Mandevil Level 1 of the Dungeon (7, -4, D:1) a +2 pair of boots (25, 2, D:1) 13 sling bullets (27, 6, D:1) a +0 tower shield (34, 25, D:1) 23 sling bullets (39, 31, D:1) a +0 robe (41, 36, D:1) a +0 club (43, 16, D:1) a +0 dagger (45, 33, D:1) a +0 leather armour (48, 15, D:1) a +0 club (52, 24, D:1) a +2 pair of gloves Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (18, 11, D:2) a +0 robe (45, -7, D:2) a +0 short sword (47, -11, D:2) 21 arrows (51, 27, D:2) 14 bolts (61, -8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 22, D:3) a +0 club (10, 20, D:3) a +0 leather armour (11, 11, D:3) a +0 club (25, 34, D:3) a +0 pair of gloves (26, 1, D:3) a +0 robe (30, 25, D:3) a +2 vorpal mace (33, 4, D:3) a +0 falchion a +1 short sword of speed (35, 4, D:3) a +0 club (39, -17, D:3) a +0 dagger a +0 club a +0 ring mail a +0 ring mail a +0 short sword (39, -7, D:3) a +0 leather armour (42, 27, D:3) a +1 scale mail of fire resistance (42, 32, D:3) a +0 hunting sling (43, 11, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 whip a +0 flail (21, -20, D:4) a +0 leather armour (26, -45, D:4) a +0 whip (33, -6, D:4) a +0 mace (39, -9, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Myacw's General Store a +0 robe (7 gold) a phial of floods (440 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a potion of flight (33 gold) a +0 leather armour (22 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) (0, 0, D:5) a +0 chain mail (1, 5, D:5) a +0 robe (2, -11, D:5) a +0 leather armour a +0 mace a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 flail a +0 ring mail a +0 robe a +0 dagger (4, 38, D:5) a +0 ring mail (9, 28, D:5) a +0 giant club (19, 2, D:5) a +0 robe (26, 11, D:5) 10 sling bullets (41, 1, D:5) a +0 shortbow (48, 38, D:5) a +0 ring mail (52, 39, D:5) 11 arrows Level 6 of the Dungeon [Shop] Ocydwe Rode's Assorted Antiques a +0 leather armour (58 gold) a +0 rapier (116 gold) a potion of lignification (87 gold) a scroll of blinking (217 gold) a +0 chain mail (130 gold) a potion of attraction (87 gold) a book of Misfortune (580 gold) a potion of lignification (87 gold) (0, 0, D:6) a +0 chain mail (9, 19, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour (13, 6, D:6) a +0 quarterstaff (13, 22, D:6) a +0 dagger (14, 25, D:6) a +0 robe (14, 32, D:6) 20 bolts (20, 20, D:6) a +0 glaive (31, 41, D:6) a +0 mace (37, 8, D:6) a +0 robe (38, 21, D:6) a +0 trident (39, 25, D:6) the +9 plate armour of a wizard's laboratory {-Tele rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. It prevents most forms of teleportation. (41, 27, D:6) a +0 leather armour a +0 flail (44, 1, D:6) a +0 giant club (46, 17, D:6) a +0 leather armour a +0 trident (46, 20, D:6) a +0 leather armour a +0 trident (47, 21, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (8, 44, D:7) a +0 shortbow 14 arrows (19, 21, D:7) a +0 robe (19, 27, D:7) a +0 leather armour (22, 15, D:7) a +0 hunting sling (25, 17, D:7) a +0 hunting sling (32, 24, D:7) a +0 leather armour (37, 0, D:7) a +0 leather armour (38, 43, D:7) a +0 hand axe (49, 20, D:7) a +0 hand axe a +0 chain mail (55, 11, D:7) a +0 shortbow 18 arrows (58, 46, D:7) a +0 mace (61, 47, D:7) a +2 quarterstaff of chaos (65, 2, D:7) 9 bolts (68, 6, D:7) 17 sling bullets Level 8 of the Dungeon (0, 0, D:8) 18 arrows (5, 11, D:8) a +0 giant club a +0 giant club (14, 21, D:8) a +0 club (29, 47, D:8) a +0 ring mail (32, 48, D:8) a +0 whip a +0 leather armour a +0 scale mail a +1 war axe of flaming a +0 ring mail (33, 51, D:8) a +0 ring mail (40, 32, D:8) a +0 helmet (56, 36, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 falchion a +0 whip a +0 mace a +0 plate armour (1, 0, D:9) a +0 dagger a +0 robe (13, -29, D:9) a +0 giant spiked club (13, -7, D:9) a +0 club (17, -8, D:9) a +0 spear (18, -9, D:9) a +0 flail (18, -8, D:9) a +0 halberd (18, 20, D:9) a +0 long sword (19, -9, D:9) a +0 dagger a +0 leather armour (20, -11, D:9) a +0 scale mail of fire resistance (20, -10, D:9) a +0 club (20, -9, D:9) a +0 dagger a +0 robe a +0 club a +0 robe a +0 flail (20, -8, D:9) a +0 halberd (30, -14, D:9) a +0 flail a +0 chain mail a +0 flail a +0 leather armour a +0 hand axe a +0 plate armour (30, -13, D:9) a +0 dagger a +0 robe (31, -22, D:9) a +0 dire flail (31, -14, D:9) a +0 mace a +0 ring mail a +0 battleaxe a +0 plate armour a +0 leather armour a +1 mace of protection a +0 leather armour (36, -27, D:9) 20 bolts (51, 15, D:9) 15 arrows (66, -15, D:9) 10 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (11, -22, D:10) a +0 giant spiked club (23, -3, D:10) a +1 robe (23, -2, D:10) a +0 war axe (24, -6, D:10) 22 bolts (24, -1, D:10) 27 arrows (25, 1, D:10) a +0 ring mail (26, -3, D:10) a +0 shortbow 11 arrows (26, -1, D:10) a scroll of holy word a scroll of random uselessness (31, 9, D:10) a +0 giant club a +0 giant club (42, 7, D:10) an iguana corpse (43, 0, D:10) 14 bolts (52, 16, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (53, -13, D:10) a +0 shortbow 11 arrows (55, -16, D:10) the +9 great sword "Starlight" {flame, rC+ Str+4 Dex-2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (-2). It protects you from cold. It makes you more stealthy. (55, -4, D:10) 14 bolts (60, -12, D:10) a +0 robe the Ecumenical Temple