Dungeon Crawl Stone Soup version 0.30-a0-923-g828ccac5a3 (console) character file. Game seed: 14561333438866966599 72 Mandevil the Shooter (level 4, 0/30 HPs) Began as an Octopode Hunter on Mar 22, 2023. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:02:23 (1677 turns). Mandevil the Shooter (Octopode Hunter) Turns: 1677, Time: 00:02:24 Health: 0/30 AC: 1 Str: 10 XL: 4 Next: 26% Magic: 4/4 EV: 14 Int: 11 God: Gold: 58 SH: 5 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + f - amulet of reflection rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -1) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +2 whip of electrocution m - a +2 dagger of venom Missiles e - 2 throwing nets Jewellery c - a ring of fire f - an amulet of reflection (around mantle) Scrolls d - a scroll of identify k - 3 scrolls of immolation l - a scroll of fog Potions g - a potion of ambrosia {unknown} h - a potion of curing {unknown} i - a potion of degeneration {unknown} j - 3 potions of heal wounds n - 2 potions of might {unknown} o - a potion of resistance p - 2 potions of berserk rage {unknown} q - a potion of brilliance {unknown} Skills: + Level 2.7 Fighting * Level 4.9 Ranged Weapons + Level 2.7 Dodging - Level 1.3 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 34% 1 Kiss of Death Conj/Necr 0% 2d5 34% 1 Confusing Touch Hex 0% N/A 71% 3 Frozen Ramparts Ice 0% 1d1 71% 3 Hailstorm Conj/Ice 0% 3d3 71% 3 Dispel Undead Necr 0% 3d6 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shoot an arrow. The arrow hits the giant cockroach! You kill the giant cockroach! No target in view! No target in view! No target in view! You see here a ball python corpse. An adder comes into view. The adder moves out of view. Found a glowing drain. A river rat comes into view. You shoot an arrow. The arrow hits the river rat. The river rat is heavily wounded. You hear an angry hiss. An adder comes into view. You shoot an arrow. The arrow closely misses the river rat. You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. The river rat twitches its whiskers. You shoot an arrow. The arrow misses the adder. The arrow barely misses the river rat. The adder bites you. You are poisoned. The adder poisons you! You block the adder's attack. You shoot an arrow. The arrow hits the river rat but does no damage. The river rat is heavily wounded. You feel sick. The adder closely misses you. The river rat bites you! You shoot an arrow. The arrow hits the river rat but does no damage. The river rat is heavily wounded. You feel sick. The adder misses you. The river rat bites you! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The river rat attacks as you move away! The river rat bites you. * * * LOW HITPOINT WARNING * * * The adder attacks as you move away! The adder closely misses you. An orc comes into view. It is wielding a +0 short sword. You die... ...................... ....................# # #....##.#........... ##.##....##.#...###..#.# .......>.##.#........... ...##....%......##...#.# .#.........>....##...#.# o...#.......##..##...... .......x................ .#..##.#.#.###..#....... #.....rSS......#.#..... #.#.................... #......~~~............[ ####..~~~~~.... .##.... ...~~\~~.... #.... #...~~~~~.... .##.... #....~~~..... ....... You could see 2 adders and an orc (asleep). Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 7 bats 4 endoplasms 4 giant cockroaches 8 goblins 3 hobgoblins A quokka (D:1) 5 ball pythons A frilled lizard (D:2) 2 kobolds 3 rats (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mandevil the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 310 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 929 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/3 1402 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1668 | D:3 | Found a glowing drain. 1677 | D:3 | HP: 1/30 [river rat (2)] 1677 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_cross_3, co_window_broadway_c, co_window_of_opportunity_c, co_window_corner_b, co_window_of_opportunity_b, co_window_broadway_a, co_window_paths_c, glass_columns_a, glass_columns_a, glass_columns_b D:2: layout_loops_cross, minmay_misc_feat_rows, minmay_box_of_dots D:3: layout_basic, lemuel_coloured_pillars_altar, portal_sewer_entry_a Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 77 | 23 || 100 Use: Scroll | 2 | 4 || 6 Armour: Skin | 2 | || 2 Dodge: Dodged | 33 | 5 || 38 Block: Other | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1704 | 1650 | 54 | 0 | 1394 | 3 | 568.0 | Dungeon | 1704 | 1650 | 54 | 0 | 1394 | 3 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 912 daAuts D:2: 593 daAuts D:3: 197 daAuts