Dungeon Crawl Stone Soup version 0.27.1 (console) character file. Game seed: 11369181695748607989 23 Mandevil the Skirmisher (level 3, 0/45 HPs) Began as a Barachi Abyssal Knight on Aug 22, 2021. Was a Follower of Lugonu. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:36 (1146 turns). Mandevil the Skirmisher (Barachi Abyssal Knight) Turns: 1146, Time: 00:01:37 Health: 0/45 AC: 21 Str: 12 (14) XL: 3 Next: 0% Magic: 4/4 EV: 2 Int: 11 (12) God: Lugonu [*.....] Gold: 65 SH: 0 Dex: 9 (11) Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Faith . (no shield) rNeg + + + Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -2), tree-form A: stationary, stasis, torment immunity, boosted hp, (amphibious), (slowness 1), (strong legs 1), +LOS a: Renounce Religion, Depart the Abyss You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 65 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) b - a +2 short sword of holy wrath Missiles d - 18 arrows g - 22 sling bullets s - 30 stones Armour e - a +0 leather armour (melded) Scrolls h - a scroll of identify {unknown} Skills: + Level 4.1 Fighting + Level 3.1 Long Blades - Level 2.4 Armour - Level 1.1 Dodging + Level 2.1 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 0% N/A 71% 3 Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are amphibious.)) ((You cover ground slowly.)) ((You can hop short distances.)) You have an extended range of vision and can be seen from far away. Message History You miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The frilled lizard barely misses you. You riposte. You hit the frilled lizard. You kill the frilled lizard! Lugonu accepts your kill. The adder barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. It was a potion of cancellation. You feel magically purged. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of lignification. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder barely misses you. You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. x2 You slash the adder! You kill the adder! Lugonu accepts your kill. You die... ########### #.........#### +....7>$...... #....)....#### #.........# #.........# #.........# #.........# #.......... #........... #..........## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:2) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Mandevil the Barachi Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 34 | Abyss:1 | Noticed a large abomination 38 | Abyss:1 | Noticed a crimson imp 42 | D:1 | Escaped the Abyss 310 | D:1 | Reached XP level 2. HP: 10/25 MP: 3/3 554 | D:1 | Reached skill level 4 in Fighting 1141 | D:2 | Reached XP level 3. HP: 5/30 MP: 4/4 1143 | D:2 | HP: 2/45 [poisoned by an adder] 1146 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple_redux, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Invocations | 2 | 2.1 Fighting | 4 | 4.1 Long Blades | 3 | 3.1 Armour | | 2.4 Dodging | | 1.1 Action || total -------------------------++------- Melee: Falchion || 47 Use: Potion || 3 Stab: Sleeping || 1 Armor: Leather armour || 22 Skin || 5 Dodge: Dodged || 37 Rpst.: Falchion || 13