Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -3, D:1) a +0 club (16, 33, D:1) a +0 spear (18, 39, D:1) a +0 short sword (24, 54, D:1) 24 arrows (25, -4, D:1) a +0 club (28, 1, D:1) a cursed +0 club (39, 50, D:1) a +0 leather armour (42, 17, D:1) a cursed -2 club (48, 2, D:1) 24 sling bullets (51, 6, D:1) a +0 club (56, 22, D:1) a +0 dagger (60, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (5, 39, D:2) a +0 mace (6, -2, D:2) a +0 ring mail (7, 42, D:2) a +0 dagger (9, 14, D:2) a +0 club (11, -9, D:2) a +0 scale mail (14, -7, D:2) a +0 shortbow (14, 8, D:2) a +0 dagger (18, 26, D:2) a +0 pair of gloves (19, 34, D:2) a +0 dagger a +0 war axe a +0 leather armour (20, 33, D:2) 19 bolts (21, 15, D:2) 25 sling bullets (21, 37, D:2) a +0 plate armour (34, 8, D:2) a +0 club (36, -9, D:2) a +0 club (36, 12, D:2) a +0 scale mail (37, 27, D:2) a +0 whip (40, 31, D:2) a +0 pair of gloves (43, 17, D:2) a +0 club (52, 17, D:2) a +0 club (52, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 arrows (0, 15, D:3) a +2 dagger of venom (2, 5, D:3) a +0 hunting sling (8, 19, D:3) a +0 short sword (9, 19, D:3) a +0 leather armour (10, 18, D:3) a +0 short sword a +0 mace a +0 mace (17, 21, D:3) a cursed -3 quarterstaff (23, 17, D:3) a +0 spear (23, 28, D:3) a +0 club (26, 10, D:3) a +0 short sword (28, 10, D:3) 19 sling bullets (33, 16, D:3) a +0 club (37, -1, D:3) a +0 dagger (48, 13, D:3) a +0 whip a +0 hand axe a +0 ring mail a cursed -1 whip a +0 short sword (53, 21, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 hand axe (7, 9, D:4) a +0 dagger (26, -22, D:4) 15 arrows (26, 1, D:4) a +0 dagger a +0 leather armour (26, 2, D:4) a +0 dagger a +0 robe (26, 3, D:4) a cursed +0 dagger (27, -3, D:4) 26 sling bullets (29, 16, D:4) a +0 giant club (36, -21, D:4) 17 bolts Level 5 of the Dungeon (0, 0, D:5) 26 bolts (2, -45, D:5) a +0 tower shield (14, -17, D:5) a cursed +0 robe (18, 4, D:5) a +0 rapier (20, -25, D:5) 18 bolts (36, -55, D:5) a +0 dagger (36, -45, D:5) a +0 spear (44, -30, D:5) a +0 dagger (46, -33, D:5) 12 gold pieces (47, -33, D:5) a +0 flail (64, -46, D:5) an arrow (65, -47, D:5) a +0 shortbow 11 arrows Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (36, 10, D:6) a +0 scale mail (36, 17, D:6) a +0 flail a +0 chain mail a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 flail (44, -14, D:6) a cursed -2 quarterstaff (44, -1, D:6) 23 arrows (51, -21, D:6) 16 sling bullets (58, -22, D:6) a -6 ring of strength (64, 30, D:6) a +0 whip Level 7 of the Dungeon [Shop] Dytzeah's Antique Armour Shoppe the +10 tower shield of Ignorance {rN+ Int-4} (1661 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 robe of positive energy (136 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +4 chain mail of fire resistance (913 gold) a cursed +0 leather armour (2 gold) a +1 ring mail of cold resistance (464 gold) a +0 ring mail (116 gold) (14, -3, D:7) a +0 falchion (23, -4, D:7) 21 bolts (23, 10, D:7) a +0 short sword (23, 11, D:7) a +0 short sword a +0 whip a +0 hand axe a +0 robe a +2 vampiric short sword (23, 15, D:7) a +0 trident a +0 plate armour (24, 12, D:7) a cursed -1 flail a +0 mace a +2 plate armour of positive energy (30, -4, D:7) a +0 pair of boots (30, 15, D:7) a +0 dagger (32, 15, D:7) a +0 flail a +0 plate armour (35, 14, D:7) a +0 club (38, 0, D:7) a +0 giant club (42, 22, D:7) a +0 cloak (43, -8, D:7) a +0 dagger (45, 2, D:7) a +0 war axe (46, 3, D:7) a +0 club (unseen) (47, 21, D:7) a cursed +0 ring mail (50, -10, D:7) a hippogriff skeleton (50, 14, D:7) 22 arrows (51, 17, D:7) a +0 club (52, -14, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Nuahiure's Jewellery Boutique an uncursed ring of ice (275 gold) the amulet "Okhaos" {Inacc rN+ MR+ Stlth-} (130 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. an uncursed amulet of magic regeneration (330 gold) an uncursed ring of positive energy (220 gold) a cursed ring of attention (49 gold) an uncursed amulet of the acrobat (330 gold) a cursed ring of see invisible (132 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of ice (275 gold) a +4 ring of dexterity (297 gold) [Shop] Reixze's General Store a +0 great sword (78 gold) a scroll of blinking (90 gold) the +11 giant spiked club "Roynofep" {pain, *Rage +Blink rElec Stlth+} (976 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It lets you blink. It may make you go berserk in combat. It makes you more stealthy. a ration (60 gold) a scroll of acquirement (624 gold) a +0 trident (42 gold) a ration (60 gold) a +0 cloak of invisibility (138 gold) a ration (60 gold) a +0 trident (42 gold) a +4 flail of protection (314 gold) a scroll of teleportation (36 gold) a potion of cancellation (96 gold) (0, 0, D:8) a scroll of remove curse (1, -15, D:8) 7 gold pieces (1, -13, D:8) 20 gold pieces (1, -6, D:8) a +0 short sword (still there?) a +0 club (still there?) (2, -7, D:8) 2 curare-tipped darts (2, -6, D:8) a +0 short sword (still there?) a stone (still there?) (3, -6, D:8) 2 stones 6 gold pieces (4, -7, D:8) a +0 whip (6, -6, D:8) a stone (14, -3, D:8) a +0 quarterstaff (16, -21, D:8) a hound skeleton (19, -17, D:8) 26 bolts the Ecumenical Temple