Mandevil Level 1 of the Dungeon (7, 36, D:1) a +0 club (23, 10, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Apoulum's Distillery a potion of degeneration (14 gold) a potion of might (56 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) a potion of degeneration (14 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) (21, 2, D:2) a +0 club a +0 short sword (23, -43, D:2) 3 stones (25, -17, D:2) a +0 falchion (25, -5, D:2) a +0 leather armour (40, -9, D:2) 7 stones (41, -13, D:2) a +0 club (42, -34, D:2) a +0 dagger (42, -17, D:2) a +0 leather armour (43, -11, D:2) a +0 scale mail (44, -46, D:2) a +0 pair of boots (45, -35, D:2) a stone (52, -29, D:2) a +0 club Level 3 of the Dungeon (8, -16, D:3) a +0 dagger (11, -10, D:3) a scroll of immolation (14, -3, D:3) 3 stones (15, 19, D:3) a +0 great sword (16, 23, D:3) 6 stones (25, -1, D:3) a +0 dagger (31, 11, D:3) a +0 dagger (33, 5, D:3) a +0 dagger a stone Level 4 of the Dungeon (2, 8, D:4) 3 stones (10, 3, D:4) a +0 robe (10, 13, D:4) a +0 helmet (13, 3, D:4) a +0 whip (15, 12, D:4) the +7 plate armour of Free Will {-Tele Harm rPois rC++} rC: It greatly protects you from cold. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (16, 15, D:4) a +0 club (16, 16, D:4) a +0 halberd (16, 17, D:4) a +0 halberd (17, 20, D:4) a +0 sling (19, 24, D:4) a +0 club a +1 falchion of draining a +0 leather armour (20, 22, D:4) a +0 flail a +0 dagger a stone (20, 23, D:4) a +0 trident a +0 ring mail (21, 23, D:4) a +0 leather armour (21, 25, D:4) a +0 dagger a +0 robe (21, 26, D:4) a +0 club (35, 21, D:4) a +0 whip (44, 23, D:4) a scroll of immolation (46, 15, D:4) a +0 helmet (46, 29, D:4) a +0 dagger (49, 4, D:4) a +0 ring mail (59, 27, D:4) a +0 sling Level 5 of the Dungeon [Shop] Ceyshroi's Book Shoppe a book of Displacement (264 gold) a book of Burglary (220 gold) a book of Storms (352 gold) a book of the Dragon (506 gold) a book of the Earth (396 gold) a book of Armaments (396 gold) a book of Maledictions (286 gold) a book of Blasting (440 gold) (5, -10, D:5) a +0 flail a +0 ring mail a +0 flail a +0 ring mail a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 23, D:5) a +0 scale mail (23, 32, D:5) a +0 leather armour (23, 35, D:5) a +0 shortbow (36, 26, D:5) a +0 hand axe (36, 37, D:5) a +0 shortbow (46, 5, D:5) a scroll of torment (47, 1, D:5) a +0 shortbow (56, 0, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 shortbow (0, 11, D:6) a +0 dagger a +0 leather armour (17, -2, D:6) a +0 short sword a +0 ring mail (17, 15, D:6) 15 gold pieces (28, 24, D:6) a +0 dagger (32, 31, D:6) a +0 vorpal hand axe (33, 30, D:6) a +0 chain mail a +0 hand axe (37, 21, D:6) a +0 leather armour a +0 short sword (42, 33, D:6) a +0 leather armour (46, -4, D:6) a +0 giant club (47, -3, D:6) a +0 hand axe (47, -2, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon [Shop] Sorchuewegh's Distillery a potion of flight (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) (0, 0, D:7) a +0 buckler (2, -9, D:7) an iguana corpse (skeletalised by now) (4, 21, D:7) a +0 hand axe (4, 29, D:7) 4 stones (6, 13, D:7) a +0 dagger (7, 14, D:7) a +0 leather armour a +0 mace (7, 17, D:7) a +0 trident a +0 leather armour a +0 falchion a +0 flail (10, 14, D:7) a +0 mace (16, 13, D:7) a +0 pair of boots (16, 33, D:7) a +0 hammer (16, 34, D:7) a +0 hammer (16, 35, D:7) a +0 hammer (17, 31, D:7) a +0 hammer of protection (17, 32, D:7) a +3 quarterstaff of chaos a +0 cloak (17, 34, D:7) a +0 hammer (18, -8, D:7) a +0 halberd a +0 scale mail (18, 27, D:7) a +0 hammer (18, 29, D:7) a +0 hammer (18, 30, D:7) a +0 hammer (18, 33, D:7) a +0 hammer (18, 34, D:7) a +0 hammer (18, 35, D:7) a +0 hammer (19, 26, D:7) a +0 hammer (19, 28, D:7) a +0 hammer (22, 10, D:7) 9 stones (23, 26, D:7) a staff of poison (27, 15, D:7) a +0 hand axe (28, 24, D:7) a +0 whip (29, 11, D:7) a +0 war axe (29, 24, D:7) a +0 club (30, -4, D:7) a +0 quarterstaff (30, -1, D:7) a +0 halberd (30, 12, D:7) a +2 vorpal hand axe (31, -2, D:7) a +0 halberd (31, 0, D:7) a +0 spear (31, 4, D:7) a +0 helmet (31, 14, D:7) a +0 dagger (31, 21, D:7) a +0 spear (31, 22, D:7) a +0 whip a +0 whip a +0 leather armour (31, 23, D:7) a +0 dagger a +0 chain mail (32, -1, D:7) a +0 whip (32, 15, D:7) a +0 flail a +0 scale mail (36, 30, D:7) a +0 whip a stone (36, 31, D:7) a +0 dagger 3 stones a +0 short sword (49, 1, D:7) a +0 robe a +0 dagger (49, 2, D:7) a +0 short sword (50, 2, D:7) a +0 leather armour a +0 short sword (52, -2, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) 7 gold pieces (6, 5, D:8) 15 gold pieces (7, 1, D:8) 14 gold pieces (14, -2, D:8) 2 potions of attraction (19, 0, D:8) a book of the Moon (19, 10, D:8) 3 stones (20, -2, D:8) a book of Maledictions (20, 0, D:8) a staff of air (unseen) (22, 14, D:8) a +0 sling (22, 21, D:8) a +0 short sword the Ecumenical Temple