Mandevil Level 1 of the Dungeon (1, -1, D:1) a +0 club (3, -22, D:1) a +0 club (5, -20, D:1) a +0 pair of gloves (6, -19, D:1) a cursed -3 club (11, -4, D:1) a +0 spear (16, 0, D:1) a +0 leather armour (16, 2, D:1) a +0 leather armour (17, -30, D:1) a +0 club (17, -29, D:1) a +0 dagger (22, -12, D:1) a cursed -2 short sword (32, -9, D:1) a cursed +0 club (33, -7, D:1) a +0 short sword Level 2 of the Dungeon (6, 10, D:2) a +0 dagger (10, 32, D:2) a +0 mace (13, 23, D:2) a +0 leather armour (17, -14, D:2) a +0 short sword (17, 24, D:2) a +0 club (31, 7, D:2) a +0 club (31, 9, D:2) a +0 whip (33, 4, D:2) a +0 spear (37, -28, D:2) a +0 pair of gloves (38, 5, D:2) a cursed -3 club (48, -27, D:2) a +0 war axe (53, -22, D:2) a +2 antimagic short sword (55, -19, D:2) 12 sling bullets (57, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (20, 5, D:3) a +0 dagger (23, 13, D:3) a +0 short sword (28, 0, D:3) a +0 hunting sling (28, 4, D:3) a potion of attraction (32, -9, D:3) a +0 ring mail (32, -7, D:3) a +0 long sword (39, 13, D:3) a +0 mace (42, -6, D:3) a cursed -1 short sword (48, -2, D:3) an uncursed staff of poison (49, -12, D:3) 21 bolts (49, -2, D:3) 4 gold pieces (still there?) 6 gold pieces (still there?) (51, -2, D:3) 7 gold pieces (52, 1, D:3) a +0 quarterstaff (53, -2, D:3) the +1 leather armour of the Immovable Xeniums {Harm rC+ Will- SInv} It protects you from cold. It affects your willpower, your defense against some magical effects. It lets you see invisible. It increases damage dealt and taken. (55, -2, D:3) 7 gold pieces (56, -2, D:3) a scroll of magic mapping Level 4 of the Dungeon (3, 29, D:4) a +0 club a +0 leather armour (18, 11, D:4) a +0 ring mail (19, 23, D:4) a +0 leather armour (19, 31, D:4) a potion of attraction (20, 25, D:4) a +0 dagger (23, 10, D:4) a +0 hunting sling (30, 16, D:4) a +0 flail a +0 chain mail (30, 26, D:4) a +0 plate armour (30, 40, D:4) a +0 flail (33, 18, D:4) 12 sling bullets (36, 40, D:4) a +0 scale mail (37, 14, D:4) a +0 spear (38, 20, D:4) a potion of degeneration (38, 38, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Goety's General Store a scroll of identify (26 gold) a scroll of torment (97 gold) a wand of acid (6) (260 gold) a +0 robe (9 gold) an uncursed amulet of magic regeneration (390 gold) a +1 pair of gloves of strength (214 gold) the +2 plate armour of Waemoe {rElec Str+2 Dex+3} (747 gold) It affects your strength (+2). It affects your dexterity (+3). It insulates you from electricity. a +0 short sword (39 gold) (1, 42, D:5) a +0 hand axe (14, 37, D:5) a +0 dagger a +0 leather armour (18, 31, D:5) a cursed -2 war axe (35, 42, D:5) a +0 whip a cursed +0 chain mail a +0 whip a cursed +0 scale mail a scroll of noise (36, 42, D:5) a +0 dagger a +0 robe a +0 club a +2 chain mail of positive energy (37, 42, D:5) a cursed +0 dagger a +0 robe (39, 3, D:5) a cursed staff of poison (44, 45, D:5) a +0 dagger (48, 40, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour a +0 whip a +0 ring mail a +0 short sword a +0 ring mail a +0 mace a +0 dagger a +0 robe an orc corpse an orc corpse (3, 22, D:6) a water moccasin corpse (7, 23, D:6) a +0 flail (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (10, 18, D:6) a worm corpse (14, 24, D:6) 2 arrows (15, 24, D:6) an arrow (17, 22, D:6) a +0 shortbow 14 arrows (18, 22, D:6) an arrow