Mandevil Level 1 of the Dungeon (6, 22, D:1) a +0 falchion (6, 24, D:1) a +0 dagger (19, 37, D:1) a +0 dagger (23, 7, D:1) a +0 dagger (24, 22, D:1) a +0 falchion (30, -12, D:1) a +0 leather armour (37, 31, D:1) a +0 pair of boots (42, 22, D:1) a book of Cantrips (56, -3, D:1) a +0 ring mail (58, 25, D:1) a +0 club (59, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -13, D:2) a +0 short sword (3, 1, D:2) a +2 quarterstaff of chaos a +1 cloak of preservation (8, -21, D:2) a +0 robe (16, 0, D:2) a +0 hand axe (22, -15, D:2) a +0 short sword a +0 club (30, -24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a book of Air (5, 12, D:3) a +0 whip (unseen) (6, 11, D:3) a +0 club (unseen) (7, 26, D:3) a +0 hand axe (8, 26, D:3) a +0 club (9, 28, D:3) a +0 hand axe (15, 3, D:3) a +0 dagger a +0 hunting sling (17, 9, D:3) a +0 dagger (23, -5, D:3) a +0 dagger (24, 26, D:3) a potion of brilliance (27, 28, D:3) a +0 dagger (34, 35, D:3) a +0 whip a +0 club a +0 leather armour (34, 36, D:3) a +0 falchion a +0 dagger a +0 robe a +0 dagger (35, 10, D:3) a +0 whip (52, 8, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (3, 44, D:4) a +0 scythe a +0 robe (6, 4, D:4) a +0 hand crossbow a +0 whip (13, 34, D:4) a ring of magical power (16, -1, D:4) a +0 robe (22, 35, D:4) a book of Conjurations (23, 31, D:4) a ring of wizardry (28, 9, D:4) a scroll of amnesia (33, 26, D:4) a +0 quarterstaff (33, 52, D:4) the +5 dagger of Extermination {vorpal, rF+ rC+ Str+4 Int-2} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-2). It protects you from fire. It protects you from cold. (37, 27, D:4) a +0 short sword (38, 29, D:4) a +0 dagger a +0 leather armour (45, 34, D:4) a +0 spear (46, 36, D:4) a +0 dagger (47, 35, D:4) a +0 halberd (50, 45, D:4) a +0 dagger a +0 robe (50, 46, D:4) a +0 mace a +0 leather armour (51, 47, D:4) a +0 trident (55, 20, D:4) a +0 flail (55, 21, D:4) a +1 falchion of holy wrath (56, 24, D:4) a +0 whip (61, 43, D:4) a +0 dagger (65, -2, D:4) a +0 dagger (72, 15, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (16, 13, D:5) a +0 whip of flaming a +0 robe (18, 3, D:5) a +0 falchion (40, 0, D:5) a +0 flail (42, 0, D:5) a +3 halberd (43, 0, D:5) a +0 spear a throwing net (45, -5, D:5) a +0 dagger of venom a +2 robe a +0 ring mail Level 6 of the Dungeon (4, 34, D:6) a +0 spear (5, 35, D:6) a +0 club (6, -3, D:6) a +4 dire flail of freezing a +0 robe (6, 34, D:6) a +0 spear of freezing (6, 35, D:6) a +0 spear a throwing net (7, -3, D:6) a +2 spear of freezing a +0 robe (8, -3, D:6) a +0 short sword a +0 robe a +3 battleaxe a +0 robe (24, -9, D:6) a +0 leather armour (33, -13, D:6) a +0 ring mail (35, 19, D:6) a +0 club (42, 16, D:6) a +0 whip a +0 robe (50, 40, D:6) a +0 hunting sling (52, 16, D:6) a Young Poisoner's Handbook Level 7 of the Dungeon [Shop] Duoris's Weapon Shoppe a +0 trident (49 gold) a +0 long sword (49 gold) 22 stones (30 gold) a +0 scimitar (56 gold) a +0 hunting sling (21 gold) a +0 dagger (28 gold) a +0 whip (35 gold) 20 stones (28 gold) (0, 0, D:7) a +0 hand axe (10, 17, D:7) a +0 halberd a throwing net a +0 scale mail (12, 38, D:7) a +0 giant club (18, 3, D:7) a +0 giant club (19, 1, D:7) a +0 club a +0 leather armour (19, 2, D:7) a +0 hand axe a +0 leather armour (20, 1, D:7) a +0 mace a +0 club a +0 dagger of venom a +0 robe (26, 38, D:7) a +0 scimitar +0 swamp dragon scales (26, 40, D:7) a ring of wizardry (27, 34, D:7) a +0 spear a +0 robe (28, 