Dungeon Crawl Stone Soup version 0.21-a0-616-g6d9b277d69 (console) character file. 32 Mandevil the Grave Robber (level 3, 0/20 HPs) Began as a Deep Elf Necromancer on Dec 23, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:52 (832 turns). Mandevil the Grave Robber (Deep Elf Necromancer) Turns: 832, Time: 00:02:53 Health: 0/20 AC: 3 Str: 9 (10) XL: 3 Next: 10% Magic: 9/10 EV: 11 Int: 24 (25) God: Gold: 28 SH: 3 Dex: 13 (15) Spells: 8/9 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . i - +0 buckler rNeg . . . Faith . e - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ l - amulet of magic regeneration HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: mighty, brilliant, lethally poisoned (0 -> -3) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour e - a +0 leather armour (worn) i - a +0 buckler (worn) Jewellery l - an amulet of magic regeneration (around neck) Potions g - a potion of degeneration Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - 2 rations h - 5 chunks of flesh Skills: - Level 0.5 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 0.7 Shields + Level 3.7 Spellcasting + Level 5.2 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Unknown command. Okay, then. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You sense that the amulet cannot attune itself to your exhausted body. l - an amulet of magic regeneration (around neck) Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Memorise Regeneration, consuming 3 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 Your memorisation is interrupted. * * * LOW HITPOINT WARNING * * * You feel sick. Memorise Regeneration, consuming 3 spell levels and leaving 5? You start memorising the spell. You continue memorising. x3 Your memorisation is interrupted. You die... ..#................... ..............##........### .......#..#.#.............. .......#....###[..>.......< ....S..#...........(....##. ............#...........### ........###.........##### # ........###....#..### # ..........e[...##.# # .l.................# # .####.####.#.....#.# # #. ....#...... # # .....##.... .....(# .... .......# ... ......... .. There were no monsters in sight! Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 5 goblins (D:1) 6 hobgoblins 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached skill level 5 in Necromancy 205 | D:1 | Reached XP level 2. HP: 11/16 MP: 5/8 822 | D:2 | Reached XP level 3. HP: 4/20 MP: 8/10 828 | D:2 | HP: 1/20 [poisoned by an adder] 832 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: lightli_arrival_lavapool D:2: chequers_ecumenical_altar_simple_redux Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.2 Fighting | | 0.5 Dodging | | 2.4 Stealth | | 2.4 Shields | | 0.7 Spellcasting | | 3.7 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Pain || 33 Use: Potion || 4 Scroll || 1 Armor: Leather armour || 2 Robe || 1 Dodge: Dodged || 12 Block: Buckler || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 47 | 0.0 | 0 | 21 | 0.0 | 832 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 30 | 0.0 | 0 | 17 | 0.0 | 709 D:2 | 0 | 17 | 0.0 | 0 | 4 | 0.0 | 123 +---------+---------+-------+---------+---------+-------+---------