Mandevil Level 1 of the Dungeon (0, 0, D:1) 2 tomahawks (3, 27, D:1) a stone (4, 27, D:1) 2 stones (5, 27, D:1) a stone (9, 47, D:1) a +0 robe (14, 28, D:1) a +0 short sword (37, 14, D:1) a stone (39, 43, D:1) a +0 whip (44, 23, D:1) a +0 whip (47, 37, D:1) a +0 dagger (53, 12, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 7, D:2) a +0 leather armour (5, 13, D:2) a +0 leather armour (6, 0, D:2) a +0 club (17, -2, D:2) a +0 club (21, 13, D:2) a +0 leather armour (25, -31, D:2) a +0 spear (29, -33, D:2) an uncursed ring of loudness (34, -36, D:2) a +0 ring mail (35, -35, D:2) a +0 club (36, -28, D:2) a +0 whip (38, -9, D:2) 27 stones Level 3 of the Dungeon (7, -7, D:3) a +0 giant club (7, 8, D:3) a +0 club (13, 32, D:3) a +0 chain mail (14, 27, D:3) a cursed -1 dagger (15, 5, D:3) a +0 spear (18, 10, D:3) 14 poisoned needles (19, 3, D:3) a +0 rapier (23, 15, D:3) a +0 giant spiked club (24, 27, D:3) 18 stones (29, 6, D:3) 12 poisoned needles (29, 15, D:3) 20 sling bullets (37, 13, D:3) a +0 scale mail (43, -3, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Porui's Gadget Shop a wand of acid (8) (264 gold) a crystal ball of energy (220 gold) a wand of paralysis (17) (209 gold) a wand of acid (12) (352 gold) a wand of acid (9) (286 gold) a crystal ball of energy (220 gold) a lamp of fire (440 gold) a wand of disintegration (10) (154 gold) a wand of enslavement (6) (88 gold) a wand of polymorph (13) (165 gold) a wand of disintegration (14) (198 gold) a wand of polymorph (13) (165 gold) (0, 0, D:4) a +0 chain mail (1, 26, D:4) a +0 flail a +0 leather armour (2, 26, D:4) a +0 whip (6, 27, D:4) a +0 spear (8, 26, D:4) a +0 whip a +0 whip a +0 flail a +0 war axe (8, 41, D:4) 15 stones (14, 19, D:4) a +0 battleaxe a +0 robe a +0 hand axe (14, 20, D:4) a +0 dagger a +0 robe (21, -12, D:4) a +0 mace (22, 14, D:4) 5 tomahawks (25, 40, D:4) a +0 mace (32, 30, D:4) a +0 robe (34, 14, D:4) a +0 leather armour (37, 6, D:4) a +0 rapier a +0 leather armour (42, 37, D:4) a cursed +0 leather armour (43, 37, D:4) a +0 whip Level 5 of the Dungeon [Shop] Erphagg's Weapon Shoppe a +2 trident of piercing (189 gold) the +7 hand crossbow of Lejumu {freeze, SInv} (577 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. a +0 flail (38 gold) a +0 quarterstaff (44 gold) a +0 flail of protection (68 gold) a +0 halberd (44 gold) a +0 rapier (44 gold) a +0 glaive (71 gold) a +2 antimagic spear (231 gold) 16 arrows (35 gold) [Shop] Qiezast's Book Emporium a book of Cantrips (200 gold) a book of Flames (350 gold) a book of Callings (300 gold) a book of Frost (350 gold) a Young Poisoner's Handbook (400 gold) a book of Conjurations (300 gold) a book of Changes (250 gold) a book of Flames (350 gold) a Fen Folio (750 gold) a book of Changes (250 gold) a book of Alchemy (750 gold) a book of Debilitation (400 gold) [Shop] Jokarcho's Book Shop a book of Flames (490 gold) a book of Conjurations (420 gold) a book of Party Tricks (700 gold) a book of Air (490 gold) a book of Minor Magic (280 gold) a