Dungeon Crawl Stone Soup version 0.22-a0-618-gd6a3efe1fc (console) character file. 0 Mandevil the Conjurer (level 1, 15/15 HPs) Began as a Deep Dwarf Conjurer on May 5, 2018. Quit the game on level 1 of the Dungeon on July 13, 2018. The game lasted 00:00:15 (0 turns). Mandevil the Conjurer (Deep Dwarf Conjurer) Turns: 0, Time: 00:00:16 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 45% 4 #####.. Fulminant Prism Conj/Hex #......... 73% 4 #####.. Dazzling Spray Conj/Hex #..... 32% 3 ####... Force Lance Conj/Tloc #....... 73% 4 #####.. Searing Ray Conj ##.... 8% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, Mandevil the Deep Dwarf Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Save game and exit? Welcome back, Mandevil the Deep Dwarf Conjurer. Press ? for a list of commands and other information. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , , ** * , * *, , , * ,* ,* *, , ##+## #...# * , ,+.g.+ ,* #...# , ##+## ,, * , **, , , * , , , *, * * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Deep Dwarf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_doors, grunt_decor_one_mirror, minivault_5, minmay_ruptured Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------