Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (console) character file. Game seed: 12400621220605526235 32 Mandevil the Caller (level 2, 0/23 HPs) Began as a Demigod Summoner on Aug 1, 2021. Slain by Terence (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:45 (1683 turns). Mandevil the Caller (Demigod Summoner) Turns: 1683, Time: 00:02:46 Health: 0/23 AC: 4 Str: 9 XL: 2 Next: 93% Magic: 3/7 EV: 12 Int: 17 God: Gold: 102 SH: 0 Dex: 14 Spells: 0/5 levels left rFire . . . SeeInvis . a - +0 mace (drain) rCold . . . Faith . (no shield) rNeg + . . Spirit . d - +2 robe {rN+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 mace of draining (weapon) i - a +0 vorpal dagger Missiles f - 27 sling bullets k - 10 arrows s - 28 stones Armour d - a +2 robe of positive energy (worn) Scrolls j - a scroll of amnesia Potions b - a potion of attraction c - a potion of flight {unknown} e - a potion of brilliance g - a potion of mutation {unknown} h - 2 potions of might Skills: + Level 1.1 Fighting - Level 1.8 Dodging - Level 1.8 Stealth + Level 2.2 Spellcasting * Level 0.4 Conjurations + Level 3.9 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 b - Searing Ray Conj 6% 3d3 24% 2 c - Call Imp Summ 15% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 15% N/A 12% 3 Magic Dart Conj 12% 1d3 16% 1 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Fulminant Prism Conj/Hex 1% 3d6 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. Your white imp hits the giant cockroach but does no damage. You closely miss the giant cockroach. The giant cockroach completely misses you. Your white imp hits the giant cockroach but does no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach. You drain the giant cockroach. You kill the giant cockroach! No target in view! No target in view! An adder and Terence come into view. Terence is wielding a +2 flail of protection. Terence shouts! Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The adder hisses angrily. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your crimson imp hits Terence but does no damage. Unknown command. You catch the helpless Terence completely off-guard! You hit Terence. Terence is lightly wounded. Terence barely misses you. Your crimson imp barely misses Terence. The adder bites you but does no damage. Your white imp misses the adder. Terence hits you with a +2 flail of protection! Your crimson imp hits Terence but does no damage. The adder bites you. You barely miss Terence. Terence is lightly wounded. Your white imp completely misses Terence. The adder bites you. Terence hits you with a +2 flail of protection! You die... #....#####..#####.# #.........)........ #...#######.##.##.# #...# #)...##.# #...# #..<....# #######...#######.......# #...............##.###### ..................#. #......55p...)...# # #######5@S######. #...# # #...# #...# #...# #.... #...# You could see Terence (ally target), an adder, a friendly crimson imp (summoned) and 2 friendly white imps. Vanquished Creatures An adder (D:3) 2 bats An endoplasm (D:3) 2 giant cockroaches A goblin (D:2) A hobgoblin (D:1) 2 quokkas (D:2) A frilled lizard (D:2) 2 kobolds (D:3) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) An endoplasm (D:1) A kobold (D:1) 2 ball pythons 5 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 1083 | D:2 | Reached XP level 2. HP: 7/22 MP: 5/7 1530 | D:3 | Learned a level 2 spell: Call Imp 1533 | D:3 | Learned a level 2 spell: Searing Ray 1580 | D:3 | Reached skill level 1 in Fighting 1677 | D:3 | Noticed Terence 1683 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, patterned_corridor D:2: layout_basic, hellmonk_ecumenical_altar_blasted, nrook_campfire, amcnicky_mini_rare_corridor_liquid D:3: layout_loops_cross, zin_academy, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Fighting | 1 | 1.1 Dodging | | 1.8 Stealth | | 1.8 Conjurations | | 0.4 Summonings | | 3.9 Action || total -------------------------++------- Melee: Mace || 37 Unarmed || 14 Dagger || 10 Cast: Summon Small Mamm || 7 Call Imp || 5 Use: Scroll || 6 Stab: Sleeping || 6 Distracted || 1 Armor: Robe || 23 Dodge: Dodged || 31