34, D:7) a +0 great sword a +0 robe (28, 35, D:7) a +1 trident of freezing a +0 robe a +0 hand crossbow (30, 50, D:7) a +0 whip (31, 49, D:7) a +0 dagger a +0 mace (31, 50, D:7) a +0 whip a +0 short sword (43, 8, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Jofum's General Store 2 potions of attraction (72 gold) 12 stones (14 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a lightning rod (4/4) (360 gold) a scroll of teleportation (36 gold) a +3 vorpal executioner's axe (384 gold) 2 scrolls of identify (48 gold) 29 bolts (69 gold) (0, 0, D:8) a +0 club (12, -19, D:8) a +0 plate armour a +0 mace (13, -8, D:8) a book of Changes (26, -22, D:8) a +0 shortbow (52, -7, D:8) a +0 leather armour (56, -15, D:8) a +0 club a +0 ring mail Level 9 of the Dungeon (5, 9, D:9) a +0 club (6, 9, D:9) a +0 dagger a +0 robe a +0 whip a +0 leather armour (7, -11, D:9) a +0 club (7, 9, D:9) a +0 dagger a +0 robe (14, 3, D:9) a lightning rod (4/4) (15, -8, D:9) a +1 great sword of freezing (30, 14, D:9) a +2 scimitar a +0 robe (31, -9, D:9) a +0 mace (31, 14, D:9) a +0 vorpal flail a +0 robe (32, 14, D:9) a +2 hand axe of venom a +0 robe (43, -3, D:9) a book of Flames (45, 6, D:9) a +0 dagger (49, -12, D:9) a +0 robe a +4 dagger (50, -12, D:9) a +0 robe a +0 dagger (51, -12, D:9) a +0 robe a +3 dagger (52, -12, D:9) a +0 robe a +0 hand axe (57, 11, D:9) a +0 dagger (64, -9, D:9) 3 scrolls of noise a +3 halberd of freezing a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar (1, 12, D:10) a +0 dagger (1, 24, D:10) a book of Changes (still there?) a +2 war axe of freezing (still there?) (2, 4, D:10) a poisoned dart (5, 4, D:10) a +0 leather armour (5, 16, D:10) 16 gold pieces (9, 16, D:10) the ring "Cooraq" {rPois rF- rC+ Str+4 SInv} (still there?) [ring of see invisible] It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you see invisible. Doifapp's Handbook of Confrontation (still there?) Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Conjure Flame Conjuration/Fire 3 no c - Sticky Flame Conjuration/Fire 4 no d - Irradiate Conjuration/Transmutation 5 no Trog disapproves of the use of such an item. (12, 2, D:10) a +0 hand axe (16, 34, D:10) a +0 falchion (17, 22, D:10) a +0 hand crossbow (20, 13, D:10) a +2 vorpal spear a +0 ring mail (21, 12, D:10) a +0 club (21, 13, D:10) a +0 club a +0 flail (24, 44, D:10) a +0 flail (25, 43, D:10) a +0 dagger a +0 short sword a +0 chain mail (25, 44, D:10) a +0 giant club a +0 giant spiked club a +0 hand axe a +0 leather armour (26, 12, D:10) a +0 robe (26, 29, D:10) a +0 longbow (26, 30, D:10) 12 gold pieces (26, 31, D:10) 14 poisoned darts (27, 29, D:10) a +1 mace of venom (27, 30, D:10) 22 arrows (27, 31, D:10) a +0 chain mail (28, 22, D:10) a potion of brilliance (28, 29, D:10) 19 poisoned darts (28, 30, D:10) 12 gold pieces (28, 31, D:10) 11 gold pieces (29, 34, D:10) a +0 flail (30, 32, D:10) a +0 chain mail a +0 club a +0 robe a +1 dagger of venom (30, 33, D:10) a +0 chain mail a +0 club (30, 34, D:10) a +0 scale mail a +0 club (35, 9, D:10) a +0 pair of boots Level 1 of the Lair of Beasts (0, 3, Lair:1) 13 boomerangs an amulet of the acrobat an amulet of guardian spirit 206 stones 28 sling bullets 179 bolts 243 arrows a +1 hand axe (9, 14, Lair:1) a hydra corpse (19, 26, Lair:1) a +0 glaive (19, 39, Lair:1) a scroll of immolation (35, 21, Lair:1) a polar bear corpse (36, 13, Lair:1) 16 gold pieces (45, 32, Lair:1) a cane toad corpse