Mandevil Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of venom (13, 16, D:1) a stone (16, 16, D:1) a +0 dagger (16, 19, D:1) a +0 club a +0 whip (17, 14, D:1) a +1 whip of holy wrath (20, 9, D:1) a +0 leather armour (30, 1, D:1) 22 stones (31, 14, D:1) 2 atropa-tipped darts (33, 11, D:1) a +0 robe (51, -8, D:1) a +0 club (56, 7, D:1) a +0 club (58, 28, D:1) a +0 dagger (61, 7, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (1, 13, D:2) a +0 hunting sling a +0 club 6 stones (2, 8, D:2) 2 stones (2, 9, D:2) a stone (4, 0, D:2) a stone (6, -1, D:2) a stone (7, 0, D:2) a stone (10, -8, D:2) a +0 dagger (12, 6, D:2) an uncursed ring of teleportation (28, -13, D:2) a +0 dagger (29, -11, D:2) a stone (29, -10, D:2) a stone (29, -8, D:2) a stone (33, -16, D:2) 26 stones (37, -38, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) 18 stones (0, 20, D:3) a +0 spear (1, -5, D:3) 2 potions of degeneration (3, 29, D:3) a +0 leather armour (8, 40, D:3) a +0 short sword 3 stones (13, 21, D:3) a +0 chain mail a +0 dagger (13, 24, D:3) a +0 scale mail a cursed +0 hand axe (16, -4, D:3) a +0 chain mail (18, 20, D:3) a +0 robe (24, -6, D:3) 13 stones (26, -6, D:3) a +0 ring mail (30, -5, D:3) a +0 flail a +0 spear (34, 28, D:3) a +0 club (34, 29, D:3) a stone a +0 short sword (35, 29, D:3) a stone (36, 41, D:3) a +0 club (36, 43, D:3) a +0 scale mail a +0 dagger a +0 robe (36, 44, D:3) a +0 flail (37, 44, D:3) a +0 trident 2 boomerangs (38, -5, D:3) a +0 whip (38, 43, D:3) 22 sling bullets (47, 13, D:3) 18 stones (47, 40, D:3) a +0 hand axe a +0 leather armour (48, -17, D:3) a +0 dagger (49, 42, D:3) a +0 club a +0 scale mail (50, 42, D:3) a +0 short sword (53, -5, D:3) 11 sling bullets (54, 42, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) the +0 robe "Qaozepp" {-Cast rElec rN+++ Str+3} It affects your strength (+3). It insulates you from electricity. It renders you almost immune to negative energy. It prevents spellcasting. the +1 robe "Tewkefi" {*Slow rElec rCorr Stlth+} It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. It makes you more stealthy. (6, 10, D:4) a +0 hand axe (11, 22, D:4) a +0 rapier a +0 leather armour (13, 22, D:4) a cursed +0 robe a +0 dagger (14, 23, D:4) a +0 flail (20, 4, D:4) a +0 chain mail (25, 37, D:4) a cursed -2 mace (30, 43, D:4) a +0 ring mail (32, 21, D:4) a +0 robe (36, 37, D:4) a cursed amulet of inaccuracy (36, 53, D:4) a +0 dagger (37, 0, D:4) a +0 club a +0 leather armour (41, 35, D:4) 14 arrows (43, 44, D:4) a +0 leather armour (44, 14, D:4) 23 stones (45, 31, D:4) a +0 club (52, 23, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (2, -5, D:5) a cursed +0 flail (3, -1, D:5) 21 stones (13, -12, D:5) 23 bolts (15, -10, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe (23, 37, D:5) a +0 falchion (23, 38, D:5) a +0 short sword a +0 leather armour (35, -14, D:5) a +0 spear (47, 9, D:5) a +0 arbalest (47, 18, D:5) a +0 rapier (50, 8, D:5) a +0 dagger a +0 robe (51, 7, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 20, D:5) 22 sling bullets (52, -3, D:5) a +0 plate armour (52, 3, D:5) a +0 dagger a +0 robe (56, 0, D:5) a +0 long sword (67, 35, D:5) a +0 hand crossbow Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, -2, D:6) 26 bolts (1, 2, D:6) a +0 robe (13, 8, D:6) a +0 hand axe (15, -1, D:6) a +0 dagger a +0 flail of draining a cursed -3 battleaxe a +0 plate armour (15, 11, D:6) 15 stones (20, 1, D:6) a +0 robe (21, -3, D:6) 22 arrows (21, 20, D:6) a +0 club (22, 17, D:6) a +0 dagger (23, 24, D:6) a +0 large shield (27, 17, D:6) 3 gold pieces (29, 9, D:6) 19 gold pieces (29, 17, D:6) 21 arrows (30, 9, D:6) 13 gold pieces (30, 17, D:6) the +5 falchion of the Butterfly {holy, +Inv Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It lets you turn invisible. (31, 22, D:6) 31 stones (32, 11, D:6) 22 gold pieces (32, 15, D:6) a +0 club (34, 27, D:6) a +0 robe a +1 dagger of venom (34, 28, D:6) a +0 club (34, 32, D:6) 21 stones (44, 24, D:6) 7 arrows (47, -8, D:6) a +0 shortbow 19 arrows Level 7 of the Dungeon (0, 0, D:7) 15 sling bullets (2, -3, D:7) a +0 short sword a +0 leather armour (2, -1, D:7) a +0 club (20, -11, D:7) a potion of degeneration (22, -11, D:7) a +0 quarterstaff of protection (27, -23, D:7) a +0 mace a +0 plate armour (28, -23, D:7) a +0 mace a +0 ring mail a +0 war axe a cursed +0 leather armour (28, -1, D:7) 15 sling bullets (29, -32, D:7) a +0 robe (31, -8, D:7) 16 sling bullets (41, -30, D:7) a +0 hand axe 3 boomerangs a +0 ring mail (46, 2, D:7) 23 stones Level 8 of the Dungeon [Shop] Case's General Store 15 poisoned darts (66 gold) a ration (55 gold) a potion of agility (44 gold) a +0 mace (33 gold) a scroll of fear (38 gold) a ration (55 gold) a potion of ambrosia (88 gold) 20 arrows (44 gold) a wand of iceblast (12) (176 gold) (0, 0, D:8) 14 poisoned darts (9, 26, D:8) a cursed +0 club (13, 10, D:8) a +0 ring mail a +1 spear of venom (13, 27, D:8) the +9 staff of Olgreb {rPois} It protects you from poison. (14, 11, D:8) a +0 whip (14, 13, D:8) a +0 spear (20, 26, D:8) 14 gold pieces (20, 40, D:8) a +0 ring mail (22, 27, D:8) a +0 morningstar (23, 27, D:8) 23 stones (33, 40, D:8) a cursed amulet of inaccuracy (34, 30, D:8) a +0 robe (37, 36, D:8) a +0 battleaxe (39, 29, D:8) a +0 short sword (45, 22, D:8) 2 javelins Level 9 of the Dungeon (0, 0, D:9) an adder skeleton (3, 2, D:9) a +2 vampiric battleaxe (unseen) (13, 3, D:9) a +0 plate armour of fire resistance (15, 1, D:9) a +0 pair of gloves (15, 2, D:9) a +0 giant club (21, 1, D:9) a +0 troll leather armour Level 10 of the Dungeon (0, 0, D:10) 18 gold pieces the Ecumenical Temple