Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -12, D:1) a +0 spear (25, -26, D:1) a +0 club (30, -5, D:1) a +0 dagger (31, -21, D:1) a +0 short sword (32, -19, D:1) a +0 club (37, 23, D:1) an orb of light (42, 7, D:1) a +0 short sword (44, 8, D:1) a +0 short sword (44, 9, D:1) a +0 club (51, -10, D:1) a +0 dagger (52, -10, D:1) a +0 club (57, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (8, -7, D:2) a +0 barding (10, 10, D:2) a +0 whip (14, -31, D:2) a +0 club (20, -20, D:2) a +0 hunting sling (21, -36, D:2) a +0 club (23, -39, D:2) a +0 leather armour (30, -17, D:2) a +0 short sword (54, -36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 4, D:3) a +0 club (28, 3, D:3) a +0 pair of boots (31, -6, D:3) a +0 pair of boots (32, 16, D:3) a +1 plate armour of cold resistance (32, 38, D:3) a +0 dagger (34, 8, D:3) a +0 dagger (47, -10, D:3) a +0 flail of holy wrath (47, 29, D:3) a +0 ring mail (48, -10, D:3) a +0 flail a +0 club a +0 trident (50, -3, D:3) a book of Dreams (51, 2, D:3) a +0 leather armour (51, 42, D:3) a +0 robe (52, 0, D:3) a +0 robe (56, 13, D:3) a +0 whip Level 4 of the Dungeon [Shop] Jups's Weapon Emporium a +0 hunting sling (18 gold) a +0 falchion (36 gold) a +0 falchion (36 gold) the +4 hand axe of Parsimonious Valour {vamp, Will+ Int+3 SInv} (625 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). SInv: It lets you see invisible. Will: It increases your willpower. the +3 arbalest of Resumed Hostilities {flame, Fragile rN++ Dex+3} (495 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. Fragile: It will be destroyed if unequipped. 18 stones (21 gold) a +1 vorpal battleaxe (200 gold) a +0 morningstar (48 gold) the +2 long sword "Ziot" {vorpal, Will- Str+4 Dex+2} (367 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). Will: It decreases your willpower. (0, 0, D:4) a +0 leather armour (1, 0, D:4) a +0 short sword (6, 22, D:4) a +0 dagger (19, 13, D:4) a staff of fire (27, 11, D:4) a +0 dagger a +0 short sword of freezing (28, 15, D:4) a +0 spear (39, 13, D:4) a +0 dagger (43, -1, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 scale mail (0, 1, D:5) a +0 short sword (1, 1, D:5) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (3, 7, D:5) a +0 long sword (17, 3, D:5) a +0 dagger (18, -11, D:5) a +0 rapier a +0 robe (21, 7, D:5) a +0 club (21, 9, D:5) a +0 dagger (22, -13, D:5) a +0 short sword a +0 dagger a +0 robe (22, 23, D:5) a +1 helmet (23, -13, D:5) a +0 hand axe a +0 scale mail (27, 25, D:5) a +0 short sword a +0 chain mail (27, 29, D:5) a +0 dagger a +0 robe (31, -3, D:5) a +0 falchion (46, 18, D:5) a +0 hand axe a +0 leather armour (58, -16, D:5) a +0 mace a +0 dagger a +0 robe (61, -15, D:5) a +0 dagger a +0 robe (61, -14, D:5) a +0 dagger a +0 leather armour a +0 club (61, -3, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -8, D:6) a +0 mace an orc skeleton a water moccasin skeleton the Ecumenical Temple