book of Clouds (630 gold) a book of Dreams (1050 gold) a book of Debilitation (560 gold) a book of Maledictions (350 gold) a book of Minor Magic (280 gold) a book of Maledictions (350 gold) a book of Necromancy (420 gold) a book of Power (630 gold) Gilodaz's Grimoire of Unholy Venom (952 gold) Spells Type Level a - Pain Necromancy 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Olgreb's Toxic Radiance Poison 4 d - Agony Necromancy 5 e - Dispel Undead Necromancy 5 (0, 0, D:5) a +0 short sword (16, -22, D:5) a +0 scale mail a +0 mace (17, -12, D:5) 11 bolts (18, -23, D:5) a +2 dire flail of holy wrath (19, -13, D:5) 22 stones (27, -34, D:5) a +0 hand axe a +0 ring mail (27, -15, D:5) a +0 leather armour (29, -23, D:5) a potion of degeneration (39, -14, D:5) a +0 flail (40, -48, D:5) a +0 leather armour (41, -39, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (7, -5, D:6) a throwing net (9, -5, D:6) a +0 club (10, -5, D:6) a +0 spear a +0 scale mail (14, -3, D:6) a +0 flail (15, -3, D:6) a +0 spear (17, -8, D:6) a cursed -1 whip (17, -7, D:6) a +0 spear (33, -27, D:6) 8 tomahawks (41, -21, D:6) a +0 ring mail (52, -25, D:6) a +0 dagger (52, -23, D:6) a +0 giant club (53, -26, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 whip of flaming a potion of degeneration (5, -33, D:7) 2 javelins (7, -5, D:7) a +0 battleaxe a +0 plate armour (8, 1, D:7) a +0 animal skin (11, -10, D:7) a +0 animal skin (14, 6, D:7) a +0 leather armour (15, 5, D:7) 5 poisoned needles (17, -21, D:7) 22 sling bullets (21, -25, D:7) a +0 flail (21, -24, D:7) a +0 dagger (22, -8, D:7) a +0 whip (23, 11, D:7) a +0 animal skin (28, -34, D:7) a cursed +0 whip (28, -1, D:7) a +0 spear (33, -30, D:7) a +0 falchion a +0 leather armour (37, 9, D:7) a +0 robe (39, 5, D:7) 28 sling bullets (40, 7, D:7) a +3 short sword (40, 8, D:7) 16 stones (41, -21, D:7) a +0 halberd (41, -20, D:7) a +0 club (42, -10, D:7) a +0 whip (45, -5, D:7) a +0 short sword (50, 8, D:7) a +0 club (52, -21, D:7) a +0 mace of protection a +0 leather armour (54, -7, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 0, D:8) a +0 quarterstaff a +0 leather armour (7, 7, D:8) a sling bullet (10, 6, D:8) a +2 hunting sling of velocity 29 sling bullets (19, -4, D:8) a +0 dagger (20, -3, D:8) a +0 leather armour (24, 19, D:8) a +0 robe a +0 dagger (26, 5, D:8) a +0 dagger a +0 robe a +0 falchion (26, 19, D:8) a +0 leather armour (27, 8, D:8) a +0 shortbow (27, 18, D:8) a +0 robe a +0 dagger (27, 19, D:8) a +0 spear (28, 8, D:8) a +0 dagger a +0 robe (29, 20, D:8) 28 sling bullets (30, 16, D:8) a +0 robe a +0 dagger (30, 19, D:8) a cursed +0 robe a +0 dagger (30, 20, D:8) a cursed +0 ring mail a +0 hand axe (43, 12, D:8) a +0 whip a +0 ring mail (46, 13, D:8) a +0 mace Level 9 of the Dungeon [Shop] Isel's Book Shop a book of Cantrips (300 gold) a book of Power (675 gold) a book of Maledictions (375 gold) a book of Fire (975 gold) Iroleteps's Disquisition on Enthralling Good Luck (705 gold) Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Leda's