Mandevil Level 1 of the Dungeon (0, 0, D:1) 32 arrows (15, 9, D:1) a +0 club (19, 15, D:1) a +0 club (20, 25, D:1) a +2 pair of gloves (23, 24, D:1) a +0 club (24, 27, D:1) a +0 whip (34, 12, D:1) a staff of conjuration (38, 30, D:1) a +0 club Level 2 of the Dungeon [Shop] Wedots's Distillery a potion of resistance (130 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of mutation (104 gold) a potion of resistance (130 gold) 3 potions of berserk rage (195 gold) a potion of magic (104 gold) (0, 0, D:2) a +0 flail (2, -2, D:2) a +0 club (9, 34, D:2) a +0 dagger (14, 9, D:2) a +0 dagger a +0 dagger (14, 10, D:2) a +0 leather armour a +0 dagger (14, 18, D:2) a +0 club (28, 12, D:2) a +0 dagger (33, 14, D:2) a +0 short sword (43, 5, D:2) a +0 club a +0 hunting sling (46, 35, D:2) a +0 club (53, -7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 club (6, -2, D:3) 22 bolts (17, -20, D:3) a +0 scale mail of cold resistance (19, -13, D:3) a +0 ring mail (26, -12, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Qesusam's General Store 13 sling bullets (78 gold) a scroll of amnesia (42 gold) 30 sling bullets (180 gold) 19 arrows (45 gold) a +0 spear (36 gold) a +0 dagger (24 gold) (0, 0, D:4) a +0 whip (15, -5, D:4) a +0 mace (21, -25, D:4) 2 potions of degeneration (29, 8, D:4) 17 bolts (33, 5, D:4) a +0 dagger (35, 6, D:4) a +0 dagger of venom a +0 dagger (35, 9, D:4) a +0 club (35, 11, D:4) a +0 dagger a +0 dagger (35, 12, D:4) a +0 club a +0 helmet a +0 animal skin a +2 antimagic trident (35, 14, D:4) a +0 dagger (37, 13, D:4) a +0 falchion of electrocution (38, -9, D:4) a +0 spear (46, -11, D:4) 19 bolts (51, 21, D:4) a +0 leather armour (52, -22, D:4) the +3 trident "Beastbane" {protect, rN++ Int+2} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. (58, -12, D:4) a +0 giant club (59, 5, D:4) a +0 mace (61, 11, D:4) a +0 trident a +0 scale mail Level 5 of the Dungeon [Shop] Qiyryq's Weapon Boutique a +1 vorpal spear (126 gold) a +0 flail (38 gold) a +0 mace (33 gold) a +0 short sword (33 gold) a +0 hunting sling (16 gold) a +4 arbalest (291 gold) a +0 battleaxe (71 gold) a +0 short sword (33 gold) a +0 falchion (33 gold) (0, 0, D:5) a +0 ring mail (44, 24, D:5) a +0 dagger a +3 leather armour of fire resistance (55, -20, D:5) a +0 rapier a +0 leather armour Level 6 of the Dungeon [Shop] Ipnot's Distillery 2 potions of mutation (192 gold) a potion of lignification (36 gold) a potion of invisibility (96 gold) a potion of degeneration (12 gold) 2 potions of mutation (192 gold) a potion of curing (36 gold) a potion of invisibility (96 gold) (0, 0, D:6) a +0 short sword a +0 chain mail (1, -48, D:6) a staff of conjuration (1, -20, D:6) a +0 dagger (1, 0, D:6) a +0 war axe a +0 chain mail (2, -1, D:6) a +0 mace (4, -3, D:6) a +0 mace (10, -5, D:6) a +0 hand axe (15, -5, D:6) 2 potions of degeneration (45, -1, D:6) an amulet of faith (49, -4, D:6) a +0 robe a +0 hand axe (51, -11, D:6) a +0 giant club (53, -20, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +2 short sword of protection a +1 leather armour of willpower (1, 1, D:7) a +0 dagger a +0 robe (8, -11, D:7) a +0 ring mail (13, -8, D:7) a +0 scale mail a +0 hand axe a +0 mace (13, -7, D:7) a +0 trident (14, 1, D:7) a +0 plate armour a +0 mace (20, -36, D:7) a +0 robe (22, -23, D:7) a +0 leather armour (25, -13, D:7) a +0 robe (27, -28, D:7) a +0 short sword (28, -32, D:7) 15 arrows (31, -24, D:7) a +0 hand axe (41, -25, D:7) a +0 dagger (47, 14, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, -28, D:8) a +0 club a +0 club a +0 whip a +0 robe a +0 club (1, -27, D:8) a +0 halberd (2, -27, D:8) a +0 spear (9, -10, D:8) a +0 dagger (26, -13, D:8) the +1 plate armour of the Prince of Darkness {rF+ rCorr Int+7 Dex-3} Int: It affects your intelligence (+7). Dex: It affects your dexterity (-3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (27, -33, D:8) a +0 spear (30, 13, D:8) a +0 giant club a +0 giant spiked club (39, -2, D:8) a +0 club a +0 chain mail (40, -22, D:8) a +0 hand axe a +0 chain mail a +0 whip a +0 flail a +0 chain mail (41, -23, D:8) a +0 hand axe (49, -25, D:8) a +0 plate armour Level 9 of the Dungeon [Shop] Rugruuni's Assorted Antiques a +0 short sword (69 gold) a +0 scale mail (92 gold) a potion of attraction (69 gold) a potion of degeneration (23 gold) a +0 hand crossbow (80 gold) (0, 0, D:9) a +0 flail (1, -1, D:9) a +0 flail (1, 1, D:9) a +0 halberd a +0 whip a +0 leather armour (1, 7, D:9) a +0 long sword (1, 14, D:9) a +0 dagger a +0 robe (2, 1, D:9) a +0 club (2, 2, D:9) a +4 halberd (2, 7, D:9) a +0 short sword a +0 plate armour (2, 14, D:9) a +0 dagger a +0 robe (2, 15, D:9) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (3, 3, D:9) a +0 short sword a +0 chain mail (3, 6, D:9) a +0 hand axe (3, 7, D:9) a +0 dagger a +0 robe (3, 15, D:9) a +0 short sword a +0 dagger a +0 robe (3, 16, D:9) a +0 hand axe a +0 scale mail (6, 22, D:9) a +0 dagger (18, 21, D:9) a +0 shortbow 14 arrows (24, -27, D:9) a +0 scale mail (24, 0, D:9) a +0 long sword a +0 robe (24, 1, D:9) a +0 scimitar a +0 robe (25, 1, D:9) a +2 falchion a +0 robe (30, 4, D:9) a +0 chain mail (30, 24, D:9) a +0 robe (31, -19, D:9) a +0 falchion (31, -18, D:9) a +0 dagger a +0 robe (32, -19, D:9) a +0 hand axe (33, -18, D:9) a +0 hand axe a +0 ring mail (42, 15, D:9) a +0 battleaxe a +0 plate armour (43, 13, D:9) a +0 dagger a +0 leather armour (43, 14, D:9) a +0 dagger a +0 leather armour (44, 12, D:9) a +0 flail (45, -18, D:9) a +0 flail (51, -27, D:9) a +0 dagger (53, -3, D:9) a +0 shortbow 25 arrows (59, -6, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (15, -3, D:10) a +0 war axe (15, -2, D:10) a ring of positive energy (15, -1, D:10) the +0 pair of gloves of the Northern Lights {rN+ Str+4 Dex-5} Str: It affects your strength (+4). Dex: It affects your dexterity (-5). rN: It protects you from negative energy. (15, 0, D:10) 15 stones (20, -18, D:10) 7 arrows a +0 shortbow (23, 0, D:10) a potion of lignification (25, 4, D:10) a +0 great mace (30, -35, D:10) a +0 hand crossbow (30, 14, D:10) a +0 hand axe (41, 13, D:10) a +0 robe a +1 dagger of electrocution (42, -28, D:10) 25 arrows a +0 shortbow (42, 13, D:10) a +0 dagger (46, 2, D:10) a +0 hunting sling (48, -16, D:10) 14 arrows (49, -20, D:10) a +0 scale mail (52, -23, D:10) 24 arrows (52, 8, D:10) 15 bolts (53, 1, D:10) a +3 hunting sling the Ecumenical Temple Level 1 of the Lair of Beasts (5, 45, Lair:1) a +0 buckler (27, 3, Lair:1) a potion of magic a potion of attraction 2 potions of brilliance 2 potions of mutation a scroll of torment (29, 17, Lair:1) a +0 robe Level 2 of the Lair of Beasts (27, -16, Lair:2) an amulet of guardian spirit (29, 5, Lair:2) a black mamba corpse (skeletalised by now) (29, 12, Lair:2) a yak corpse (skeletalised by now) (33, 11, Lair:2) a +0 great sword (34, -13, Lair:2) a potion of might (34, -12, Lair:2) a scroll of fear (34, -11, Lair:2) 3 scrolls of brand weapon (34, -10, Lair:2) the Volume of the Seven Seers Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Blade Hands Transmutation 5 no (35, -13, Lair:2) 2 potions of cancellation (35, -10, Lair:2) a wand of digging (2) (36, -13, Lair:2) a scroll of vulnerability (36, -12, Lair:2) a +0 pair of gloves (36, -11, Lair:2) a scroll of silence (36, -10, Lair:2) a +0 lajatang (36, -4, Lair:2) a stone (36, 33, Lair:2) a +0 robe (38, 5, Lair:2) a potion of degeneration (40, 18, Lair:2) a +0 scale mail (45, -10, Lair:2) a +1 hunting sling of freezing Level 3 of the Lair of Beasts (0, 0, Lair:3) a stone (0, 1, Lair:3) a stone (still there?) a +0 plate armour (still there?) (3, -4, Lair:3) a blink frog corpse (6, -6, Lair:3) 16 arrows