Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 5, D:1) a +0 short sword (7, 5, D:1) a +0 club (16, 3, D:1) a +0 whip (18, 10, D:1) a +0 club (19, -22, D:1) a +0 dagger (21, -26, D:1) a +0 club (39, 23, D:1) a +0 dagger a +1 dagger of protection (41, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -8, D:2) a +0 pair of gloves (8, 14, D:2) 13 gold pieces (12, 16, D:2) a +0 whip (15, 7, D:2) a +0 whip (20, 1, D:2) a +0 mace (24, 6, D:2) a +0 club (25, -5, D:2) a +0 club (25, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, -3, D:3) a +0 short sword (13, 28, D:3) a +0 short sword (22, -13, D:3) a +0 club a +0 leather armour (29, 16, D:3) a +0 dagger (37, -16, D:3) a +0 dagger (40, 21, D:3) a +0 pair of gloves (45, -6, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 7, D:4) a +0 chain mail (6, 38, D:4) a +0 falchion (6, 39, D:4) a +0 dagger (8, 39, D:4) a +0 dagger a +0 club (8, 40, D:4) a +0 short sword (19, 0, D:4) a +0 spear (20, -1, D:4) a +0 whip a +0 leather armour a +0 spear (21, -1, D:4) a +0 club a +0 leather armour (22, -1, D:4) a +0 dagger (22, 44, D:4) a +0 dagger a +0 robe (23, -1, D:4) a +0 flail (46, -5, D:4) a +0 leather armour (47, 10, D:4) a +0 dagger (47, 42, D:4) a +0 whip (56, -7, D:4) a +0 giant spiked club (58, 8, D:4) a +0 whip (65, -10, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 ring mail of Marbles {-Cast rN+ Slay+2} (2160 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. -Cast: It prevents spellcasting. the +2 leather armour of Monotheism {rElec rC+} (3300 gold) rC: It protects you from cold. rElec: It insulates you from electricity. the +2 leather armour of the Tick {Str+4 Int+4} (3580 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+4). the ring of Nitehes {rC- rN+ MP+9 Stlth+} (2700 gold) [ring of magical power] rC: It makes you vulnerable to cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (0, 0, D:5) a +0 hammer (0, 2, D:5) a +0 hammer (2, 0, D:5) a +0 hammer (2, 1, D:5) a +0 hammer (2, 2, D:5) a +2 hammer of venom (2, 3, D:5) a +0 hammer (3, 0, D:5) a +0 hammer (3, 1, D:5) a +0 hammer (3, 2, D:5) a +0 hammer (3, 3, D:5) a +0 hammer (3, 10, D:5) a +0 club (4, 1, D:5) a +0 hammer (4, 2, D:5) a +0 hammer (10, 1, D:5) a +3 quarterstaff of chaos (13, 0, D:5) a +0 hammer (22, 1, D:5) a +1 hat (24, 10, D:5) a +2 leather armour of fire resistance (28, 26, D:5) a scroll of vulnerability (34, 8, D:5) a +0 falchion (36, 14, D:5) a +0 robe (42, 8, D:5) a +0 shortbow (42, 9, D:5) a +0 shortbow (43, 24, D:5) a +0 flail (46, 8, D:5) a +0 flail (49, 9, D:5) a +0 club a +0 robe (50, 32, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 tower shield (27, 6, D:6) a +0 ring mail (31, -4, D:6) a +0 leather armour (40, -9, D:6) a +0 club (45, -17, D:6) a +0 robe (still there?) a +3 dire flail (still there?) (45, -15, D:6) a +0 leather armour a +0 short sword a +0 dagger a +0 hand axe a +0 chain mail a +0 trident (47, 31, D:6) a scroll of immolation (49, -11, D:6) a +0 dagger of venom (49, -10, D:6) a +0 club (52, -10, D:6) a +2 war axe of freezing (53, -8, D:6) a +0 dagger (53, 9, D:6) a +0 leather armour (54, -9, D:6) a +0 club (54, 17, D:6) a +4 spear a +0 robe (55, 19, D:6) a +0 club a +0 club (57, 10, D:6) a +0 ring mail a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (11, 