Dungeon Crawl Stone Soup version 0.29-a0-986-gdf0a18e73c (console) character file. Game seed: 6666169432507120743 6 Mandevil the Ducker (level 1, 0/18 HPs) Began as a Merfolk Monk on Aug 2, 2022. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (224 turns). Mandevil the Ducker (Merfolk Monk) Turns: 224, Time: 00:00:39 Health: 0/18 AC: 5 Str: 11 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour d - a +0 ring mail (worn) Potions b - a potion of resistance {unknown} c - a potion of ambrosia Skills: + Level 3.4 Fighting + Level 4.1 Polearms + Level 4.1 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. You open the door. A hobgoblin comes into view. There is an open door here. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! You hit the hobgoblin. You kill the hobgoblin! You reach to attack! You closely miss the gnoll. A giant cockroach comes into view. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the gnoll. The gnoll is moderately wounded. The gnoll completely misses you. Unknown command. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Unknown command. You hit the gnoll but do no damage. Your punch misses the gnoll. The gnoll is moderately wounded. Unknown command. You completely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You die... #......## #..## #....#####.###.## #....#...#.....## #...##.#.#####.## #..'#..#.....#..# . ##..#..######.##.. ... ....#####...##.#..# .....###.#...#.#.##'#'## #....Bgm.#.#.#.#.##...# ####.###.'.#.#.#..'.<.+ #.###.#.####...# #.# #...# #+#+# #.# ##### #.. #.. #.. #... You could see a gnoll and a giant cockroach. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) A goblin (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 224 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, st_stairs_5, chequers_serial_rivers_small_a, minivault_23, nicolae_kite_square_tiling_tiny, dreamdust_princess_corridor, minmay_tromino_v4_a Action || total -------------------------++------- Melee: Spear || 23 Stab: Sleeping || 2 Armor: Ring mail || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 221 | 0 | 0 | 152 | 1 | 221.0 | Dungeon | 221 | 221 | 0 | 0 | 152 | 1 | 221.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 221 daAuts