, Orc:2) a stone (30, 7, Orc:2) a stone (unseen) (31, 5, Orc:2) a stone (34, -8, Orc:2) a +0 giant spiked club (50, -18, Orc:2) a +0 battleaxe a +0 plate armour (58, 9, Orc:2) a +0 leather armour (59, 8, Orc:2) a +0 dagger (59, 9, Orc:2) a +0 club a +0 scale mail (59, 10, Orc:2) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (10, 13, Lair:1) 2 potions of mutation (10, 48, Lair:1) a +0 pair of gloves (12, 16, Lair:1) a +2 pair of boots (12, 49, Lair:1) a wand of polymorph (14/24) (27, 44, Lair:1) a +0 ring mail (28, 5, Lair:1) an uncursed amulet of guardian spirit (28, 46, Lair:1) a +0 club (33, 17, Lair:1) a +0 short sword (53, -1, Lair:1) the ring "Notor" {MP+9 Int+3 Stlth+} [ring of intelligence] It affects your intelligence (+3). It affects your magic capacity (+9). It makes you more stealthy. 6 needles of paralysis Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (1, 16, Lair:2) a scroll of random uselessness (3, -12, Lair:2) a +0 hand axe (12, -3, Lair:2) a +0 robe (15, 22, Lair:2) a +0 robe (18, -2, Lair:2) a book of Debilitation (24, -17, Lair:2) the cursed +2 longbow of Ceyny {freeze, rC+ MP+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (27, 15, Lair:2) a wand of flame (39/48) (28, -20, Lair:2) 24 arrows (40, 4, Lair:2) a +0 scale mail (41, -5, Lair:2) a scroll of amnesia (41, 2, Lair:2) a +1 long sword of electrocution (41, 3, Lair:2) a +0 great sword (46, 21, Lair:2) 16 bolts (49, 10, Lair:2) a +0 scale mail (56, -20, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (3, -3, Lair:3) a +0 long sword (6, 23, Lair:3) a +0 ring mail (7, -5, Lair:3) a scarf of resistance (7, 8, Lair:3) a +0 flail (14, 0, Lair:3) a +0 robe (18, -10, Lair:3) a +0 hunting sling (22, 0, Lair:3) a +0 scale mail (24, 27, Lair:3) a wand of flame (11/48) (25, -13, Lair:3) a +0 cloak (25, -12, Lair:3) a wand of confusion (17/48) a wand of paralysis (3/24) a wand of polymorph (16/24) a wand of polymorph (17/24) a wand of polymorph (7/24) (25, -8, Lair:3) a +1 robe (26, 15, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed amulet of rage (13, 28, Lair:4) a +0 hand axe (20, -14, Lair:4) a scroll of immolation (35, -12, Lair:4) a stone (38, 28, Lair:4) a scroll of torment Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (6, -4, Lair:5) a +0 helmet (14, -21, Lair:5) 15 bolts (14, -1, Lair:5) a +0 flail (15, 2, Lair:5) a +0 hand axe (16, -14, Lair:5) a cursed -1 hand crossbow (21, -25, Lair:5) a +0 morningstar (34, -24, Lair:5) the +7 rapier "Guomiblae" {pierce, +Inv rElec rF+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It lets you turn invisible. (36, -34, Lair:5) a cursed +0 robe Level 6 of the Lair of Beasts (7, 28, Lair:6) 2 needles of frenzy (8, -8, Lair:6) a potion of mutation (8, 21, Lair:6) 5 needles of sleeping (10, -3, Lair:6) a cursed -3 spear (17, 12, Lair:6) 21 arrows (18, -15, Lair:6) a +0 plate armour of poison resistance (20, -30, Lair:6) 18 bolts (20, 27, Lair:6) a fan of gales (28, -9, Lair:6) 20 arrows (28, 27, Lair:6) a +0 whip (48, -11, Lair:6) 16 bolts (51, -12, Lair:6) a +0 robe (51, -11, Lair:6) a potion of mutation (54, -30, Lair:6) 8 needles of confusion (71, 29, Lair:6) an uncursed amulet of regeneration