Liquefaction Hexes/Earth 4 a book of Fire (975 gold) a book of Burglary (1125 gold) a book of Geomancy (525 gold) a book of Misfortune (300 gold) (0, 0, D:9) a +0 short sword (5, 28, D:9) a potion of lignification (7, 46, D:9) a +0 hand axe (9, 46, D:9) a +1 whip of venom a +0 scale mail (11, -5, D:9) a +0 dire flail a +0 giant club (12, -6, D:9) a +0 hand axe (12, 30, D:9) a +0 dagger a +0 robe (13, 46, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (17, 1, D:9) a +0 plate armour a +0 dire flail (18, -5, D:9) a +0 ring mail a +0 trident (18, 42, D:9) a +0 ring mail (20, -5, D:9) a +0 chain mail (unseen) (21, -8, D:9) 11 stones (21, -5, D:9) a +0 ring mail (26, -8, D:9) a +0 shortbow (29, -4, D:9) a +0 leather armour a +0 hand axe (35, 0, D:9) a +0 dagger (40, 7, D:9) a +0 quarterstaff (41, -5, D:9) a +0 dagger (44, 22, D:9) a +0 dagger (50, -8, D:9) a +0 ring mail (53, 30, D:9) 5 stones (58, -3, D:9) a +0 scimitar a cursed +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (9, 3, D:10) 18 stones (13, 19, D:10) a +0 hand axe (17, 12, D:10) a +0 robe a +5 flail (17, 33, D:10) a +0 shortbow (18, 12, D:10) a +0 robe a cursed -3 scimitar a +0 leather armour a +0 flail (20, 12, D:10) a +0 robe a cursed -2 great sword (20, 13, D:10) a +0 scale mail (21, 13, D:10) a +0 short sword a +0 club (21, 14, D:10) a +0 robe a cursed +2 great sword a +0 robe a cursed +0 long sword (25, 34, D:10) a +0 dagger (26, 18, D:10) 16 stones (27, 16, D:10) 2 poisoned needles (27, 17, D:10) 2 poisoned needles (27, 18, D:10) a poisoned needle (29, 12, D:10) a stone (29, 16, D:10) a poisoned needle a stone (30, 15, D:10) 2 stones a poisoned needle (30, 36, D:10) a tomahawk (31, 36, D:10) a tomahawk (32, 13, D:10) a stone (32, 36, D:10) a +0 chain mail a +0 falchion (33, 12, D:10) a +4 short sword a +0 blowgun a +0 blowgun 26 poisoned needles (33, 13, D:10) a +0 whip 3 stones (36, 12, D:10) a stone (36, 14, D:10) a +0 short sword (38, 9, D:10) a stone (39, 14, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) a +0 trident (0, 1, D:11) a +0 whip a +0 chain mail (1, 1, D:11) a +0 dagger of draining a +0 robe (1, 17, D:11) a stone (17, 31, D:11) an arrow (18, 31, D:11) an arrow (20, 3, D:11) a +0 great mace (21, 31, D:11) 2 arrows (22, 2, D:11) an arrow (23, 3, D:11) 2 arrows (24, 3, D:11) 2 arrows (25, 4, D:11) an arrow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail of protection (2, 4, Lair:1) the +1 long sword of Midsummer {flame, *Drain MR+++ Int+5 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you less stealthy. the +11 whip of the Curious Wonders {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). a +2 spear of piercing a +4 quarterstaff of chaos a +0 trident 4 curare-tipped needles a +0 helmet a +0 shortbow a +0 mace of holy wrath a +0 halberd (3, -27, Lair:1) a blink frog corpse (15, 0, Lair:1) a +0 hunting sling (16, 14, Lair:1) a +0 mace (22, 11, Lair:1) an uncursed amulet of faith (25, 1, Lair:1) 23 stones (29, 4, Lair:1) a +0 pair of gloves