Mandevil Level 1 of the Dungeon (2, 7, D:1) a +2 pair of boots (3, 11, D:1) a +0 hand axe (4, 8, D:1) a +0 club (6, 6, D:1) a +0 dagger (7, -13, D:1) 13 arrows (17, 11, D:1) 18 arrows (21, -18, D:1) a +0 whip (22, 5, D:1) a +0 hunting sling (35, 0, D:1) 2 boomerangs (38, 6, D:1) 21 stones (39, 15, D:1) 17 arrows (41, -3, D:1) a +0 club (47, 17, D:1) 28 stones (50, -11, D:1) a stone (50, -8, D:1) a +0 short sword (51, -7, D:1) a +0 club 3 stones (52, 29, D:1) a +0 ring mail (54, -5, D:1) 15 poisoned darts a +0 ring mail (59, -6, D:1) a +0 whip Level 2 of the Dungeon (10, -1, D:2) 26 stones (10, 29, D:2) a cursed -3 club (13, -15, D:2) a +0 leather armour (15, 41, D:2) a +0 club (21, -5, D:2) 22 bolts (31, 20, D:2) 23 bolts (31, 31, D:2) a cursed +0 short sword 2 stones (32, -15, D:2) a +0 robe (33, 26, D:2) a +0 dagger 4 stones (34, 31, D:2) a stone (36, -1, D:2) 4 sling bullets (36, 17, D:2) a +0 chain mail (38, 31, D:2) a stone (43, 20, D:2) a +0 ring mail (44, 44, D:2) a +0 dagger (45, -13, D:2) a +0 hand axe (46, 17, D:2) a +0 whip (53, 8, D:2) a +0 shield (55, 22, D:2) a +0 centaur barding (56, 20, D:2) a +0 chain mail Level 3 of the Dungeon (2, 41, D:3) 23 stones (9, 40, D:3) a +0 club (12, 7, D:3) a cursed +0 mace (13, 37, D:3) a +0 falchion (16, 24, D:3) a +3 quarterstaff of chaos (17, 24, D:3) 8 arrows (22, 8, D:3) a +0 mace (22, 22, D:3) a stone (25, -6, D:3) 3 stones (27, 3, D:3) a +0 leather armour a +0 short sword (27, 4, D:3) a +0 leather armour a +0 dagger (27, 5, D:3) a +0 club a cursed -1 flail a +0 mace (31, 29, D:3) a +0 club (33, 6, D:3) a +0 short sword (35, 21, D:3) a +0 club (35, 24, D:3) an uncursed amulet of guardian spirit (35, 35, D:3) a +0 leather armour (42, 10, D:3) a +0 dagger (42, 11, D:3) a +0 dagger a +0 robe (44, 12, D:3) a +0 dagger (45, 18, D:3) a +0 hand axe a +0 scale mail (46, 25, D:3) a +0 dagger (47, -4, D:3) a +0 ring mail (47, 12, D:3) a +0 whip a stone (47, 13, D:3) a +0 spear a +0 scale mail a cursed -2 club a +0 flail (47, 15, D:3) a +0 flail (48, 17, D:3) a +0 trident (48, 23, D:3) a +0 club (50, 6, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (0, 0, D:4) 7 arrows (8, -27, D:4) a +0 trident (9, -27, D:4) 20 stones a +0 flail (9, -26, D:4) a +0 ring mail (17, -18, D:4) 17 stones (58, 15, D:4) a +0 hunting sling 26 stones (58, 23, D:4) a +0 buckler (58, 26, D:4) 18 stones (60, 16, D:4) a +0 hunting sling 5 stones (63, 9, D:4) 7 stones (66, 23, D:4) a +0 ring mail (66, 25, D:4) a +0 club a +0 club a +0 club a +0 club a +0 hunting sling a +0 dagger 16 stones (66, 26, D:4) a +2 falchion of holy wrath a +0 animal skin a +0 helmet a cursed -3 dagger (66, 27, D:4) a +0 club (67, 25, D:4) a +0 dagger (70, 16, D:4) a +0 hunting sling 15 stones (71, 26, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 scale mail (2, 0, D:5) a +0 ring mail (2, 34, D:5) a +0 club (4, 0, D:5) a +0 short sword (9, 30, D:5) a +0 leather armour (12, 37, D:5) a +0 