Dungeon Crawl Stone Soup version 0.26.0-16-gc1dbca0489 (console) character file. Game seed: 2119932751423193908 346 Mandevil the Skirmisher (level 6, -6/55 HPs) Began as a Ghoul Venom Mage on Jan 20, 2021. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:08:39 (5059 turns). Mandevil the Skirmisher (Ghoul Venom Mage) Turns: 5059, Time: 00:08:40 Health: -6/55 AC: 4 Str: 14 XL: 6 Next: 59% Magic: 6/7 EV: 11 Int: 10 God: Gold: 232 SH: 0 Dex: 9 Spells: 7/8 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . h - +1 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 232 gold pieces. Inventory: Missiles b - a throwing net f - 17 arrows g - 19 sling bullets s - 46 stones (quivered) Armour h - a +1 leather armour (worn) Wands p - a wand of paralysis (8) Scrolls d - 4 scrolls of teleportation Potions a - 3 potions of flight i - a potion of attraction {unknown} j - a potion of heal wounds {unknown} l - a potion of mutation {unknown} m - a potion of curing {unknown} o - a potion of might {unknown} q - a potion of ambrosia {unknown} Skills: + Level 4.8 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 4.8 Unarmed Combat - Level 1.7 Spellcasting - Level 0.8 Transmutations - Level 3.0 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sting Tmut/Pois 16% 19% 1 Your spell library contained the following spells: Spells Type Power Failure Level Poisonous Vapours Pois/Air 6% 32% 2 Animate Skeleton Necr 0% 38% 1 Apportation Tloc 0% 38% 1 Corona Hex 0% 38% 1 Summon Small Mammal Summ 0% 38% 1 Ignite Poison Fire/Tmut/Pois 3% 58% 3 Mephitic Cloud Conj/Pois/Air 2% 63% 3 Olgreb's Toxic Radiance Pois 6% 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (45% to evade) The sting misses the frilled lizard. The sting misses the jackal. The frilled lizard closely misses you. Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (45% to evade) The sting misses the frilled lizard. The sting misses the jackal. The frilled lizard bites you. You scratch the frilled lizard. You kill the frilled lizard! The jackal bites you but does no damage. You scratch the jackal but do no damage. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. You scratch the jackal but do no damage. The jackal barely misses you. You scratch the jackal. You kill the jackal! You scratch the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. Your leather armour prevents you from hitting the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You scratch the jackal. You kill the jackal! The howler monkey skeleton closely misses you. You see here a frilled lizard corpse. You scratch the howler monkey skeleton. The howler monkey skeleton is lightly damaged. The howler monkey skeleton barely misses you. You scratch the howler monkey skeleton. The howler monkey skeleton is heavily damaged. The howler monkey skeleton hits you. You scratch the howler monkey skeleton. The howler monkey skeleton is heavily damaged. The howler monkey skeleton hits you. You claw the howler monkey skeleton! You destroy the howler monkey skeleton! No target in view! No target in view! You see here a worker ant corpse. You start resting. Magic restored. HP restored. You now have 217 gold pieces (gained 17). Found a short sword. You now have 232 gold pieces (gained 15). An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (17% to evade) The sting hits the ogre. The ogre is poisoned. The ogre is lightly wounded. You scratch the ogre. The ogre is lightly wounded. The ogre closely misses you. You claw the ogre! The ogre is moderately wounded. You claw the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Unknown command. You claw the ogre! The ogre is almost dead. The ogre looks more healthy. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 17% to evade) The sting misses the ogre. The ogre hits you with a +0 giant club! You die... #.## ######## #... #......# #.## #.####.# #.## ## ##### #.####.#### #.## #. ...# #.##......# #... #. ####.######.##.#.##.# #### #. #........##.##.#.##.# #. #.##....On.......##.# #.##.....##.##.##.#.##.# #.......)##.##.##.#.##.### ########.##.......#%#....# #.##.......#%#..#.# #.##.........#.##.#### ...........##..##.#... #.#............##..... ...........#####... You could see an ogre. Vanquished Creatures A bullfrog (D:4) A hound (D:4) An orc wizard (D:3) 2 bullfrog skeletons (D:4) A worker ant (D:4) A howler monkey skeleton (D:4) 5 adders 5 worms A dart slug (D:2) 5 orcs 2 bats 6 giant cockroaches 3 goblins 8 hobgoblins 7 jackals 3 kobolds 6 quokkas A ball python (D:3) 5 frilled lizards A quokka skeleton (D:4) 10 rats 75 creatures vanquished. Vanquished Creatures (others) 4 toadstools (D:3) 4 creatures vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Ghoul Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 97 | D:1 | Reached skill level 1 in Fighting 97 | D:1 | Reached skill level 1 in Unarmed Combat 97 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 1464 | D:2 | Reached XP level 3. HP: 29/29 MP: 1/4 2074 | D:2 | Reached XP level 4. HP: 37/37 MP: 3/5 3197 | D:3 | You fall into a shaft and drop 1 floor! 3218 | D:4 | Reached XP level 5. HP: 10/45 MP: 6/6 4527 | D:4 | Reached XP level 6. HP: 35/53 MP: 4/7 5059 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, infiniplex_forest_end_double, infiniplex_forest_end_2, infiniplex_forest_corner_2, minmay_crystal_water D:2: layout_basic D:3: layout_loops_corners, minmay_gold_behind_fungi D:4: layout_loops_cross, minmay_temple_entry_fiery, palyth_stone_intersect Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.8 Unarmed Combat | 1 2 3 4 | 4.8 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Transmutations | | 0.8 Poison Magic | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 82 | 155 || 237 Throw: Stone | 1 | 19 || 20 Cast: Sting | 25 | 27 || 52 Use: Scroll | | 8 || 8 Stab: Sleeping | 3 | 2 || 5 Armor: Robe | 5 | || 5 Leather armour | 5 | 28 || 33 Dodge: Dodged | 36 | 70 || 106