Dungeon Crawl Stone Soup version 0.23.0-2-g0fe3ce5905 (console) character file. Game seed: 15638216327421734097 10 Mandevil the Magician (level 2, -1/22 HPs) Began as a Merfolk Wizard on Feb 19, 2019. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:04 (301 turns). Mandevil the Magician (Merfolk Wizard) Turns: 301, Time: 00:01:04 Health: -1/22 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 5/6 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles s - 40 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of blinking {unknown} g - a scroll of fog {unknown} Comestibles d - 2 rations f - 3 chunks of flesh Skills: + Level 2.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 0.7 Conjurations Level 1.0 Summonings Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 13% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 17% 2 ##..... Blink Tloc N/A 21% 2 ##..... Slow Hex #....... 26% 2 ##..... Conjure Flame Conj/Fire #....... 41% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you with a +0 club. You die... ########### #.........# #.........# #.........# #.........# #.........# #.......%.####### #.........mgg.K.# #.........#####.# #.........# #.## #.........# #..# ######.#### ##g## #.# #.K.######.# #%# #..........# #.# #....####### #)# #...###### You could see a hobgoblin, a goblin and a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Merfolk Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 117 | D:1 | Reached skill level 1 in Fighting 179 | D:1 | Reached XP level 2. HP: 20/22 MP: 1/6 301 | D:1 | Slain by a hobgoblin Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 3.0 Conjurations | | 0.7 Summonings | | 1.0 Translocations | | 0.7 Action || total -------------------------++------- Melee: Short sword || 22 Cast: Magic Dart || 15 Armor: Robe || 2 Dodge: Dodged || 19