Mandevil Level 1 of the Dungeon (11, 17, D:1) a +0 club (21, 19, D:1) a +0 chain mail (35, -19, D:1) a +0 dagger (38, -14, D:1) a +0 short sword (43, -7, D:1) a +0 whip (46, 8, D:1) a +0 club (47, -10, D:1) a +0 club (52, 18, D:1) a +0 dagger (60, 31, D:1) a +0 plate armour (62, 22, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (21, -20, D:2) a cursed +0 robe (25, 30, D:2) a +0 dagger (32, -3, D:2) a +0 flail a +0 flail (32, 27, D:2) a +0 club (33, -13, D:2) a +0 dagger (33, -12, D:2) a +0 club (34, 19, D:2) a cursed +0 robe (35, -3, D:2) a +0 flail (41, 15, D:2) a +0 whip (45, 21, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 12, D:3) a +0 short sword (30, -27, D:3) a +0 trident a +0 leather armour (31, -27, D:3) a +0 club (40, -18, D:3) a +0 ring mail (41, -8, D:3) a cursed +0 club Level 4 of the Dungeon (8, -3, D:4) a +0 ring mail (16, -7, D:4) a +0 kite shield (20, -27, D:4) a +0 spear (36, -34, D:4) a +0 leather armour (40, -37, D:4) a +0 mace a +0 leather armour (50, -24, D:4) a +0 flail a +0 ring mail a +0 chain mail a +0 whip a +0 dagger a +0 robe Level 5 of the Dungeon (0, 1, D:5) a +0 hand axe a +0 scale mail (4, 3, D:5) a cursed -1 short sword a scroll of random uselessness (8, 12, D:5) a +0 giant club (16, 14, D:5) a +0 flail (28, -3, D:5) a +0 robe (41, 2, D:5) a +0 whip (44, -13, D:5) a +0 short sword (44, 4, D:5) a scroll of random uselessness (45, 23, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, 0, D:6) a +0 war axe a +0 dagger a cursed +0 robe (2, -20, D:6) a scroll of random uselessness (2, 0, D:6) a +0 whip a +0 ring mail a +0 club a +0 chain mail (3, 0, D:6) a +0 ring mail (6, -6, D:6) a +0 war axe (9, -39, D:6) a +0 hunting sling (23, -23, D:6) a +2 great mace of draining (31, -13, D:6) a +0 mace (41, -20, D:6) a ration (44, -31, D:6) a +0 leather armour (59, -7, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 flail a +0 leather armour (0, 3, D:7) a +0 whip (0, 5, D:7) a +0 dagger a +0 robe (10, -13, D:7) a cursed -1 giant club (10, 21, D:7) a +0 dagger a +0 robe (10, 22, D:7) a +0 club a +0 ring mail a +0 scimitar a +0 chain mail (10, 23, D:7) a +1 short sword of venom a +0 leather armour (21, 24, D:7) a +0 chain mail (21, 27, D:7) a book of Changes (31, -4, D:7) a +0 scale mail (33, 14, D:7) a cursed -3 giant club (35, 21, D:7) a +0 shortbow (38, -17, D:7) a +0 falchion Level 8 of the Dungeon (1, 22, D:8) a +0 great sword (4, -5, D:8) a +0 dagger (5, -7, D:8) a +0 hat (7, 19, D:8) a +0 giant spiked club (7, 27, D:8) a +1 dagger of flaming (8, 38, D:8) a +0 long sword a cursed +0 plate armour (17, -17, D:8) a scroll of noise (19, 26, D:8) a +0 leather armour (22, 31, D:8) a +0 whip (23, 31, D:8) a cursed -2 dagger a +0 short sword a +0 leather armour (28, 28, D:8) a +0 plate armour (33, 1, D:8) a +1 tower shield of protection (35, -22, D:8) a +0 shortbow (40, -8, D:8) a +1 hunting sling of flaming (40, 1, D:8) the +10 scythe of Gishramamm {chaos, rElec rC+++ Dex-3 Stlth+} Each time it hits an enemy it has a different, random effect. It affects your dexterity (-3). It renders you almost immune to cold. It insulates you from electricity. It makes you more stealthy. (40, 10, D:8) an uncursed staff of wizardry (41, -1, D:8) a +0 chain mail (42, -7, D:8) a +0 robe (43, 40, D:8) a +0 club (44, 7, D:8) a +0 shortbow (44, 8, D:8) a +3 spear a +0 robe (45, 1, D:8) a +0 short sword a +0 battleaxe a +0 scale mail a cursed +0 leather armour (45, 18, D:8) an uncursed staff of cold (48, 39, D:8) a +0 club a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 trident (2, -15, D:9) a +0 falchion (6, -8, D:9) an iguana corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a stone