Mandevil Level 1 of the Dungeon [Shop] Yteq's Book Shoppe a book of Burglary (240 gold) a book of Maledictions (408 gold) a book of the Moon (480 gold) the Disquisition on Translocation and Evil Arts (408 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Death Channel Necromancy 6 c - Malign Gateway Summoning/Translocation 7 a book of Displacement (288 gold) a book of Necromancy (192 gold) a book of Changes (216 gold) a manual of Throwing (960 gold) a book of the Moon (480 gold) a Young Poisoner's Handbook (240 gold) [Shop] Saoweint's General Store the ring of Juixopt {rC- rN+ Will+ AC+4} (458 gold) [ring of protection] AC: It affects your AC (+4). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Will: It increases your willpower. the +1 chain mail of the Sky {Str+7} (312 gold) Str: It affects your strength (+7). a ring of wizardry (300 gold) 3 poisoned darts (12 gold) a +0 ring mail (40 gold) a ring of ice (250 gold) a potion of brilliance (40 gold) a scroll of fear (35 gold) [Shop] Bazyum's General Store the +2 halberd "Waateqon" {venom, rF- MP+9 Int+3 SInv} (486 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. 18 stones (19 gold) a scroll of teleportation (33 gold) the +12 broad axe of Zin's Generosity {protect, Dex+3} (859 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). a scroll of silence (82 gold) a +2 vorpal hand crossbow (189 gold) a scroll of immolation (38 gold) a scroll of enchant weapon (82 gold) [Shop] Haehegg's General Store a scroll of enchant weapon (97 gold) a +0 short sword (39 gold) a potion of brilliance (52 gold) a scroll of blinking (97 gold) 5 poisoned darts (26 gold) a +0 whip (32 gold) a +2 quarterstaff of speed (312 gold) 16 stones (20 gold) 17 stones (22 gold) 2 potions of heal wounds (130 gold) [Shop] Efaomny's Antique Weapon Shoppe a +0 hunting sling (27 gold) a +1 vorpal hunting sling (165 gold) a +0 dagger (36 gold) a +0 hand axe (54 gold) a +0 flail of protection (111 gold) a +0 scimitar of freezing (165 gold) a +1 scimitar of draining (255 gold) a +2 vorpal great sword (390 gold) a +0 spear (54 gold) a +2 vorpal hand axe (297 gold) (5, 24, D:1) a +0 dagger (17, 28, D:1) a +0 club (20, 3, D:1) a +0 leather armour (20, 30, D:1) a +0 hand axe (20, 33, D:1) a +0 short sword (22, -7, D:1) a +0 club (27, 34, D:1) a +0 dagger (34, 10, D:1) a +0 leather armour (34, 34, D:1) a +0 whip (44, -2, D:1) a staff of air (46, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -12, D:2) a +0 whip (13, 8, D:2) a +0 dagger (16, -3, D:2) a +0 hunting sling a +0 hunting sling (20, -21, D:2) a +0 dagger (29, -11, D:2) 5 gold pieces (34, -5, D:2) a +0 club (40, 6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 halberd