10, D:7) a +3 trident a +0 robe (21, 23, D:7) a +0 spear (24, 8, D:7) a +0 spear a +0 robe (25, -7, D:7) a +0 shortbow (27, 23, D:7) a +0 glaive (32, -12, D:7) a +0 ring mail (35, 7, D:7) a +3 halberd of chaos (35, 10, D:7) a +0 short sword (40, 1, D:7) a +0 scale mail (41, 23, D:7) a +0 spear (42, 24, D:7) a +0 mace a +0 chain mail (42, 25, D:7) a +0 falchion a +0 ring mail (43, 22, D:7) a +0 club (44, 25, D:7) a +0 whip a +2 long sword of draining a +0 chain mail (47, 26, D:7) a +0 spear (53, 14, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 whip (7, 25, D:8) a +0 helmet (9, 0, D:8) a +0 chain mail a +0 flail (9, 17, D:8) a +0 hand axe (10, 15, D:8) a +0 whip a +0 ring mail (10, 16, D:8) a +0 ring mail a +0 club a +0 robe a +0 dagger (11, 17, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 short sword (12, 29, D:8) a +0 dagger (18, 33, D:8) a +0 club a +0 dagger (19, 25, D:8) a +0 buckler (19, 32, D:8) a +0 whip a +0 short sword (19, 34, D:8) a +0 dagger (21, 0, D:8) a +0 chain mail (24, 10, D:8) a +0 hand axe a +0 scale mail (28, 9, D:8) a scroll of immolation (30, -6, D:8) a +0 rapier (32, 25, D:8) a +0 scale mail (33, 19, D:8) a scroll of butterflies (33, 34, D:8) a +0 ring mail (37, -6, D:8) a +0 robe a +0 dagger (40, 26, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 leather armour (0, 1, D:9) a +0 dagger a +0 robe (3, -3, D:9) a +0 dagger (9, -10, D:9) a +0 chain mail (13, -4, D:9) a +0 giant spiked club a +0 giant club (14, -25, D:9) a +0 club a +0 flail a +0 trident a +0 scale mail (15, -23, D:9) a +0 flail of holy wrath (18, -3, D:9) a +0 shortbow (23, -20, D:9) a +2 whip of electrocution (27, -17, D:9) a +0 plate armour (28, 2, D:9) a +0 ring mail a +0 short sword (29, 2, D:9) a +0 leather armour a +0 dagger (31, 1, D:9) a +0 chain mail a +0 halberd (33, 8, D:9) a +2 rapier of electrocution (36, 13, D:9) a +0 short sword (41, -15, D:9) a +0 giant spiked club a +0 giant club (45, 4, D:9) a +0 chain mail Level 10 of the Dungeon (31, 24, D:10) a ring of magical power (32, 15, D:10) a +0 halberd (46, 12, D:10) a +1 scimitar of protection Level 11 of the Dungeon (11, -25, D:11) a +0 robe (17, 13, D:11) a +0 hand axe (19, -10, D:11) a +0 giant club a +0 giant club (20, -10, D:11) a +0 mace a +0 chain mail (23, 13, D:11) a +0 sling the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +7 broad axe "Utosmioj" {drain, Fragile rF+ rN+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. (0, 18, Lair:1) a +1 vampiric long sword (51, 26, Lair:1) a polar bear corpse (skeletalised by now) (57, 14, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (7, 0, Lair:2) a black mamba corpse (skeletalised by now) (10, 13, Lair:2) a book of Geomancy (12, -6, Lair:2) a +0 quarterstaff (13, 4, Lair:2) a potion of lignification (16, -15, Lair:2) a cane toad corpse a yak corpse (17, -6, Lair:2) a black mamba corpse (22, -10, Lair:2) a +0 leather armour (23, 1, Lair:2) a cane toad corpse (33, -4, Lair:2) a cane toad corpse (33, 20, Lair:2) a scroll of silence (35, 12, Lair:2) a +0 robe (39, -4, Lair:2) a +0 hat (40, 21, Lair:2) a scroll of magic mapping (41, 18, Lair:2) 2 large rocks (43, 15, Lair:2) 11 gold pieces (44, 19, Lair:2) a +0 robe (45, 22, Lair:2) a potion of curing