Mandevil Level 1 of the Dungeon (4, -18, D:1) a +0 leather armour (7, -22, D:1) a +0 falchion (10, 8, D:1) a +0 spear (11, 6, D:1) a +2 kite shield (24, 14, D:1) a +0 robe (26, -3, D:1) 23 stones (33, 5, D:1) a +0 hand axe (35, -13, D:1) a +0 robe (35, -8, D:1) 23 stones (45, -1, D:1) a +0 mace Level 2 of the Dungeon [Shop] Tity's Assorted Antiques a +2 arbalest of flaming (502 gold) a scroll of identify (50 gold) a potion of curing (75 gold) a scroll of enchant armour (187 gold) a +0 club (25 gold) a +0 long sword (87 gold) a scroll of immolation (87 gold) a +0 dagger (50 gold) [Shop] Tischil's General Store a +0 cloak (54 gold) a +0 hunting sling (18 gold) a scroll of enchant weapon (90 gold) a +0 spear (36 gold) a scroll of identify (24 gold) a book of Flames (360 gold) a +0 ring mail (48 gold) a +7 vorpal scimitar (516 gold) [Shop] Duq Oxzo's Assorted Antiques a potion of curing (72 gold) a +0 pair of boots (108 gold) the +1 leather armour of Umnaipuo {Contam rF- Regen+ Int+9} (487 gold) Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. a +0 ring mail (96 gold) a scroll of noise (24 gold) the +7 short sword of Bequeathed Judgement {freeze, *Corrode rN++ Dex+2} (1356 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. a scroll of torment (180 gold) a scroll of identify (48 gold) a potion of attraction (72 gold) a ring of magical power (480 gold) (0, 0, D:2) a +0 club (2, 4, D:2) a +0 dagger (22, -38, D:2) a +0 club (28, -53, D:2) 27 stones (35, -48, D:2) a +0 club (36, -9, D:2) a +0 robe (37, -15, D:2) a +0 rapier (42, -19, D:2) a +0 quarterstaff (43, -47, D:2) 23 stones (45, -42, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) 20 stones (1, -26, D:3) 18 stones (7, -8, D:3) a +0 spear (9, -9, D:3) a +0 ring mail (30, -11, D:3) a +0 club 17 stones a +0 scale mail (32, 3, D:3) a ring of see invisible (39, -30, D:3) a +0 chain mail a +0 dagger (40, -34, D:3) a +0 club (40, 8, D:3) a +0 dagger (42, -36, D:3) a +0 leather armour (49, -15, D:3) a +0 dagger a +0 robe (49, -13, D:3) a +0 club (50, -11, D:3) a +0 flail a +0 leather armour (53, -43, D:3) a +0 giant club (53, -36, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (7, 13, D:4) 3 boomerangs (10, 8, D:4) a +0 halberd (10, 9, D:4) a +0 flail (22, 13, D:4) a +0 halberd (23, -9, D:4) a +0 short sword (23, 8, D:4) a +0 whip (30, -22, D:4) a +0 leather armour (30, -3, D:4) a +0 short sword (34, -27, D:4) a +0 short sword (37, -18, D:4) a +0 falchion (40, 6, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a boomerang (1, -2, D:5) a +0 short sword 2 boomerangs a +0 leather armour (3, -3, D:5) a +0 club an orc corpse (9, -10, D:5) a staff of death (12, -5, D:5) a +0 dagger a +0 robe (13, -3, D:5) a +0 club an orc corpse (14, -2, D:5) a +0 club a +0 leather armour an orc corpse (20, -2, D:5) a +0 short sword a +0 ring mail (22, -34, D:5) 16 stones (25, -41, D:5) 10 stones (29, -45, D:5) 12 stones (41, -49, D:5) an adder corpse (skeletalised by now) (46, -36, D:5) a +0 ring mail (61, -38, D:5) a +0 whip (65, 2, D:5) a +0 club a +0 scale mail (66, 0, D:5) a +0 hand axe a +0 leather armour (66, 1, D:5) a +0 dagger a +0 robe (67, -28, D:5) a +0 falchion (71, -28, D:5) a +0 long sword the Ecumenical Temple