leather armour (13, 1, D:5) 22 stones (14, 5, D:5) a +0 hand axe (20, 39, D:5) 28 bolts (26, 15, D:5) a +0 short sword (27, 23, D:5) 8 boomerangs (30, 23, D:5) 13 stones (32, 47, D:5) 3 boomerangs a +0 leather armour (32, 48, D:5) a +0 leather armour (33, 47, D:5) a +0 mace a +2 vampiric dagger a cursed +0 robe (33, 48, D:5) a +1 dagger of electrocution a +0 robe (39, 29, D:5) a +0 glaive a +0 plate armour (40, 27, D:5) a +0 quarterstaff a +0 leather armour (42, 23, D:5) a +0 flail (44, 23, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (46, 48, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) 18 stones (2, 2, D:6) 22 arrows a +0 shortbow (3, 20, D:6) a +2 flail of protection a cursed +0 leather armour (4, 2, D:6) an arrow (4, 17, D:6) a +0 halberd a +0 chain mail (4, 18, D:6) a +0 flail a +0 leather armour (4, 19, D:6) a +0 dagger a +0 robe (6, 2, D:6) a +2 whip of flaming (9, 31, D:6) 18 stones (9, 38, D:6) 2 potions of flight (12, 4, D:6) a +0 hand axe (15, 23, D:6) a +0 leather armour (21, 3, D:6) 15 stones (21, 23, D:6) a +0 robe (27, 15, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (29, -4, D:6) 2 potions of flight (30, 8, D:6) a +0 giant spiked club (31, 13, D:6) a +0 dagger (32, 16, D:6) a cursed +0 short sword (33, 18, D:6) 3 boomerangs a +0 scale mail (35, 11, D:6) a +0 short sword (37, 13, D:6) a +1 mace of draining (39, 15, D:6) 6 poisoned darts (43, 32, D:6) a +2 dire flail of venom a +0 ring mail (46, 27, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Toeveet's Antique Weapon Boutique a +0 great sword (143 gold) a +0 giant club (37 gold) a +0 battleaxe (143 gold) the +7 mace of Variability {chain chaos} (1320 gold) Each time it hits an enemy it has a different, random effect. a +0 falchion (66 gold) a +0 long sword (77 gold) a +0 club (22 gold) a +0 dagger (44 gold) a +1 falchion of freezing (272 gold) a +2 spear of venom (343 gold) a +2 falchion of holy wrath (382 gold) the +7 glaive "Raofum" {elec, -Tele rElec MR- SInv} (1311 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. the +5 morningstar "Tokeust" {chaos, *Noise rElec MP+9} (1355 gold) Each time it hits an enemy it has a different, random effect. It insulates you from electricity. It affects your magic capacity (+9). It may make noises in combat. (0, 0, D:7) 15 stones (2, 4, D:7) 4 javelins (2, 9, D:7) 13 sling bullets (7, -12, D:7) a +0 short sword a +0 ring mail (8, -10, D:7) a +0 dagger a +0 robe (9, 3, D:7) a potion of flight (11, -26, D:7) 19 arrows (13, 23, D:7) 9 arrows (16, -8, D:7) 25 stones (17, -10, D:7) a +0 club (17, -9, D:7) a +0 club (18, -9, D:7) a +0 flail (18, -8, D:7) a +0 leather armour a +0 mace (19, 13, D:7) a +0 large shield (32, -1, D:7) a +0 ring mail (33, -3, D:7) 22 stones (35, 0, D:7) 18 stones (36, 3, D:7) a +0 whip (38, 5, D:7) 20 arrows Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (still there?) a jackal corpse (still there?) (2, 0, D:8) a jackal corpse