Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 buckler of protection (1, 19, D:1) a +0 whip (1, 23, D:1) a +0 club a +0 club (3, 14, D:1) a +0 short sword (6, 27, D:1) a staff of poison (10, 18, D:1) a +0 robe (22, 40, D:1) a +0 leather armour (48, 44, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 2, D:2) a hobgoblin skeleton (2, -2, D:2) a bat corpse (2, 1, D:2) a +0 club (4, -5, D:2) a +0 leather armour (8, -29, D:2) a +0 club the +3 robe of Greater Demons {Harm Str-2 Int+3} Str: It affects your strength (-2). Int: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (13, -23, D:2) a +0 mace (17, -5, D:2) a +0 dagger (22, -22, D:2) a +0 club (35, -20, D:2) a +0 ring mail (47, -29, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 27 stones (4, -21, D:3) a +0 dagger a kobold corpse (4, -17, D:3) a +0 dagger a +0 hunting sling (4, -5, D:3) a +0 ring mail (5, -21, D:3) a +0 helmet (8, -14, D:3) a worm corpse