Mandevil Level 1 of the Dungeon (7, 34, D:1) a +0 whip (11, -8, D:1) a +2 dagger of speed (16, 28, D:1) a +0 dagger (26, 27, D:1) a +0 robe (27, 35, D:1) a +0 dagger (31, 30, D:1) a +0 dagger (38, 8, D:1) a +0 short sword (42, 36, D:1) a +0 ring mail (50, 19, D:1) a +0 dagger (55, 21, D:1) a +0 scale mail Level 2 of the Dungeon (7, -14, D:2) a +0 dagger (16, -5, D:2) a +0 dagger (25, -11, D:2) a +0 robe (29, -14, D:2) a +0 spear (48, -11, D:2) a +0 club (48, -10, D:2) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 whip (still there?) (53, 3, D:2) a +0 shortbow (54, -16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) the +4 chain mail of Vir Jop {rC+ Int+4 SInv} Int: It affects your intelligence (+4). rC: It protects you from cold. SInv: It lets you see invisible. (2, 39, D:3) a staff of cold (4, 44, D:3) a +0 trident (8, 11, D:3) a +0 short sword (15, 39, D:3) a +0 whip (17, -3, D:3) a +0 trident (29, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, 6, D:3) a +0 dagger (40, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (40, 34, D:3) a rat corpse (skeletalised by now) (49, 27, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (3, 5, D:4) a +0 scale mail (8, 7, D:4) a quokka corpse (12, 7, D:4) an adder corpse (28, -6, D:4) a poisoned dart (29, -6, D:4) a poisoned dart (32, -7, D:4) a poisoned dart