Mandevil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -19, D:1) a +0 dagger a stone (4, 0, D:1) a +0 club (4, 1, D:1) a +0 dagger 2 stones (20, -16, D:1) 4 stones (20, -5, D:1) a +0 whip (27, -23, D:1) 9 stones (33, -23, D:1) a +0 ring mail (35, -24, D:1) a potion of brilliance (35, 6, D:1) a +0 dagger (47, -17, D:1) a +0 whip (49, -28, D:1) 4 stones (50, -27, D:1) 9 stones (58, -28, D:1) a +0 dagger Level 2 of the Dungeon (5, -10, D:2) a +2 helmet (15, -17, D:2) a +0 leather armour (15, 11, D:2) 5 stones (29, 13, D:2) a +0 dagger (35, -21, D:2) a +0 dagger (50, -9, D:2) a +0 short sword (50, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (22, -40, D:3) a +0 dagger a +0 robe (24, -25, D:3) a +0 hand axe a +0 whip (24, -22, D:3) a +0 whip (25, -22, D:3) a +2 whip of venom (29, 0, D:3) a +0 dagger (32, 7, D:3) a +0 robe (38, -25, D:3) a +0 leather armour (44, -5, D:3) a +0 dagger (58, 11, D:3) a +0 dagger (60, -36, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +5 mace "Dewum" {vorpal, rElec Will- MP+9} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Will: It decreases your willpower. (15, -7, D:4) a +0 whip 3 stones (16, 1, D:4) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) an iguana corpse (skeletalised by now)